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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+3” in Renewal

Page 19 of 63
Fallen Wing Hairpin

Fallen Wing Hairpin [1]

#19401 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A gothic hairband adorned with adorable moving heart wings. ------------------------ MHP + 3%. ------------------------ Reduce After Cast Delay by 3%. ------------------------ For every 3 refine level, additional MHP + 1%, After Cast Delay - 3%. ------------------------ Def : 0 Location : Upper
Full item details & effects
Fallen Wing Hairpin-LT

Fallen Wing Hairpin-LT [1]

#400433 · Armor · Headgear (Top)
Armor Lv.
2
Required Lv.
1
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
MaxHP+10%. After Cast Delay -8%. ------------------------ Every 2 refine level, additional After Cast Delay -2%. Every 3 refine level, Max HP +3000. ------------------------ When refined to +7 or higher, increases ASPD (delay after attack -10%) . When refined to +9 or higher, ATK & MATK +10%. When refined to +11 or higher, increases physical/magical damage to all race by +15%. When refined to +13 or higher, reduce physical damage taken from all size enemy by 10%. ------------------------ [Grade Bonus] [Grade D] P.ATK, S.MATK+5. [Grade C] MaxHP+15000, after cast delay -5%. [Grade B] 2% chance for 10 seconds when attacking physically or magically, all attribute magic damage, melee/ranged physical damage by +20%. [Grade A] Reduce damage taken from all property 10%. ------------------------ Def: 0 Location: Upper
Full item details & effects
Fancy Mini Crown

Fancy Mini Crown [1]

#18593 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
30
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
Cute red mini crown. MATK + 3%, Variable casting time decreased 3%. When using skill, decrease SP 3%. Recovery class skill increased 3%. INT + 1, MDEF + 5. If refine over +5, add MATK + 1%. If refine over +7, add MATK + 2%. Location : Upper Req Level : 30
Full item details & effects
Fatal Master Shadow Armor

Fatal Master Shadow Armor

#1270013 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
An outer armor worn over regular armor, providing additional defensive effects. It can be used alone, but the defensive effect is small. ------------------------ CRI +1, C.RATE +1. ------------------------ For every 3 refine levels, critical damage +2%. ------------------------ When refined to +10 or higher, CRI +3, P.ATK +1. ------------------------ Set Bonus: Fatal Master Shadow Armor Fatal Master Shadow Shoes C.RATE +2. If total refine of set items is +15 or higher, CRI +3, physical damage against all property enemies +5%. If total refine of set items is +18 or higher, ignores 50% physical defense of all race enemies except players. ------------------------ Set Bonus: Fatal Master Shadow Armor Fatal Master Shadow Shoes Master Shadow Shield Increases physical damage to all size enemies by 5%, P.ATK +2. If total refine is +27 or higher, additionally ignores 10% physical resistance of all race enemies except players. ------------------------ Location : Armor
Full item details & effects
Fatal Master Shadow Earring

Fatal Master Shadow Earring

#1270015 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer. It draws out the wearer's latent abilities. ------------------------ CRI +1, C.RATE +1. ------------------------ For every 3 refine levels, critical damage +2%. ------------------------ When refined to +10 or higher, CRI +3, P.ATK +1. ------------------------ Set Bonus: Fatal Master Shadow Earring Fatal Master Shadow Pendant C.RATE +2. If total refine is +15 or higher, CRI +3, physical damage to all property enemies +5%. If total refine is +18 or higher, ignores 50% physical defense of all race enemies except players. ------------------------ Set Bonus: Fatal Master Shadow Earring Fatal Master Shadow Pendant Master Shadow Weapon Increases physical damage to all size enemies by 5%, P.ATK +2. If total refine is +27 or higher, ignores an additional 10% physical resistance of all race enemies except players. ------------------------ Location : Earring
Full item details & effects
Feather Shield-LT

Feather Shield-LT [1]

#460053 · Armor · Shield
DEF
150
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Reduces After Cast Delay by 3%, ASPD +3%. ------------------------ Every 2 refine level, ATK and MATK +10. ------------------------ When refined to +7 or higher, Reduces After Cast Delay by additional 3%, additional ASPD +3%. When refined to +9 or higher, increases ATK and MATK by 10%. When refined to +12 or higher, Reduces After Cast Delay by additional 4%, ASPD +2. ------------------------ [Grade Bonus] [Grade D] POW +2, SPL +2. [Grade C] P.ATK +5, S.MATK +5. [Grade B] Every 3 refine level, increases physical and magical damage to all size enemies by 4%. [Grade A] When refined to +13 or higher, resistance to Stone Curse, Cold Slower (From Diamond Dust), Stun, Sleep by 100%. ------------------------ Def: 150
Full item details & effects
Felrock's Armor

Felrock's Armor

#15117 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
125
Slots
0
Weight
75
Buy value
10 z
Sell value
5 z
Airship captain Felrock‘s possessions. Resolved the airship attack incident and acquired as a trophy. MaxHP + 500, MaxSP + 50, MDEF + 10. All State + 1. If 7 refined, MaxHP + 500, MaxSP + 50. If 9 refined, MaxHP + 200, MaxSP + 20. If 12 refined, MaxHP + 300, MaxSP + 30. If equipped together with Felrock‘s Armor, Felrock‘s Cloak, Felrock‘s Boots, MaxHP + 25%, MaxSP + 25%, unlimited movement acceleration, if total refined is 30 or over, additional MaxHP + 5%, MaxSP + 5%.
Full item details & effects
Felrock's Boots

Felrock's Boots

#22047 · Armor · Footgear
DEF
13
Armor Lv.
1
Required Lv.
125
Slots
0
Weight
25
Buy value
10 z
Sell value
5 z
A personal possession of Captain Felrock. Taken as a trophy for helping resolve the airship incident. Agi + 1 Aspd + 5% If upgrade level is +7 or higher, Additional Agi + 1 Additional Aspd + 5% If upgrade level is +9 or higher, Additional Agi + 1 Additional Aspd + 5% If upgrade level is +12 or higher, Aspd + 1 Set Bonus Felrock's Armor Felrock's Boots Felrock's Cloak Max HP + 25% Max HP + 25% Increased Movement Speed. If the combined upgrade levels of Felrock's Armor, Felrock's Boots and Felrock's Cloak are +30 or higher, Additional Max HP + 5% Additional Max HP + 5%
Full item details & effects
Felrock's Cloak

Felrock's Cloak [1]

#20744 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
40
Buy value
10 z
Sell value
5 z
Airship captain Felrock's possessions. Resolved the airship attack incident and acquired as a trophy. Flee + 20 Reduces damage taken from Neutral property attacks by 10%. Reduces the variable casting time of skills by 10%. If upgrade level is +7 or higher, reduces the variable casting time of skills by an additional 10%. If upgrade level is +9 or higher, reduces the variable casting time of skills by an additional 10%. If upgrade level is +12 or higher, reduces the variable casting time of skills by an additional 5%. Set Bonus Felrock‘s Cloak [1] Ferlock's Armor Ferlock's Boots Max HP + 25% Max SP + 25% Increased Movement Speed. If the combined upgrade levels of Felrock‘s Cloak [1], Ferlock's Armor and Ferlock's Boots are +30 or higher, additional Max HP + 5% and Max SP + 5%.
Full item details & effects
Female Diver's Suit

Female Diver's Suit [1]

#15125 · Armor · Armor
DEF
20
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A white suit which is worn by female divers. It has mysterious powers to attract fish. Property: Neutral Required Jobs: All Jobs Adds a chance of gaining Fresh Fish when a monster is killed. Adds an additional chance of gaining Fresh Fish when a monster is killed per upgrade level of the item. If upgrade level is +7 or higher, HP Recovery - 100% Restores 100 HP to the user when a monster is killed by a physical attack.
Full item details & effects
Fenrir Chain

Fenrir Chain [1]

#32227 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
It's an imitation of a chain that holds Fenrir. Strong enough told hold anything in place. Aspd + 5% Reduces the global delay of skills by 5%. Enables Level 1 Teleport. Set Bonus Fenrir Chain [1] Vanargand Helm [1] If Vanargand Helm [1] upgrade level is +6 or higher, ATK + 5% Aspd + 5% Reduces the global delay of skills by 5%. Bypass 25% of hard defense of all race targets when performing a physical attack. If Vanargand Helm [1] upgrade level is +8 or higher, Additional ATK + 5%. Additional Aspd + 10%. Reduces the global delay of skills by an additional 10%. Bypass an additional 25% of hard defense of all race targets when performing a physical attack.
Full item details & effects
Fifth Element

Fifth Element [1]

#470192 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Together with fire, water, wind and earth. This magic shoes was infused with the power of the 5th element. ------------------------ MaxHP +3% , MaxSP +3% ------------------------ Reduces damage taken from players by 10%. ------------------------ When refined to +5 or higher, MaxHP +7% , MaxSP +7%, Wind Magic property damage +10%. When refined to +7 or higher, MaxHP +10% , MaxSP +10%, Wind Magic property damage +10%. ------------------------ When learned Varetyr Spear Lv 10, INT +40, Enables to use Lord of Vermilion level 10. Every level of Spirit Symphaty, Increase Magic damage by 10%. Every level of Total level learned : Call Agni, Call Aqua, Call Tera, and Call Ventus: Reduce After cast delay by 3%, MATK +15 When learned Call Ventus Lv 3, When using Electric Walk: Increase Movement speed for 30 sec. ------------------------ Def : 12 MDef : 10
Full item details & effects
Fire Dragon's Coat

Fire Dragon's Coat [1]

#20726 · Armor · Garment
Armor Lv.
1
Required Lv.
30
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A coat made out of a fire dragon's skin. Required Jobs: All Jobs Max HP + 5% Increases the damage of Fire property magical attacks on targets by 2%. If upgrade level is +7 or higher, Increases the damage of Fire property magical attacks on targets by an additional 3%. Decreases the damage of Water property magical attacks on targets by 10%.
Full item details & effects
Fish In Mouth

Fish In Mouth

#5403 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
30
Slots
0
Weight
20
Buy value
10 z
Sell value
5 z
A fish that can bite inside your mouth. It smells bad, but a special process won't let it rot. When the wearer kills a monster, they will get a low chance to drop Fresh Fish. Increases 25% of recover rate of Fresh Fish. Location : Lower
Full item details & effects
Fisherman's Mail

Fisherman's Mail [1]

#15104 · Armor · Armor
DEF
30
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
50
Buy value
10 z
Sell value
5 z
Armor worn by fishermen to protect themselves from rough seas. Property: N/A Required Jobs: All Jobs Increases physical and magical damage on Fish race targets by 3%. Increases magical damage on Fish race targets by an additional 1% per upgrade level of the item past the upgrade level of 5.
Full item details & effects
Fisherman's Shoes

Fisherman's Shoes

#22017 · Armor · Footgear
DEF
10
Armor Lv.
1
Required Lv.
30
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
These shoes were worn by a man who made a living out of catching fish. They contain the man's many years of experience. Required Jobs: All Jobs Increases the experience given from Fish race monsters by 5%. Increases the experience given from Fish race monsters by an additional 1% per upgrade level of the item.
Full item details & effects
Fisherman's Shoes

Fisherman's Shoes [1]

#22091 · Armor · Footgear
DEF
10
Armor Lv.
1
Required Lv.
30
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
Shoes that men wear to keep a living by fishing. The old experience comes out of the shoes. Even foot odor and fish smell ... ? EXP from fish monster + 5% For every refinement upgrade, EXP from fish monster increases by +1%.
Full item details & effects
Five Elements Seal Array

Five Elements Seal Array [1]

#490481 · Armor · Accessory
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A mystical talisman that can move the power of the four gods through five cyclical powers. ------------------------ SPL + 3. ------------------------ MATK + 10%. ------------------------ Increase all property magic damage by 15%. ------------------------ Reduce damage taken from Human and Doram Player by 3%. ------------------------ Reduce Curse Explosion cooldown by 0.5 seconds. ------------------------ For every 3 Base Level, increase Curse Explosion damage by 1%. ------------------------ For every 10 Base Level, increase Talisman of Blue Dragon, Talisman of White Tiger, Talisman of Red Phoenix, Talisman of Black Tortoise, Talisman of Four Bearing God, and Circle of Directions and Elementals damage by 1%. ------------------------ Def : 0
Full item details & effects
Flame Bird

Flame Bird [1]

#19412 · Armor · Headgear (Top)
DEF
6
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A Box that contains 1 Vacation Hat Description: A hat that's perfect for vacationing, and shields the wearer's face from UV rays. VIT +1. Cannot be upgraded. Cannot be Dropped, or Tradable Can be placed in Kafra Storage Location : Upper Box Weight : 1
Full item details & effects
Flame Bomb Shadow Armor

Flame Bomb Shadow Armor

#1270085 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small. Damage of Third Flame Bomb increased by 5%. ------------------------ For every 2 Refine Levels, ATK + 10. ------------------------ For every 3 Refine Levels, Damage of Third Flame Bomb additionally increased by 1%. ------------------------ Set Bonus: Flame Bomb Shadow Armor Flame Bomb Shadow Shoes ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Flame Bomb Shadow Armor Flame Bomb Shadow Shoes Master Shadow Shield Increase physical damage of all properties by 3%, P.ATK + 2. When total refine level of set is 27 or higher, Ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location: Armor
Full item details & effects
Flapping Angel Wing

Flapping Angel Wing

#5210 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
10
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A headgear that looks like flapping angel wings. It makes you feel might lighter when you wear it, though it also makes you feel pretty dizzy. +3% Attack Speed and Variable Casting Speed Int + 1, Agi + 1 Location : Upper
Full item details & effects
Flapping Angel Wing

Flapping Angel Wing

#5269 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
10
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A beautiful headgear that looks just like the wings of an angel in flight. Wearing it makes your spirits feel lighter. Agi +1, Int +1. Adds +3% to ASPD and Variable Casting Speed. Cannot be dropped or traded, but can be placed in Kafra Storage. Class : Headgear Location : Upper
Full item details & effects
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