A shotgun crafted from ice harvested from the glaciers of Isgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
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Splash Attack.
MATK +200.
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Range : 9
A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Increases physical damage on Demi-Human race targets by 80%.
Bypass 25% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 80%.
Bypass 25% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack.
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 1 Slaughter.
If upgrade level is +9 or higher,
Adds a 3% chance of buffing the user for 3 seconds when performing a physical attack; ATK + 200.
A spear which was decorated on a wall of Barmund Mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
MATK +200.
Genesis Ray damage +10%.
MATK +12 for every 3 refine levels.
When refined to +7 or higher, Additional Genesis Ray damage +10%.
When refined to +9 or higher, Variable Cast Time -10%.
When refined to +11 or higher, Additional Genesis Ray damage +15%.
A special artifact which empowers both black magic and white magic.
Max HP + 3%
Max SP + 3%
Mdef + 15
Enables Level 1 Hiding.
Increases long-ranged damage on targets by 2%.
Increases critical damage on targets by 2%.
If upgrade level is +5 or higher,
Additional Max HP + 7%
Additional Max SP + 7%
Increases long-ranged damage on targets by an additional 3%.
Increases critical damage on targets by an additional 3%.
If upgrade level is +7 or higher,
Additional Max HP + 10%
Additional Max SP + 10%
Increases long-ranged damage on targets by an additional 5%.
Increases critical damage on targets by an additional 5%.
Set Bonus
Black Wing Suit [1]
Gray Wing Boots
Restores 500 HP to the user when a monster is killed by a physical attack.
Increases the damage of Bomb Cluster by 30% for every 20 base Int.
Reduces the SP cost of Electric Shock by 30.
Increased Movement Speed.
If Black Wing Suit [1] upgrade level is +7 or higher,
Perfect Dodge + 6
Reduces damage taken from Demi-Human race enemies by 8%.
Increases the damage of Bomb Cluster by an additional 400%
Increases the damage of Aimed Bolt by 20%
If Black Wing Suit [1] upgrade level is +9 or higher,
Additional Perfect Dodge + 3
Reduces damage taken from Demi-Human race enemies by an additional 4%.
Increases the damage of Bomb Cluster by an additional 200%.
Increases the damage of Aimed Bolt by an additional 10%.
Set Bonus
Gray Wing Boots
White Wing Suit [1]
Increases critical damage on targets by 4% for every 20 base Luk.
Increased Movement Speed.
If White Wing Wing Suit [1] upgrade level is +7 or higher,
Aspd + 8%
Reduces damage taken from Demi-Human race enemies by 8%.
Increases the damage of Blitz Beat by 40%.
Increases the damage of Focused Arrow Strike by 50%.
If White Wing Wing Suit [1] upgrade level is +9 or higher,
Additional Aspd + 4%
Reduces damage taken from Demi-Human race enemies by an additional 4%.
Increases the damage of Blitz Beat by an additional 20%.
Increases the damage of Focused Arrow Strike by an additional 25%.
A charm in the shape of a silvervine leaf.
Account Bound
Int + 3
Set Bonus
Elegant Doram Suit [1]
Elegant Doram Manteau [1]
Elegant Doram Shoes [1]
Charming Grass Necklace [1]
Advanced Leaf Charm [1]
Max HP + 20%
Max SP + 20%
Increases the damage of Catnip Meteor by 200%.
A special two-handed axe that was crafted by a great blacksmith. It seems capable of destroying any kind of armor.
Property: Neutral
Crit + 20
CRIT + 1 per upgrade level of the item.
Aspd + 5%
This item is indestructible in battle.
Merchant Bonus
Adds a 3% chance of casting Level 3 Hammerfall on the target when performing a physical attack.
A spear imbued with the Fire property and enchanted with the power to summon flame.
Property: Fire
Str + 3
Adds a 10% chance of casting Level 5 Fire Ball on the target when performing a physical attack.
Alchemist's Blunt also usable in Herosria.
Indestructible.
Increases long ranged physical damage by 10%, reduces melee physical damage by 5%.
Reduces variable casting by 10%, reduces attack speed (increases delay after attack by 5%).
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Weapon Lv : 5
Alchemist's one-handed sword that can be used in Herosria.
Melee physical damage increased by 10%, ranged physical damage decreased by 5%.
Attack speed increased (post-attack delay decreased by 10%), DEF - 150.
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Weapon Lv : 5
A helmet that can be used in Herosria.
Specialized in long-range attacks.
MDEF + 5.
Increases long ranged physical damage by 5%, reduces all attribute magic damage by 10%.
Increases physical damage to players by 10%, reduces damage taken from players by 5%.
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Location : Upper
An Assassin's dagger that can also be used in Herosria.
When equipped with Herosria Assassin Dagger II,
Melee physical damage increased by 15%, critical damage decreased by 7%,
HIT + 50, attack speed decreased (post-attack delay increased by 7%).
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Weapon Lv : 5
Assassins' Knife that can be used in Herosria.
When equipped with Herosria Assassin Knife II,
Increase melee physical damage by 10%, decrease critical damage by 5%,
Increase attack speed (decrease delay after attack by 10%), CRI - 5.
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Weapon Lv : 5
Blacksmith's one-handed axe that can be used in Herosria.
Indestructible.
Melee physical damage increased by 10%, ranged physical damage decreased by 5%.
Attack speed increased (post-attack delay decreased by 10%), DEF - 150.
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Weapon Lv : 5
One-handed staff of the Novices that can be used in Herosria.
Indestructible.
MATK + 130.
Increase earth and wind magic damage by 10%,
Reduced fire and water magic damage by 5%.
Reduced variable cast time by 10%,
Increase SP consumption when using skills by 5%.
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Weapon Lv : 5
A helmet that can be used in Herosria.
Specialized in defense.
MDEF + 8.
Increases melee/ranged physical resistance by 5%, increases resistance to all attribute attacks by 5%,
Melee/ranged physical damage, all attribute magic damage reduced by 10%.
Reduces damage taken from players by 10%, reduces physical/magical damage given to players by 10%.
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Location : Upper
A helmet that can be used in Herosria.
Specialized in combat support.
MDEF + 7.
Increases healing amount by 5%, SP consumption when using skills by 10%.
Decreases global cooldown by 5%, reduces physical/magical damage given to players by 10%.
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Location : Upper
Shoes that can be used in Herosria, specialized in variable casting.
MDEF + 3.
Variable casting reduced by 8%, attack speed reduced (post-attack delay increased by 10%).
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Monk's Knuckles that can be used in Herosria.
Increases long ranged physical damage by 10%, reduces critical damage by 5%.
Increases attack speed (reduces delay after attack by 10%), CRI - 5.
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Weapon Lv : 5
Shoes that can be used in Herosria. Specialized in global cooldown.
MDEF + 3.
Global cooldown reduced by 8%, variable casting 10%.
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Shoes that can be used in Herosria. Specialized in critical hits.
MDEF + 3.
CRI + 8, Fixed casting time increased by 1 second.
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Hunter's Bow that can be used in Herosria.
Increases long ranged physical damage by 15%, reduces critical damage by 7%.
Increases attack speed (reduces delay after attack by 15%), CRI - 7.
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Weapon Lv : 5
The Priest's Bible that can be used in Herosria.
Increase melee physical damage by 10%, decrease critical damage by 5%.
Increase attack speed (decrease delay after attack by 10%), CRI - 5.
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Weapon Lv : 5
Shoes that can be used in Herosria. Specialized in fixed casting.
MDEF + 3.
Fixed casting reduced by 0.5 seconds, global cooldown reduced by 10%.
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Gatling gun of gunslingers that can be used in Herosria.
Increases long ranged physical damage by 15%, reduces melee physical resistance by 7%.
Increases attack speed (reduces delay after attack by 15%), HIT - 25.
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Weapon Lv : 5
Blacksmith's two-handed axe that can be used in Herosria.
Indestructible.
Melee physical damage increased by 15%, critical damage decreased by 7%.
HIT + 50, attack speed decreased (post-attack delay increased by 7%).
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Weapon Lv : 5
A helmet that can be used in Herosria.
Specialized in melee attacks.
MDEF + 2.
Increases melee physical damage by 5%, reduces all attribute magic damage by 10%.
Increases physical damage given to players by 10%, reduces damage received from players by 5%.
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Location : Upper
Assassins' Katar available in Herosria.
Increase critical damage by 15%, decrease melee physical damage by 7%.
Increase attack speed (decrease delay after attack by 15%), Increase global cooldown by 7%.
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Weapon Lv : 5
A two-handed spear that can be used in Herosria as well.
Increases long ranged physical damage by 15%, reduces critical damage by 7%.
HIT + 50, variable casting 7%.
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Weapon Lv : 5