A Poring hat that feels like hopping on top of your head. It brings fortune to the wearer.
Position: Upper
Luk + 1
This item cannot be upgraded.
This item is indestructible in battle.
A sturdy pot worn on
the head that overflows with water if shaken.
Has a chance of auto-
casting Lv.2 Deluge
or Lv.3 Waterball
with each attack.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
A hat that looks like the eyes of a dark mage, which are rumored to blink sometimes.
Reduce Cast Time by 10% and increase SP Consumption by 20%.
MDEF + 5.
Location : Upper
This hat makes the
wearer feel as if he
is floating on air.
Agi +2, Dex +1,
Dodge +10. This
headgear's
upgrade level affects
the percentage of
Cast Time reduction.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Position: Upper
A hat that's perfect
for vacationing, and
shields the wearer's
face from UV rays.
VIT +1. Cannot
be upgraded.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
A hat worn by a believer in the Yggdrasil.
It was made using Alfheim tech, which can withstand the power of the world tree.
------------------------
All Basic Status + 3
------------------------
Reduce damage taken from normal and boss monsters by 20%.
------------------------
Increase physical and magic damage against all size enemies by 10%.
------------------------
When refined to +7 or higher,
Increase physical and magic damage against all size enemies by 15%.
Reduce After Cast Delay by 20%.
------------------------
When refined to +9 or higher,
Increase physical and magic damage against all size enemies by 15%.
Reduce damage taken from Players by 13%.
------------------------
Set Bonus:
Faith Of Yggdrasil [1]
Majesty of Yggdrasil [1]
All Basic Status + 10
Increase movement speed.
------------------------
Def : 10
Location : Upper
An elegant and beautiful Red bow that looks like a flying falcon.
Property: Neutral
Required Job: Sniper Jobs
Increases the damage of Double Strafe, Focused Arrow Strike and Arrow Repel by 10%.
Set Bonus
Falken Blitz [2]
Little Feather Hat [1]
If Falken Blitz [2] upgrade level is +10 or higher,
Variable Casting Time - 50% for Focused Arrow Strike.
A small hat with a very impressive leather quality.
Chic coloring gives off a grown-up look.
ATK + 15 per 2 refine rate.
If refine rate is 7 or higher, increases long range physical damage by 7%.
If refine rate is 9 or higher, ATK + 5%, ASPD + 1.
If refine rate is 11 or higher, adds an additional long range physical damage by 5%.
Each refine rate above 10 will reduce fixed casting time by 0.1 second (up to 15).
When equipped with Nidhoggur's Shadow Garb [1], increase Arrow Storm damage by 12% per 2 refine rate of garment.
When equipped with Leather of Tendrilion [1], increase Severe Rainstorm damage by 7% per 2 refine rate of garment.
When equipped with Ancient Cape [1], increase Triangle Shot damage by 15% per 2 refine rate of garment.
A special pumpkin
hat infused with
Halloween Jack's
spirit that fills its
wearer with excitement. Reduce damage from
Demon monsters by 5%.
Location : Upper
A Box that contains 1 Vacation Hat
Description:
A hat that's perfect
for vacationing, and
shields the wearer's
face from UV rays.
VIT +1. Cannot
be upgraded.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
Box Weight : 1
A Box that contains 1 Parade Hat
Description:
A hat by those leading the way to celebrations.
Mdef +2,
Increases tolerance to Stun by 10%.
When being physically attacked, has a chance of auto-casting Lv 5 Angelus or Lv 1 Assumptio on onself.
If the user is an Acolyte, Priest , High Priest or Arch Bishop class, will auto-cast Lv 1 Lex Aeterna when using Heal Skill on an enemy.
This item can be traded, stored, and put into a cart
Location : Upper
Box Weight : 1
A hat which will help you to see things that are far away while you are in the air. It will also help you sense danger more quicker.
Position: Upper
Mdef + 5
Restores 100 HP to the user when a monster is killed by a short-ranged attack.
Restores 5 SP to the user when a Dragon race monster is killed by a short-ranged attack.
If upgrade level is +5 or higher,
Reduces damage taken from Dragon race enemies by 5%.
If upgrade level is +7 or higher,
Reduces damage taken from Dragon race enemies by an additional 5%.
A hat modeled after the Garden of Eden.
Colorful magic energy flows from it.
------------------------
INT + 5, DEX + 5.
------------------------
Increase all property magic damage by 10%.
------------------------
Ignore 20% MDEF of all race monsters (except players).
------------------------
When refined to +7 or higher,
Increase all property magic damage by additional 15%.
Ignore additional 30% MDEF of all race monsters (except players).
------------------------
When refined to +9 or higher,
Ignore additional 50% MDEF of all race monsters (except players).
Reduce Variable Casting Time by 15%.
------------------------
Set Bonus:
Garden of Eden [1]
High Wizard Card
Reduce Variable Casting Time by 100%.
Reduce cooldown of Intensification by 120 seconds.
Intensification effect will be removed when unequipped.
------------------------
Def : 5
Location : Upper
A delectable frozen treat served with a cherry on top.
Position: Upper
Max HP + 300
Enables Level 1 Frost Diver.
If upgrade level is +7 or higher,
Enables Level 5 Frost Diver.
A staff once used by a very gentle man somewhere long ago. A very narrow sword is hidden inside the staff.
Property: Neutral
Dex + 1
Set Bonus
Gentleman Staff [1]
Magician Hat
Int + 2
Dex + 2
SP Recovery + 5%
MATK + 1% per upgrade level of Gentleman Staff [1].
A pair of safety glasses which helps you during your activities in Heart Hunter Base.
Position: Upper
Increases physical and magical damage on Heart Hunter Base monsters by 5%.
Reduces damage taken from Heart Hunter Base monsters by 5%.
Reduces damage taken from Poison property attacks by 10%.
If upgrade level is +5 or higher,
Increases physical and magical damage on Heart Hunter Base monsters by an additional 10%.
Reduces damage taken from Heart Hunter Base monsters by an additional 10%.
If upgrade level is +7 or higher,
Increases physical and magical damage on Heart Hunter Base monsters by an additional 15%.
Reduces damage taken from Heart Hunter Base monsters by an additional 15%.
If upgrade level is +8 or higher,
Reduces damage taken from Poison property attacks by an additional 15%.
If upgrade level is +9 or higher,
Increases physical and magical damage on Heart Hunter Base monsters by an additional 20%.
Reduces damage taken from Heart Hunter Base monsters by an additional 20%.
A golden fish-shaped hat that opens and closes its mouth, releasing a faint fishy odor with every gulp.
------------------------
When performing physical attacks, grants a chance to endow your weapon with Holy property for 60 seconds.
------------------------
When performing magical attacks, grants a chance to increase Holy property magical damage by 10% for 60 seconds.
------------------------
When refined to +7 or higher, greatly increases the chance to trigger the above effects.
------------------------
When refined to +9 or higher, when hit by normal physical attacks, has a low chance to auto-cast Lv.1 Quagmire.
------------------------
Def : 2
Location : Upper
An improved version of the Gold Fish Hat that gapes.
------------------------
When base level is 210 or higher,
P.ATK + 2, S.MATK + 2.
------------------------
There's a chance to grant the weapon Holy property for 60 seconds,
when doing physical attacks.
------------------------
There's a chance to increases Holy magical damage by 20% for 60 seconds,
when doing magical attacks.
------------------------
When refined +7 or higher,
Increases melee physical damage by 10%,
increases Holy magical damage by 10%.
------------------------
When refined +9 or higher,
ATK + 5%, MATK + 5%.
------------------------
When refined +11 or higher,
increases physical/magical damage to Shadow property monster by 20%.
------------------------
[Grade Bonus]
[Grade D] Increases melee physical damage by 5%, increases Holy magical damage by 5%.
[Grade C] P.ATK + 2, S.MATK + 2.
[Grade B] When refine rate is 12 or higher,
reduces Fixed Casting Time by 0.5 seconds.
------------------------
Def : 2
Location : Upper
A hat modeled after an ancient ancestor of a Yoyo.
Position: Upper
Str + 2
Adds a chance of casting Level 1 Bowling Bash when performing a physical attack.
If upgrade level is +8 or higher, additional Str + 3.
A powerful cloak made from the strong thoughts of forgotten people.
For every 2 refine level, MHP+ 1%, MSP +1%, MDEF +1. reduce after cast delay -1%.
------------------------
Set Bonus: Old Rune Circlet
For every 2 refine level Great Fallen Manteau, increases Wind Cutter damage by 20%.
When refine level of Great Fallen Manteau is 12 or higher,
When performing skill Death Bound, reflected melee physical attack received by 10% for 10 seconds.
------------------------
Set Bonus: Old Casket of Protection
For every 2 refine level Great Fallen Manteau, increases Exceed Break damage by 15%.
When refine level of Great Fallen Manteau is 12 or higher,
reduces cooldown of skill King's Grace by 15 seconds.
------------------------
Set Bonus: Old Mitra
For every 2 refine level Great Fallen Manteau, reduce damage taken from longe-ranged attack by 1%.
When refine level of Great Fallen Manteau is 12 or higher,
reduces damage taken from all race monsters by 15%.
------------------------
Set Bonus: Old Blazing Soul
For every 2 refine level Great Fallen Manteau, reduce damage taken from longe-ranged attack by 2%.
When refine level of Great Fallen Manteau is 12 or higher, ATK +30.
------------------------
Set Bonus: Old Magic Stone Hat
For every 2 refine level Great Fallen Manteau, increase magical damage against all size enemies by 1%.
When refine level of Great Fallen Manteau is 12 or higher,
reduces cooldon of skill Intensification by 30 seconds.
------------------------
Set Bonus: Old Wind Whisper
For every 2 refine level Great Fallen Manteau, increase magical damage against all size enemies by 1%.
When refine level of Great Fallen Manteau is 12 or higher, MATK +30.
------------------------
Set Bonus: Old Bone Circlet
For every 2 refine level Great Fallen Manteau, increases critical damage by 3%.
When refine level of Great Fallen Manteau is 12 or higher, ignore defense of all race monsters (except player) by 25%.
------------------------
Set Bonus: Old Shadow Handicraft
For every 2 refine level Great Fallen Manteau, Flee +5.
When refine level of Great Fallen Manteau is 12 or higher,
reduces damage taken from all race monsters by 15%.
------------------------
Set Bonus: Old Driver Band (Red)
For every 2 refine level Great Fallen Manteau, increases Axe Boomerang damage by 5%.
When refine level of Great Fallen Manteau is 12 or higher, ATK +30.
------------------------
Set Bonus: Old Driver Band (Yellow)
For every 2 refine level Great Fallen Manteau, increases Vulcan Arm and Pile Bunker damage by 5%.
When refine level of Great Fallen Manteau is 12 or higher,
reduces cooldon of skill Suicidal Destruction by 30 seconds.
------------------------
Set Bonus: Old Midas Whisper
For every 2 refine level Great Fallen Manteau, increases long-ranged attack by 2%, increases Hell Plant damage by 15%.
When refine level of Great Fallen Manteau is 12 or higher, ATK +30.
------------------------
Set Bonus: Old Camouflage Bunny Hood
For every 2 refine level Great Fallen Manteau, increases long-ranged attack by 2%, increases Arrow Storm damage by 5%.
When refine level of Great Fallen Manteau is 12 or higher,
reduces cooldon of skill Arrow Storm by 0.5 seconds.
------------------------
Set Bonus: Old Maestro Song's Hat
For every 2 refine level Great Fallen Manteau, increases Metallic Sound damage by 15%.
When refine level of Great Fallen Manteau is 12 or higher,
reduce cooldown of skill Metallic Sound by 1 second.
------------------------
Set Bonus: Old Dying Swan
For every 2 refine level Great Fallen Manteau, increases Metallic Sound damage by 15%.
When refine level of Great Fallen Manteau is 12 or higher,
reduce cooldown of skill Metallic Sound by 1 second.
------------------------
Def : 10