Advice helps you gain more experience.
Incease EXP gain by 2%.
EXP Advisor Modification Device can be used to activate additional abilities.
You can purchase EXP Advisor Modification Device from
[Zerom] using Nyangvine or Zeny.
This item cannot be enchanted by Piercing Master.
Location: Middle Weight: 0
When Base Level is below 175, increase EXP gain from monsters by 20%.
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When Base Level is 175 or higher, increase EXP gain from monsters by 10%.
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For every 2 refine level, increase EXP gain from monsters by 1%.
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When refined to +10 or higher, increase EXP gain from monsters by 5%.
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Location : Shield
When Base Level is below 175, increase EXP gain from monsters by 20%.
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When Base Level is 175 or higher, increase EXP gain from monsters by 10%.
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For every 2 refine level, increase EXP gain from monsters by 1%.
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When refined to +10 or higher, increase EXP gain from monsters by 5%.
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Location : Weapon
A hat modeled on the experimental goat by Werner Laboratories.
Position: Upper
Reduces damage taken from Earth property attacks by 10%.
Increases physical and magical damage on Memorial Dungeon's [Werner Lab Central Room] monsters by 15%.
Reduces damage taken from Memorial Dungeon's [Werner Lab Central Room] monsters by 15%.
If upgrade level is +7 or higher,
Increases physical and magical damage on Memorial Dungeon's [Werner Lab Central Room] monsters by an additional 15%.
Reduces damage taken from Memorial Dungeon's [Werner Lab Central Room] monsters by an additional 15%.
If upgrade level is +8 or higher,
Reduces damage taken from Earth property attacks by an additional 15%.
If upgrade level is +9 or higher,
Increases physical and magical damage on Memorial Dungeon's [Werner Lab Central Room] monsters by an additional 20%.
Reduces damage taken from Memorial Dungeon's [Werner Lab Central Room] monsters by an additional 20%.
Beings that obtained ultimate power found a way to maximize their abilities by attaining a deep understanding of themselves, knowing that power always has its cost.
Reduces the global delay of skills by 5%.
Increases the SP cost of skills by 5%.
A box that contains 10 Classic Max Weight up Scroll
Description:
A Gym Pass that can be
given to a special
NPC to learn a skill
that will increase your Maximum Weight
Capacity by 200 for
each skill level.
This special skill
can only be learned
up to Level 10.
A special kunai designed to hold gunpowder in the handle and explode on contact with the target to inflict splash damage. Handle with extra care!
ATK: 50
Level Limit: 100
A Sacred earring said to protect its wearer. It draws out the wearer's potential.
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Damage of Explosive Powder increased by 5%.
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For every 2 Refine Levels, ATK + 10.
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For every 3 Refine Levels, Damage of Explosive Powder additionally increased by 1%.
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Set Bonus:
Explosive Shadow Earring
Explosive Shadow Pendant
ATK + 2%, P.ATK + 2,
If the sum of refine levels is 15 or higher, Physical damage to all size enemies increased by 7%,
If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players).
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Set Bonus:
Explosive Powder Shadow Earring
Explosive Shadow Pendant
Master Shadow Weapon
Physical damage to enemies of all properties increased by 3%, P.ATK + 2,
If the sum of refine levels is 27 or higher, Ignores 10% physical resistance of all races (excluding players).
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Location : Earring
A Sacred pendant said to protect its wearer. It draws out the wearer's potential.
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Damage of Explosive Powder increased by 5%.
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For every 2 Refine Levels, ATK + 10.
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For every 3 Refine Levels, Damage of Explosive Powder additionally increased by 1%.
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Location : Pendant
An elaborately crafted foxtail-shaped replica.
Property: Neutral
Dex + 3 per 2 upgrade levels of the item.
Max HP + 5%
Max SP + 15 per 2 upgrade levels of the item.
Increases long-ranged damage on targets by 8%.
If upgrade level is +7 or higher,
Increases the base weapon ATK by 40%.
Increases the base weapon ATK by an additional 20% per upgrade level of the item past the upgrade level of 7 to a maximum upgrade level of 10.
An elaborately crafted yellow foxtail-shaped replica.
Property: Neutral
Required Jobs: Doram
Max HP + 7%
Max SP + 20 per 2 upgrade levels of the item.
Increases long-ranged damage on targets by 9%.
Increases long-ranged damage on targets by 1% per 2 upgrade levels of the item.
Adds a chance of casting Level 1 Fresh Shrimp on the user when using Picky Peck, if a higher level of this skill is known, it will be cast instead.
If upgrade level is +7 or higher,
Increases the base weapon ATK by 40%.
Increases the base weapon ATK by an additional 20% per upgrade level of the item past the upgrade level of 7 to a maximum upgrade level of 10.
A horn imbued with spirit of devil. Could feel full of vital force from it.
MDEF + 2.
If worn by Swordman/Merchant/Thief Class, AGI + 2, decrease damage of Neutral , Water property by (Job Lv / 14), increase VIT.
If worn by Wizard/Acolyte/Archer Class, INT + 2, DEX + 2, damage of Neutral , Water property by (Job Lv / 14).
Item Class : Headgear Defense : 2
Location : Upper Weight : 40
a pitch engulfed by the force of swift lightning.
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ATK + 50, MATK + 50.
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Increases physical/magical damage to Boss enemies by 10%.
Reduces after cast delay by 10%.
For every 2 base level, Increases damage of Chain Lightning, Varetyr Spear, Lightning Ride skills by 1% (Up to 250 levels).
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When equipped by Sura class:
Increase ranged physical damage by 10%.
Reduce Variable Casting Time of Lightning Ride skill by 100%.
When equipped by Sorcerer class:
Reduce cooldown of Varetyr Spear skill by 1 second.
Reduce cooldown of Water Insignia skill by 55 seconds.
When equipped by Warlock class:
Enable to use the skill Water Insignia Lv. 1.
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Def : 0
Location : Middle