Sunglasses specially coated in dark blue.
Excellent UV protection.
Reduce variable casting by 5%.
Lens stones can be used to activate additional capabilities.
You can purchase Lens Stones from
[Nyarom] using Nyangvine or Zeny.
This item cannot be enchanted by Piercing Master.
Location : Middle Weight : 10
A coat worn by a Buddhist priest when sealing the devil.
It has the power to control evil.
MaxHP + 2% , MaxSP + 2%
When using physical attack,
increase damage to small, medium, large size monsters by 5%
Reduce incoming damage from players by 5%
When using Earth Shaker lv5,
Reduce Lion Howl's after skill delay by 0.2s
Per skill level of Rampage Blast learned,
increase damage of Lion Howl by 15%
per skill level of Lightning Ride learned,
increase perfect hit by 4%
When refine rate is +5 or higher additional bonus
MaxHP + 3% , MaxSP + 3%
reduce casting time by 5%
When refine rate is +7 or higher additional bonus
MaxHP + 5% , MaxSP + 5%
reduce casting time by 5%
Crafted for more experienced adventurers by coating the existing Time guardian's Boots with a mixture of Elunium and Emperium.
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HP +500, SP +100
MDEF +4
Reduce Variable Casting Time by 5%. Increase HP and SP recovery by 15%.
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Def : 23
Crafted for more experienced adventurers by coating the existing Time guardian's Hat with a mixture of Elunium and Emperium.
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All basic stats +2
HP +500, SP +100
Reduce Variable Casting Time by 5%.
When performing physical attacks, has a 3% chance to absorb 3% of the damage as HP (For every 3 refine levels, HP absorption amount increases by 1%).
When performing physical attacks, has a 1% chance to absorb 1% of the damage as SP (For every 4 refine levels, SP absorption amount increases by 1%).
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Def : 10
Location : Upper
Crafted for more experienced adventurers by coating the existing Time guardian's Manteau with a mixture of Elunium and Emperium.
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FLEE +20
MDEF +5
Perfect Dodge +5
Reduce damage taken from Neutral Property attacks by 15%.
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Def : 13
Crafted for more experienced adventurers by coating the existing Time guardian's Robe with a mixture of Elunium and Emperium.
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All basic stats +2
HP +500, SP +50
MDEF +3
Perfect Dodge +3.
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Def : 74
Crafted for more experienced adventurers by coating the existing Time guardian's Shield with a mixture of Elunium and Emperium.
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HP +500
MDEF +5
Reduce damage taken from Neutral Property attacks by 15%.
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Def : 25
Wings made with the image of a fairy flying in the Garden of Eden
Reduces incoming damage from Normal and Boss monsters by 5%.
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Every refine level, ASPD + 1%, MATK + 2%.
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When refined to +9 or higher, all basic stats + 10,
Cannot be knocked back.
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When refine to +11 or higher, Energy Coat Lv. 1 becomes available to use.
When Energy Coat Lv. 1 is learned, Def + 300, Mdef + 15.
When unequipped, Energy Coat effect will be removed.
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Set Bonus:
Fairy of Eden [1]
Release of Truth
ASPD + 10%, after skill delay - 30%.
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Set Bonus:
Fairy of Eden [1]
Wizard of Veritas Card
INT + 40
Enable to see Hiding or Cloaking enemies.
When equipped by Wizard type classes,
increase Sightrasher damage by 1500%.
When using Sightrasher, autocast Sight lv.1.
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A lab outfit from a student who went crazy while studying Homunculi for too long.
DEX + 1, MSP + 30.
When equipped a Scalpel while killing Demihuman or Animal enemies, drops 'Immortal Heart' or 'Alcohol' at a certain rate.
This rate increases depending on the refine level.
A coat that compresses the power of the spirits and contains magic power in every fiber.
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ASPD + 5%, ASPD + 5.
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MATK + 30%.
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Reduce damage taken from Normal and Boss enemies by 5%.
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Reduce damage taken from Human and Doram Player by 5%.
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For every level of Spirit Sympathy learned, INT + 5, After Cast Delay -5%.
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For every level of Striking learned, increase Fire Bolt, Cold Bolt, Lightning Bolt, and Earth Spike damage by 20%.
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When learned Psychic Wave Lv. 5, there's a chance to cast Fire Bolt, Cold Bolt, Lightning Bolt, Earth Spike, and Psychic Wave when performing physical attack.
(Skill level is based on learned level.)
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When learned Spell Fist Lv. 10, there's a chance to cast Safety Wall Lv. 3 when performing physical attack.
(If a higher Safety Wall skill level is available, it will be cast instead of Lv. 3.)
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When refined to +7 or higher, additional ASPD + 5%, MATK + 5%.
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When refined to +9 or higher, additional ASPD + 10%, MATK + 10%.
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Def : 12
Clothing worn by medics working in the battlefields.
Property: Neutral
Required Jobs: All Jobs
Mdef + 10
Reduces the cast delay of skills by 10%.
Increases the recovery rate of recovery skills by 2%.
Increases the recovery rate of incoming recovery skills by 1%.
If upgrade level is +7 or higher,
Def + 50
Increases the recovery rate of recovery skills by an additional 4%.
Increases the recovery rate of incoming recovery skills by an additional 2%.
This item is indestructible in battle.
If upgrade level is +8 or higher,
Additional Def + 100
Increases physical damage on Demi-Human race targets by 7%.
Increases the recovery rate of recovery skills by an additional 6%.
Increases the recovery rate of incoming recovery skills by an additional 3%.
If upgrade level is +9 or higher,
Additional Def + 150
Increases the recovery rate of incoming recovery skills by an additional 3%.
Increases resistance to Stone Curse by 50%.
Set Bonus
Argiope Card
Medical Scrubs
If upgrade level is +9 or higher,
Immune to Frozen.
Short coat made in imitation of Menblatt's feathers.
ATK + 30
If upgrade level is +5 or higher,
For every 60 base Dex, Increases long-ranged damage on targets by 1%.
If upgrade level is +7 or higher,
For every 10 base Dex, Increases long-ranged damage on targets by 1%.
Set Malus
Menblatt Card
Menblatt Wing Manteau [1]
For every 10 base Dex, Reduces long-ranged damage on targets by 1%.
Bow coated with metal that has been strengthened by adding Phracon and Emveretarcon to Steel.
Character Bound
Additional ATK + 10 when equipped by Hunters.
ATK + 3 and increases ranged physical attack power by 1% per refine rate.
If your base level is 20 or greater, increases ATK by 5 for every 10 base levels past 20 up to base level 120.
A fearsome dagger with
a burgundy blade that
is coated with potent
poison. Each physical
melee attack has a chance to inflict Poison status.
Attack Strength: 64
Archer, Merchant, and
Thief Classes; Soul
Linker and Ninja Jobs
A blue and white coat is said to be worn by members of a top-secret group within the church that conducts judgment on the heretics.
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Reduce damage taken from Human and Doram Player by 7%.
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For every 10 Base Level, increase Massive Flame Blaster, Oleum Sanctum, and Explosion Blaster damage by 1%.
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For every refine level, increase physical damage against all size enemies by 7%.
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When refined to +7 or higher, ASPD + 10%, reduce damage taken from Normal and Boss class enemies by 5%.
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When refined to +9 or higher, Armor will be indestructible in battle, reduce Lion's Howl fixed casting time by 100%.
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When refined to +10 or higher, increase physical damage against all property enemies by 15%.
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When refined to +12 or higher, ATK + 150, POW + 15.
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Def : 100
The red coat that Santa Claus wears every Christmas.
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Cannot be destroyed in battle.
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For every 2 refine level, S.MATK + 3.
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For every 3 refine level, MATK + 50.
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When refined to +10 or higher, immune to Frozen, Perfect Dodge + 20.
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When refined to +11 or higher, increase Arbitrium and Crystal Rain damage by 30%.
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When refined to +12 or higher, increase Water and Holy property magic damage by 20%.
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When refined to +13 or higher, enable to use Lv.10 Enchant Blade.
When casting Enchant Blade, increase magic damage against all property enemies by 30% for 20 seconds.
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Set Bonus:
Santa Suit [1]
Stormy Knight Card
INT +30, SPL+ 30.
Increase Water and Holy property magic damage by 30%.
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[Grade Bonus]
[Grade D] MHP +15%, MSP +15%.
[Grade C] Reduce Variable Casting Time by 15%.
[Grade B] Reduce After Cast Delay by 20%.
[Grade A] Increase Arbitrium and Crystal Rain damage by 50%.
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Def : 120
This pair of shoes was designed with a waterproof coating that prevents slippage in wet areas.
Reduces damage taken from Water property attacks by 5%.
Set Bonus
Tidal Shoes [1]
Wool Scarf [1]
Max HP + 10%
HP Recovery + 5%
Shuriken coated with Oridecon and Gold mixed at a golden ratio.
Indestructible.
Increases ATK +10 / MATK +5, and long range Physical ATK by 1% per Refine level.
Character Level 70+ : ATK increases additional +5 for every BaseLv increase of 10.
Weapon lvl : 3
Applicable Job : Ninja Class
A solid platinum coated shield with a surface that can reflect magic extremely well.
Adds a 15% chance of casting Level 6 Magic Mirror on the user when receiving a magical attack that lasts for 2 seconds.