A ring used to symbolize the power held by Caesar of the Ancient Rome.
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All Basic Status + 1.
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Reduce After Cast Delay by 3%.
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Set Bonus:
Dictator Ring [1]
Diana Suit [1]
Reduce Picky Peck Variable Casting Time by 50%.
Picky Peck damage increases based on the user's Base DEX, Base AGI, and Skill Level.
Reduce SV Stem Spear Variable Casting Time by 50%.
SV Stem Spear damage increases based on the user's Base INT, Base LUK, and Skill Level.
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Set Bonus:
Dictator Ring [1]
Mercury Suit [1]
For every 2 level of Killing Strike learned, MHP + 3%.
Reduce Illusion - Shadow cooldown by 7 seconds.
There's a low chance to auto cast Lv.1 Recognized Spell when performing magic attack.
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Set Bonus:
Dictator Ring [1]
Bacchus Armor [1]
ASPD + 5%.
Increase physical damage against all size enemies by 8%.
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Set Bonus:
Dictator Ring [1]
Neptune Uniform [1]
MHP + 8%, MATK + 6%.
Reduce Book of Dimensions cooldown by 10 seconds.
Reduce Soul Harvest and Soul Explosion cooldown by 30 seconds.
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Def : 40
A special earring for your rapid growth.
Specialized in elemental Magic Attack.
ASPD + 10%
MaxSP + 3%
Reduces Variable Cast Time by 10%.
Increases Water, Wind, Earth, Fire, Neutral property Magic Damage by 5%.
A pair of earrings each crafted from large emeralds.
Agi + 5
Int + 5
Dex + 5
Increases the damage of Arrow Vulcan, Melody Strike and Slinging Arrow by 1% for every base level.
Increases the damage of Metallic Sound by 2% for every 5 base levels.
Reduces the variable casting time of Metallic Sound by 1% for every 5 base levels.
Additional Agi + 1 per 2 levels of Voice Lessons known.
Additional Int + 1 per 2 levels of Voice Lessons known.
Additional Dex + 1 per 2 levels of Voice Lessons known.
MATK + 20 per 2 levels of Voice Lessons known.
A Sacred earring said to protect its wearer. It draws out the wearer's potential.
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Damage of Eternal Slash increased by 8%.
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For every 2 Refine Levels, CRI + 1, ATK + 4.
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For every 3 Refine Levels, Damage of Eternal Slash additionally increased by 2%.
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Set Bonus:
Eternal Cross Shadow Earring
Cross Slash Shadow Pendant
ATK + 2%, P.ATK + 2,
If the sum of refine levels is 15 or higher, Physical damage to enemies of all sizes increased by 7%,
If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players).
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Set Bonus:
Eternal Cross Shadow Earring
Cross Slash Shadow Pendant
Master Shadow Weapon
CRI + 3, C.RATE + 1,
If the sum of refine levels is 27 or higher, Ignores 10% physical resistance of all races (excluding players).
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Location : Earring
A Sacred earring said to protect its wearer. It draws out the wearer's potential.
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Damage of Explosive Powder increased by 5%.
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For every 2 Refine Levels, ATK + 10.
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For every 3 Refine Levels, Damage of Explosive Powder additionally increased by 1%.
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Set Bonus:
Explosive Shadow Earring
Explosive Shadow Pendant
ATK + 2%, P.ATK + 2,
If the sum of refine levels is 15 or higher, Physical damage to all size enemies increased by 7%,
If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players).
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Set Bonus:
Explosive Powder Shadow Earring
Explosive Shadow Pendant
Master Shadow Weapon
Physical damage to enemies of all properties increased by 3%, P.ATK + 2,
If the sum of refine levels is 27 or higher, Ignores 10% physical resistance of all races (excluding players).
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Location : Earring
A holy earring said to protect its wearer. It draws out the wearer's latent abilities.
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CRI +1, C.RATE +1.
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For every 3 refine levels, critical damage +2%.
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When refined to +10 or higher, CRI +3, P.ATK +1.
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Set Bonus:
Fatal Master Shadow Earring
Fatal Master Shadow Pendant
C.RATE +2.
If total refine is +15 or higher, CRI +3, physical damage to all property enemies +5%.
If total refine is +18 or higher, ignores 50% physical defense of all race enemies except players.
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Set Bonus:
Fatal Master Shadow Earring
Fatal Master Shadow Pendant
Master Shadow Weapon
Increases physical damage to all size enemies by 5%, P.ATK +2.
If total refine is +27 or higher, ignores an additional 10% physical resistance of all race enemies except players.
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Location : Earring
A sacred earring that is said to protect the wearer. Brings out the wearer's potential.
MaxHP +10 per refine rate.
MaxHP + 5%.
When refined to +7 or higher, additional MaxHP + 5%.
When refined to +9 or higher, MaxHP + 2000, MaxSP + 200, increases long ranged physical damage by 7%.
When equipped with Fire Dance Shadow Earring/Pendant/Shoes,
Increases Fire Dance damage by half of the sum of the refine rate.
When equipped with Rebellion Shadow Armor,
Ignores 40% of physical defense of all races except the player, additionally ignores physical defense equal to the sum of the refine rate of Fire Dance Shadow Earring/Rebellion Shadow Armor.
Location: Earrings Weight: 0
ATK + 3%.
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For every 2 refine level, reduce Variable Casting Time by 1%.
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When refined to +10 or higher, P.ATK + 2.
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Set Bonus:
Focusing Shadow Earring
Concentration Shadow Shield
ATK + 3%,
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When total refine rate of set is 18 or higher, CON + 3, P.ATK + 3.
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Location : Earring
Ignore defense of all race monsters (except player) by 5%.
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For every 2 refine level, ignore defense of all race monsters (except player) by additional 1%.
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When refined to +10 or higher, increase physical damage against all race monsters (except player) by 3%.
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Set Bonus:
Full Penetration Shadow Earring
Full Penetration Shadow Pendant
ATK + 2%.
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If the sum of refine rate of set is 18 or higher,
ignore defense of all race monsters (except player) by 100%.
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Location : Earring
Ignore magical defense of all race monsters (except players) by 5%.
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For every 2 refine levels, ignore magical defense of all race monsters (except players) by additional 1%.
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When refined to +10 or higher, increase magical damage against all race monsters (except players) by 3%.
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Set Bonus:
Full Tempest Shadow Earring
Full Tempest Shadow Pendant
MATK + 2%.
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When the total refine level of set is 18 or higher,
ignore magical defense of all race monsters (except players) by 100%.
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Location : Earring
Increase Gale Storm damage by 5%.
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For every 2 refine level, ATK + 10.
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For every 3 refine level, increase Gale Storm damage by additional 1%.
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Set Bonus:
Gale Shadow Earring
Gale Shadow Pendant
ATK + 2%, P.ATK + 2.
When total refine level of set is 15 or higher, increase physical damage against all size enemies by 7%.
When total refine level of set is 18 or higher, ignore physical defense of all race enemies (except players) by 50%.
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Set Bonus:
Gale Shadow Earring
Gale Shadow Pendant
Master Shadow Weapon
P.ATK + 2, increase physical damage against all property enemies by 3%.
When total refine level of set is 27 or higher, ignore physical resistance of all race enemies (except players) by 10%.
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Location : Earring
Earring that brings out the potential abilities of the wearer.
Reduce cooldown of Genesis Ray by 0.2 sec.
Reduce cooldown of Genesis Ray by additional 0.1 sec per 2 refine rate.
SET BONUS
Genesis Shadow Weapon
Genesis Shadow Pendant
Genesis Shadow Earrings
Increase damage of Genesis Ray as a percentage equivalent to sum of refine rate.
Location : Earring Weight : 0
An earring crafted from the glaciers of Issgard, imbued with the sacred power of a divine cat's whiskers.
It can be enhanced with legendary feline magic, granting additional abilities.
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MATK + 8%, MSP + 7%.
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Set Bonus:
Glacier Earring [1]
Glacier Necklace [1]
DEF + 50.
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A holy earring said to protect its wearer. It draws out the wearer's latent abilities.
Damage of Hyunrok Cannon increased by 5%.
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For every 2 Refine Levels, MATK + 10.
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For every 3 Refine Levels, Damage of Hyunrok Cannon additionally increased by 1%.
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Set Bonus:
Hyunrok Cannon Shadow Earring
Hyunrok Cannon Shadow Pendant
MATK + 2%, S.MATK + 2,
If the sum of refine levels is 15 or higher, Increased magical damage to all size enemies by 7%,
If the sum of refine levels is 18 or higher, Ignores 50% magical defense of all races (excluding players).
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Set Bonus:
Hyunrok Cannon Shadow Earring
Hyunrok Cannon Shadow Pendant
Master Shadow Weapon
Increase magical damage of all properties by 3%, S.MATK + 2.
When total refine level of set is 27 or higher,
Ignore magical resistance of all race enemies (except players) by 10%.
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Location: Earring
For every 2 refine levels, MHP +1%.
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If refine rate is 7 or higher, increases physical and magical damage against all size monsters by 5%.
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If refine rate is 9 or higher, additional MHP +5%.
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Set Bonus:
Lord Bearer's Shadow Pendant
Lord Bearer's Shadow Earring
All Talent Stat +2.
If the sum of refine rate is 18 or higher, grants [Endure] effect, MHP -20%.
If the sum of refine rate is 20, MHP +25%.
Location : Earring