A white hat adorned with decorations entangled with machinery and plants.
POW +3
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Increases resistance to players by 13%.
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Increases resistance to Normal/Boss monsters by 20%.
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Increases physical damage to all class enemies by 40%.
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For every 10 Base Lv,
Increases Explosive Powder skill Damage by 1%.
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For every refine level, POW +1.
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When refined to +10 or higher,
Perfect Hit +25%,
reduces global cooldown by 20%.
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Location : Upper
A headgear worn by a Warrior of a fighting order. These Warriors in White tend to be physical Combat Specialists.
Str +2, Vit +2, Luk +1
Cannot be Damaged
Location: Upper
A white snake that balances naturally on your head. It's beady eyes stare into your soul.
Dex +2
If refined to +7 or higher reduces cast time by 7%
Location: Upper
Armor said to seal the soul of the White Tiger, the holy beast that protects the west.
Grants earth property to armor.
Increases physical damage dealt to Earth property monsters by 10%
Shoes of the brilliant archer guild known as Icarus.
Agi + 2
Reduces the SP cost of Aimed Bolt by 10.
Set Bonus
White Wing Boots [1]
White Wing Manteau
White Wing Suit [1]
White Wing Brooch
Aspd + 2
Increases long-ranged damage on targets by 30%.
Increases the damage of Arrow Storm by 50%.
Adds a chance of casting Level 3 Double Strafe on the target when performing a long-ranged attack, if a higher level of this skill is known, it will be cast instead.
An accessory that belonged to the brilliant archer guild known as Icarus.
Dex + 2
Increases long-ranged damage on targets by 3%.
Set Bonus
White Wing Boots [1]
White Wing Manteau
White Wing Suit [1]
White Wing Brooch
Aspd + 2
Increases long-ranged damage on targets by 30%.
Increases the damage of Arrow Storm by 50%.
Adds a chance of casting Level 3 Double Strafe on the target when performing a long-ranged attack, if a higher level of this skill is known, it will be cast instead.
A manteau from an archer guild known as Icarus.
Agi + 2
Flee + 10
Adds a chance of buffing the user for 7 seconds when performing a physical attack; Flee + 20.
Set Bonus
White Wing Boots [1]
White Wing Manteau
White Wing Suit [1]
White Wing Brooch
Aspd + 2
Increases long-ranged damage on targets by 30%.
Increases the damage of Arrow Storm by 50%.
Adds a chance of casting Level 3 Double Strafe on the target when performing a long-ranged attack, if a higher level of this skill is known, it will be cast instead.
Armor of the brilliant archer guild known as Icarus.
Property: Neutral
For every upgrade level of the item,
Flee + 1
Increases long-ranged damage on targets by 2%.
Set Bonus
White Wing Boots [1]
White Wing Manteau
White Wing Suit [1]
White Wing Brooch
Aspd + 2
Increases long-ranged damage on targets by 30%.
Increases the damage of Arrow Storm by 50%.
Adds a chance of casting Level 3 Double Strafe on the target when performing a long-ranged attack, if a higher level of this skill is known, it will be cast instead.
Set Bonus
Gray Wing Boots
White Wing Suit [1]
Increases critical damage on targets by 4% for every 20 base Luk.
Increased Movement Speed.
If White Wing Wing Suit [1] upgrade level is +7 or higher,
Aspd + 8%
Reduces damage taken from Demi-Human race enemies by 8%.
Increases the damage of Blitz Beat by 40%.
Increases the damage of Focused Arrow Strike by 50%.
If White Wing Wing Suit [1] upgrade level is +9 or higher,
Additional Aspd + 4%
Reduces damage taken from Demi-Human race enemies by an additional 4%.
Increases the damage of Blitz Beat by an additional 20%.
Increases the damage of Focused Arrow Strike by an additional 25%.
Armor worn by the Whiteknights that retains great power. Made of high-quality materials, it is lighter than it looks.
Reduces damage taken by Human Player and Doram by 1%.
Reduces after cast delay by 5%
Reducees after cast delay by an additional 2% every refine level (up to 20%)
When refined to 12 or higher
Provides Endure
Position: Armor
DEF : 40
Two-handed Axe equipped with concentrated unclean energy of clock tower.
It has become more difficult to handle than the existing Relapse Axe.
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Can't be destroyed.
Increases Axe Stomp damage by 7% per 2 refine rate.
Increases Axe Tornado damage by 8% per 3 refine rate.
Increases melee physical damage by 3% per 4 refine rate.
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[Bonus By Grade]
[Grade D] POW +2.
[Grade C] Increases Axe Stomp damage by additional 10%.
[Grade B] P.ATK +2.
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Weapon Lv: 5
Required Lv: 220
Sword equipped with concentrated unclean energy of clock tower.
It has become more difficult to handle than the existing Relapse Blade.
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Increases Acidified Zone (Fire/Wind) damage by 6% per 2 refine rate.
Increases Cart Tornado damage by 7% per 3 refine rate.
ATK + 5% per 4 refine rate.
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[Bonus By Grade]
[Grade D] POW +2.
[Grade C] Increases Acidified Zone (Fire/Wind) damage by additional 10%.
[Grade B] P.ATK +2.
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Weapon Lv: 5
Required Lv: 220
Book equipped with concentrated unclean energy of clock tower.
It has become more difficult to handle than the existing Relapse Book.
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Can't be destroyed.
Increases Noon Blast damage by 6% per 2 refine rate.
Increases Rising Sun damage by 8% per 3 refine rate.
Increases melee physical damage by 4% per 4 refine rate.
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[Bonus By Grade]
[Grade D] POW +2.
[Grade C] Increases Noon Blast damage by additional 10%.
[Grade B] P.ATK +2.
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Weapon Lv: 5
Required Lv: 220
Mace equipped with concentrated unclean energy of clock tower.
It has become more difficult to handle than the existing Relapse Cross.
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Can't be destroyed.
MATK + 230.
Increases Flamen damage by 7% and heal effectiveness by 6% per 2 refine rate.
Increases Arbitrium damage by 7% per 3 refine rate.
Increases all property magical damage by 3% per 4 refine rate.
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[Bonus By Grade]
[Grade D] SPL +2.
[Grade C] Increases Flamen damage by additional 10%.
[Grade B] S.MATK +2.
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Weapon Lv: 5
Required Lv: 220
Dagger equipped with concentrated unclean energy of clock tower.
It has become more difficult to handle than the existing Relapse Dagger.
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MATK + 230.
Increases Abyss Square damage by 7% per 2 refine rate.
Increases From the Abyss damage by 10% per 3 refine rate.
Increases all property magical damage by 3% and increases attack speed (reduces delay after attack) by 7% per 4 refine rate.
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[Bonus By Grade]
[Grade D] SPL +2.
[Grade C] Increases Abyss Square damage by additional 10%.
[Grade B] S.MATK +2.
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Weapon Lv: 5
Required Lv: 220