
RENEWAL / ITEMS
Sixth Sense Ring [1]
#490038Armor
Sixth_Sense_Ring
Item stats
- Slots
- 1
- Weight
- 10
- Armor level
- 1
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Accessory
- Gender
- Both
- Required level
- 100+
- Jobs
- All jobs
- Class tiers
- All tiers
- Refineable
- No
- Trading & storage
- No restrictions
Sixth Sense Ring description & effects
INT + 7
Increase magic damage dealt to all size monsters by 10%
Increase damage of Psychic Wave by 1% per 5 BaseLv.
When Cloud Skill Lv5, reduce casting time by 15%, restore 100 HP and SP 10 when monster is killed by using magical attack.
When Psychic Wave Lv5, reduce delay after skill by 30%.
When Stiking Lv5, increase neutral, fire, wind, earth property magical damage by 10%.
When Vacuum Extreme Lv5, decrease Psychic Wave's SP consumption by 20, reduce it's delay after skill by 1s.
When equipped with Release of Magic by Sorcerer, ignores magical defense rate of all race by 100%.
Class: Accessory
DEF : 0
Weight: 10
Required Level : 100
Usable By: All Jobs
Item effect script
bonus bMdef,15;
bonus bInt,7;
bonus2 bMagicAddSize,Size_All,10;
bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",(BaseLevel/5);
if (getskilllv("SO_CLOUD_KILL") == 5) {
bonus bVariableCastrate,-15;
bonus bMagicHPGainValue,100;
bonus bMagicSPGainValue,10;
}
if (getskilllv("SO_PSYCHIC_WAVE") == 5)
bonus bDelayrate,-30;
if (getskilllv("SO_STRIKING") == 5) {
bonus2 bMagicAtkEle,Ele_Fire,10;
bonus2 bMagicAtkEle,Ele_Water,10;
bonus2 bMagicAtkEle,Ele_Wind,10;
bonus2 bMagicAtkEle,Ele_Earth,10;
}
if (getskilllv("SO_VACUUM_EXTREME") == 5) {
bonus2 bSkillUseSP,"SO_PSYCHIC_WAVE",20;
bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000;
}
Equipment sets
Set 1
Set effect
if (eaclass()&EAJL_THIRD && BaseJob == Job_Sage) {
bonus2 bIgnoreMdefRaceRate,RC_All,100;
}

