Game version
RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

Reset

Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “MHP+4%” in Renewal

Page 4 of 4
Rental Surfer Swimsuit

Rental Surfer Swimsuit

#15210 · Armor · Armor
DEF
1
Armor Lv.
1
Required Lv.
40
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Rental Item ------------------------ Rental Swimsuit that can be used for a certain time during the Noodle Festival period. Made for the best surfer. ------------------------ MHP + 10%, MSP + 10%. ------------------------ Set Bonus: [Rental] Surfer Swimsuit [Rental] Scuba Mask Perfect Dodge + 15. Reduce Variable Cast Time by 30%. Hunting EXP from Fish Monsters + 5%. ------------------------ Equip Level: 40 Equippable By: All Jobs
Full item details & effects
Rift Ancient Armor

Rift Ancient Armor [1]

#15141 · Armor · Armor
DEF
30
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
An armor that emits a strange energy obtained from infinite space. ------------------------ MHP + 500, MSP -100. ------------------------ When refined to +7 or higher, MHP + 400. ------------------------ When refined to +9 or higher, MHP + 600. ------------------------ Set Bonus: Rift Ancient Armor [1] Rift Ancient Ornament [1] MSP + 100. Casting will not be interrupted. ------------------------ Set Bonus: Rift Ancient Armor [1] Rift Manteau [1] Rift Shoes [1] MHP + 1000. Increase incoming healing rate by 5%. Increase outgoing healing rate by 5%. Additionally, increase incoming and outgoing healing rate by the total of refine level of set as percentage, up to 30%. ------------------------ Def : 30
Full item details & effects
Rift Manteau

Rift Manteau [1]

#20779 · Armor · Garment
DEF
16
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A manteau that emits a strange energy obtained from infinite space. ------------------------ MHP + 300. MSP - 50. ------------------------ When refined to +7 or higher, MHP + 400. ------------------------ When refined to +9 or higher, MHP + 600. ------------------------ Def : 16
Full item details & effects
Rift Shoes

Rift Shoes [1]

#22075 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
25
Buy value
20 z
Sell value
10 z
A pair of shoes that emits a strange energy obtained from infinite space. ------------------------ MHP + 300. MSP - 50. ------------------------ When refined to +7 or higher, MHP + 400. ------------------------ When refined to +9 or higher, MHP + 600. ------------------------ Def : 12
Full item details & effects
Ring of Despair-LT

Ring of Despair-LT [1]

#490452 · Armor · Accessory
Armor Lv.
2
Required Lv.
200
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
All Basic Stat + 4. Reduces Variable Casting Time by 5%. Increases physical/magical damage to all class monster by 8%. ------------------------ Set Bonus: Ring of Despair-LT Demon God's Apostle Shnaim Card MHP +5%, ATK and MATK +50. ------------------------ Set Bonus: Ring of Despair-LT Demon God's Apostle Ahat Card MHP +5%, ATK and MATK +50. ------------------------ Set Bonus: Ring of Despair-LT Darklord Essence Force3 POW +5, Increases melee physical attack by 8%. ------------------------ Set Bonus: Ring of Despair-LT Darklord Essence Intelligence3 SPL +5, Increases all property magical damage by 10%. ------------------------ Set Bonus: Ring of Despair-LT Darklord Essence Concentration3 CON +5, Increases long-range physical damage by 8%. ------------------------ Set Bonus: Ring of Despair-LT Darklord Essence Speed3 ASPD +1, Reduces delay after skill by 5%. ------------------------ Set Bonus: Ring of Despair-LT Darklord Essence Luck3 C.RATE +5, Increases critical damage by 10%. ------------------------ Set Bonus: Ring of Despair-LT Darklord Essence Vitality3 RES and MRES +20, MHP + 5%. ------------------------ Def : 0
Full item details & effects
Royal Alberta Cape

Royal Alberta Cape [1]

#480540 · Armor · Garment
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A cloak worn by the merchant union of Alberta. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 2, POW + 2. ------------------------ For every 3 refine level, increase long-range physical damage and physical damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, increase long-range physical damage by 15%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, ATK + 100. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, CON + 10, increase long-range physical damage by 15%. ------------------------ When refined to +13 or higher, increase Cart Cannon and Arm Cannon damage by 50%. ------------------------ When refined to +14 or higher, enables to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Alberta Cape [1] Drake Card Increase physical damage against Boss class enemies by 40%. When garment is refined to +14 or higher, there's a 5% chance to gain STR + 250, DEX + 250, LUK + 250 for 10 seconds when dealing melee or long-range physical attack. ------------------------ Set Bonus: Royal Alberta Cape [1] Pirate Skeleton Card MHP + 15%. Increase long-range physical damage by 20%. When garment is refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies with physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] Reduce After Cast Delay by 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increase Cart Cannon and Arm Cannon damage by 70%. ------------------------ Def : 0
Full item details & effects
Royal Geffen Cape

Royal Geffen Cape [1]

#480520 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A cloak worn by the Geffen Royal Wizard Association. ------------------------ Increase all property magic damage by 20%. ------------------------ Immune to Knockback. ------------------------ For every 2 refine level, MATK + 20, CON + 2, SPL + 2. ------------------------ For every 3 refine level, increase all property magic damage by 7%, increase magic damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, increase all property magic damage by 10%. ------------------------ When refined to +9 or higher, increase magic damage against all property enemies by 15%. ------------------------ When refined to +10 or higher, MATK + 100. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, SPL + 10, increase all property magic damage by 20%. ------------------------ When refined to +13 or higher, increase Psychic Wave and Chain Lightning damage by 50%. ------------------------ When refined to +14 or higher, enable to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Geffen Cape [1] Dracula Card Increase magic damage against Boss enemies by 40%. When Garment is refined to +14 or higher, there's 5% chance to gain DEX + 250, INT + 250, and LUK + 250 for 10 seconds when performing magic attack. ------------------------ Set Bonus: Royal Geffen Cape [1] Nightmare Verit Card MHP + 15%. Increase all property magic damage by 15%. When Garment refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies using magic attack. ------------------------ [Grade Bonus] [Grade D] MATK + 100. [Grade C] Reduce After Cast Delay by 15%. [Grade B] S.MATK + 20. [Grade A] When refined to +14 or higher, increase Psychic Wave and Chain Lightning damage by 50%. ------------------------ Def : 100
Full item details & effects
Royal Nightwatch Cape

Royal Nightwatch Cape [1]

#480539 · Armor · Garment
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A cloak worn by the Nightwatch. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 4. ------------------------ For every 3 refine level, increase long-range physical damage and physical damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, increase long-range physical damage by 15%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, ATK + 100. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, CON + 10, increase long-range physical damage by 15%. ------------------------ When refined to +13 or higher, increase Round Trip, Fire Dance, and Vanishing Buster damage by 100%. ------------------------ When refined to +14 or higher, enables to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Turtle General Card Increase physical damage against Boss class enemies by 40%. When garment is refined to +14 or higher, there's a 5% chance to gain STR + 250, DEX + 250, LUK + 250 for 10 seconds when dealing melee or long-range physical attack. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Cowraiders Class 1 Card MHP + 15%. Increase long-range physical damage by 20%. Increase Vanishing Buster damage by 30%. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Cowraiders Class 2 Card MHP + 15%. Increase long-range physical damage by 20%. Increase Fire Dance damage by 30%. ------------------------ [Grade Bonus] [Grade D] ATK + 50. [Grade C] Reduce After Cast Delay by 15%. [Grade B] P.ATK + 10. [Grade A] When refined to +15 or higher, long-range physical damage + 40%. ------------------------ Def : 0
Full item details & effects
Royal Payon Cape

Royal Payon Cape [1]

#480504 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A cloak worn by Payon Royal Guards. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 2, POW + 2. ------------------------ For every 3 refine level, increase long-range physical damage and Critical damage by 7%. ------------------------ When refined to +7 or higher, increase long-range physical damage by 15%, ASPD + 10%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, CRI + 20. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, increase long-range physical damage by additional 15%, CON +10. ------------------------ When refined to +13 or higher, increase Arrow Storm and Severe Rainstorm damage by 50%. ------------------------ When refined to +14 or higher, enable to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Payon Cape [1] Stormy Knight Card Increase physical damage against Boss class enemies by 40%. When Garment refined to +14 or higher, there's 5% chance to gain STR + 250, DEX + 250, and LUK + 250 for 10 seconds when performing physical attack. ------------------------ Set Bonus: Royal Payon Cape [1] Abysmal Merman Card MHP + 15%. Increase long-range physical damage by 15%. When Garment refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies using physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] After Cast Delay - 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increase Arrow Storm and Severe Rainstorm damage by 70%. ------------------------ Def : 100
Full item details & effects
Royal Prontera Cape

Royal Prontera Cape [1]

#480479 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A cloak worn by the Prontera Royal Knights. ATK +20%. Cannot be Knocked back. ------------------------ For every 2 refine level, ATK + 20, CON + 2, CRT + 2. For every 3 refine level, increases Long range physical damage and Increase Critical damage by 7%. ------------------------ If refine rate is 7 or higher, increases ATK by 15%, and attack speed (reduces delay after attack) by 10%. If refine rate is 9 or higher, increases physical damage against all attribute enemies by 20%. If refine rate is 10 or higher, CRI + 20. If refine rate is 11 or higher, All Basic Status + 15. If refine rate is 12 or higher, Increase long range physical damage by additional 15%, C.RATE + 10. If refine rate is 13 or higher, increases damage of Ignition Break and Cannon Spear by 50%. If refine rate is 14 or higher, Enable to use Shield Spell Lv.3. ------------------------ Set Bonus: Royal Prontera Cape [1] Baphomet Card Increases physical damage against boss monsters by 40%. If Garment refine rate is 14 or higher, has a 5% chance to increase STR, DEX, LUK + 250 for 10 seconds when dealing physical damage. ------------------------ Set Bonus: Royal Prontera Cape [1] Chaotic Baphomet Junior Card ATK + 15%, MHP + 15%. If Garment refine rate is 10 or higher, recover 250 HP and 25 SP when monsters are defeated by physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] Reduces After Cast delay by 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increases damage of Ignition Break and Cannon Spear by 70%. ------------------------ Def : 100
Full item details & effects
Rune Armor of Plain

Rune Armor of Plain [1]

#450243 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor engraved with Varmund's Grass Rune magic. The engraving is amplified with the essence of plain. ------------------------ For every 25 Base VIT, STA + 1. ------------------------ When refined to +7 or higher, MHP + 5%, P.ATK + 2. ------------------------ When refined to +9 or higher, increase physical damage against all size enemies by 15%. ------------------------ When refined to +11 or higher, increase physical damage against all property enemies by 15%. ------------------------ [Grade Bonus] [Grade D] MHP + 5%. [Grade C] STA + 5, MHP + 5%. [Grade B] Reduce After Cast Delay by 5%. [Grade A] Reduce After Cast Delay by additional 10%, STA + 5. ------------------------ Def : 45
Full item details & effects
Rune Boots of Plain

Rune Boots of Plain [1]

#470174 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots engraved with Varmund's Grass Rune magic. The engraving is amplified with the essence of plain. ------------------------ When refined to +7 or higher, MHP + 10%, P.ATK + 2. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 10%, reduce Fixed Casting Time by 0.3 seconds. ------------------------ When refined to +11 or higher, increase physical damage against all size enemies by 10%, reduce Fixed Casting Time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] MHP + 5% [Grade C] Reduce Fixed Casting Time by 0.3 seconds. [Grade B] MHP + 7%, reduce Variable Casting Time by 5%. [Grade A] Reduce Fixed Casting Time by additional 0.2 seconds, P.ATK + 2. ------------------------ Def : 45
Full item details & effects
Rune Manteau of Plain

Rune Manteau of Plain [1]

#480231 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau engraved with Varmund's Grass Rune magic. The engraving is amplified with the essence of plain. ------------------------ When refined to +7 or higher, MHP + 3%. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, increase physical damage against all race enemies by 10%. ------------------------ Set Bonus: Grass Rune Manteau [1] Grass Rune Armor [1] Grass Rune Boots [1] For every 30 Base VIT, STA + 1. MHP + 20%. Reduce physical damage taken from Earth property enemies by 10%. ------------------------ [Grade Bonus] [Grade D] MHP + 5%. [Grade C] MHP + 5%, RES + 5, MRES + 5. [Grade B] Reduce After Cast Delay by 5%, RES + 5, MRES + 5. [Grade A] Reduce After Cast Delay by additional 10%, P.ATK + 2. ------------------------ Def : 45
Full item details & effects
Silver Dragon Plate

Silver Dragon Plate [1]

#15396 · Armor · Armor
DEF
110
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
An armor imbued with immense draconic energy accumulated over a long time. Just wearing it makes you feel draconic luck. ------------------------ LUK +12, MHP +15%, MSP +15%. For every 2 refine level, CRI +2, increases critical damage by 4%. For every 3 refine level, Increases physical damage against dragon monster by 7%. If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus Silver Dragon Plate Dragon Scale Hood Dragon Scale Boots DEF +50, MDEF +8, ATK +5%. For every 15 base LUK, CRI + 2, Critical damage +3%. [Dragon's Luck] When attacked, has a chance to increase ATK +7% and increases critical damage +7% for 10 seconds. If the base LUK is 120 or higher,increases the activation rate of [Dragon's Luck], additional increase ATK +10%, and critical damage +10% If the sum of refine rate Silver Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher, increases ASPD by 20% and reduces global cooldown by 25%. ------------------------
Full item details & effects
Slate Sword-LT

Slate Sword-LT [2]

#500040 · One-Handed Sword · Weapon
ATK
205
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
ATK +5%. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level, ATK +15. For every 3 refine level, increases melee physical damage by 4%. When refined to +7 or higher increases Cart Tornado damage by 25% and Hell Plant damage by 30%. When refined to +9 or higher, increases Cart Tornado damage by additional 20% and reduces global cooldown by 10%. When refined to +11 or higher, MHP +10%, increases Cart Tornado damage by additional 20% and reduces global cooldown by additional 5%. Set Bonus: Slate Sword-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] Increases melee physical damage by 15%, P.ATK +1. [Grade B] POW +3, P.ATK +2. ------------------------
Full item details & effects
Spenta Armaiti

Spenta Armaiti [1]

#460057 · Armor · Shield
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
Divine devotion. When good people do good deeds, they are said to show up to help and rescue people. Reduce damage taken from normal and boss monsters by 40%. ------------------------ For every refine level, MHP and MSP +3%. ------------------------ When refined to +9 or higher, Reduces damage taken from Holy property attacks by 25%. (When learned Faith lv 1 or higher) increases damage taken from Holy property attacks by 25%. ------------------------ When refined to +11 or higher, Reduce damage taken from Neutral property attacks by 15%. ------------------------ Def : 60
Full item details & effects
Symbol of Eden

Symbol of Eden [1]

#460050 · Armor · Shield
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A shield modeled after the Garden of Eden. Colorful magic energy flows from it. ------------------------ For every refine level, MHP + 3% , MSP + 3%. ------------------------ When refined to +6 or higher, INT + 5 , DEX + 5 ------------------------ When refined to +8 or higher, additional INT + 10 , DEX + 10 ------------------------ Set Bonus: Symbol of Eden [1] Garden of Eden [1] Reduce damage taken from normal and boss monsters by 20%. ------------------------ Set Bonus: Symbol of Eden [1] Fairy of Eden [1] Reduce damage taken from Neutral property attack by 10%. ------------------------ Def : 60
Full item details & effects
Thanos Boots (Warrior)

Thanos Boots (Warrior) [1]

#470325 · Armor · Footgear
DEF
60
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
A pair of boots designed to resonate with Thanatos equipment. You can feel the spirit of a warrior from it. ------------------------ Account Bound ------------------------ MHP + 1500, MSP + 100. ------------------------ For every 2 refine level, MHP + 2%, MSP + 1%. ------------------------ When refined to +7 or higher, ATK + 50. ------------------------ When refined to +9 or higher, increase melee physical damage by 10%. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 5% and reduce Fixed Casting Time by 0.5s. ------------------------ Set Bonus: Thanatos Warrior Boots [1] Thanatos Great Sword-AD [2] Critical Damage + 20%. When Weapon Grade is C or higher, increase Servant Weapon damage by 20%. ------------------------ Set Bonus: Thanatos Warrior Boots [1] Thanatos Axe-AD [2] Reduce Axe Stomp cooldown by 0.4s. When Weapon Grade is C or higher, increase Axe Stomp damage by 10%. ------------------------ Set Bonus: Thanatos Warrior Boots [1] Thanatos Spear-AD [2] Reduce Overslash cooldown by 0.4s. When Weapon Grade is C or higher, increase Overslash damage by 10%. ------------------------ [Grade Bonus] [Grade D] MHP + 2500, MSP + 300. [Grade C] After Cast Delay - 5%, Melee Physical Damage + 5%. [Grade B] P.ATK + 5. [Grade A] P.ATK + 3, Fixed Casting Time - 0.5s. ------------------------ Def : 60
Full item details & effects
Tiger Shadow Weapon

Tiger Shadow Weapon

#24485 · Shadow Gear · Shadow weapon
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A glove worn on the weapon-wielding hand that draws out the wearer's latent abilities. ------------------------ Physical damage to all size enemies +3%. ------------------------ When refined to +7 or higher, Physical damage to all size enemies +3% additional. ------------------------ When refined to +9 or higher, Physical damage to all size enemies +4% additional. ------------------------ Set Bonus: Tiger Cannon Shadow Weapon Tiger Cannon Shadow Pendant Tiger Cannon Shadow Earring By half of the total refine sum, increases MHP and MSP %. ------------------------ Set Bonus: Tiger Cannon Shadow Weapon Sura Shadow Shield Ignores 40% physical defense of all race enemies except players By the total refine sum, increases [Tiger Cannon] damage %. ------------------------ Location : Weapon
Full item details & effects
Twinhead Dragon Boots

Twinhead Dragon Boots [1]

#470274 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Reduce damage taken from Players by 10%. Reduce damage taken from normal and boss monsters by 5%. ------------------------ When refine level is 11 or higher, All Basic Status +15, reduce global cooldown by 10%. ------------------------ When refine level is 13 or higher, Additional All Basic Status +15 and reduce global cooldown by additional 10%. ------------------------ For every level skill of Dragon's Water Breath learned, increases MHP and MSP by 4%, increases damage Dragon's Water Breath by 10%. ------------------------ For every level skill of Dragon's Breath learned, increase ranged physical damage by 4%, increases damage Dragon's Breath by 10%. ------------------------ When learning Dragon Howling level 5. Increase movement speed. ------------------------ Def : 12
Full item details & effects
Twinhead Dragon Mail

Twinhead Dragon Mail [1]

#450216 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor containing the power of a two-headed dragon worshiped in an unknown land. He seeks blood and flesh sacrifices in order to fulfill his revenge. ------------------------ MHP + 10%, MSP + 10%. ------------------------ For every level of Dragon's Water Breath learned, MHP + 4%, MSP + 4%. Increase Dragon's Water Breath damage by 10%. ------------------------ For every level of Dragon Training learned, reduce After Cast Delay by 6%. ------------------------ For every level of Dragon's Breath learned, Increase long ranged physical damage by 7%. Increase Dragon's Breath damage by 10%. ------------------------ When refined to +9 or higher, reduce damage taken from boss monsters by 5%. ------------------------ When refined to +10 or higher, immune to knockback and Armor will be indestructible. ------------------------ When refined to +12 or higher, DEF + 300, increase Dragon's Breath and Dragon's Water Breath by additional 50%. ------------------------ Def : 120
Full item details & effects
Unknown Agility Boots

Unknown Agility Boots [1]

#470076 · Armor · Footgear
DEF
60
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
Ceremonial shoes eroded by an unknown force. ------------------------ Every 2 refine level, ATK + 15. ------------------------ Every 3 refine level, MHP + 120, MSP + 8. ------------------------ When refined to +9 or higher, ASPD + 7%. ------------------------ When refined to +11 or higher, When performing physical attack, there's a chance AGI + 175 for 10 seconds. ------------------------ When refined to +13 or higher, increase melee physical damage and long ranged physical damage by 4%. ------------------------ [Grade Bonus] [Grade D] AGI gained from the effect is increased by additional 25. [Grade C] AGI gained from the effect is increased by additional 25. ------------------------ Def : 60
Full item details & effects
Valkyrie Curse Bright

Valkyrie Curse Bright [1]

#480188 · Armor · Garment
DEF
38
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Crystallization of lost life force that was sucked into the cursed orb. It contains the power of desolation. ------------------------ Reduce damage taken from normal and boss monsters by 5%. ------------------------ Reduce damage taken from players by 5%. ------------------------ For every refine level, MHP + 2%, MSP + 2%. Reduce damage taken from Ghost property attack by 7%. ------------------------ When refined to +9 or higher, All Basic Status + 10. Increases physical and magic damage against all property monsters by 10%. ------------------------ When refined to +11 or higher, Immune to Knockback. Increases physical and magic damage against all property monsters by additional 15%. When learned Spell Breaker Lv 5, recover 100 HP and 10 SP when defeating monsters with physical or magic attack. Enables to use Spell Breaker Lv 5. ------------------------ When refined to +13 or higher, reduce After Cast Delay by 20%. ------------------------ Def : 38
Full item details & effects
Varmundt Glade Rune Armor

Varmundt Glade Rune Armor [1]

#450201 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor imprinted with Varmund's Grass rune magic. It is imprinted with power. ------------------------ STA +1 per 25 base Vit of the user. ------------------------ When armor refined to +7 or higher, MHP +5%. When armor refined to +9 or higher, Increases imcoming heal effectiveness by 10%. When armor refined to +11 or higher, Additional MaxHP +10%. ------------------------ [Grade Bonus] [Grade D] MHP +3%. [Grade C] STA +3, MHP +3%. [Grade B] Reduces after cast delay by 5%. [Grade A] Reduces after cast delay by additional 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Glade Rune Boots

Varmundt Glade Rune Boots [1]

#470108 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots imprinted with Varmund's Grass rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, MHP +10%. When refined to +9 or higher, reduces variable casting time by 5%, reduces fixed casting time by 0.3 seconds. When armor refined to +11 or higher, additional MaxHP +5%, reduces fixed casting time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] MHP +2%. [Grade C] Reduces fixed casting time by additional 0.3 seconds. [Grade B] MHP +2%, reduces variable casting time by additional 5%. [Grade A] Reduces fixed casting time by additional 0.2 seconds. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Glade Rune Manteau

Varmundt Glade Rune Manteau [1]

#480145 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau imprinted with Varmund's Grass rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, MHP +3%. When refined to +9 or higher, reduces variable casting time by 10%. When armor refined to +11 or higher, additional MaxHP +3%, ------------------------ Set Bonus: Varmund Grass Rune Manteau[1] Varmund Grass Rune Boots[1] Varmund Grass Rune Armor[1] MHP +10%, reduces physical damage taken from earth property enemies by 10%. ------------------------ [Grade Bonus] [Grade D] MHP +3%. [Grade C] MHP +3%,RES +2, Mres +2. [Grade B] Reduces after cast delay by 5%. [Grade A] Reduces after cast delay by additional 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Venus Armor

Venus Armor [1]

#15365 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
An armor modeled after one of the twelve legendary pantheon. You can feel Venus divine power coming from it. ------------------------ For every level of Heal learned, reduce long-range physical damage taken by 1%, MHP + 1%. ------------------------ For every 4 refine level, INT + 2, MDEF + 7. ------------------------ When refined to +12 or higher, Reduce Clearance and Silentium cooldown by 5 seconds. Reduce Crescent Elbow cooldown by 3 seconds. ------------------------ Set Bonus: Venus Feather Armor [1] Firelock Soldier Card Reduce damage taken from all race enemies (including Player) by 5%. ------------------------ Set Bonus: Venus Feather Armor [1] Lady Tanee Card ATK + 50. Increase physical and magic damage against Boss class enemies by 25%. ------------------------ Def : 0
Full item details & effects
Wings of Olympus-LT

Wings of Olympus-LT [1]

#480471 · Armor · Garment
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
Enable to use "Battle Chant" Lv. 1. MDEF+10. ------------------------ Every 2 level refine, ATK/MATK+10. Every 3 level refine, ATK/MATK+2%. Every 4 level refine, reduce physical/magic damage taken from normal-class by 3% ------------------------ When refine to +9 or higher, P.ATK/S.MATK+5 When refine to +11 or higher, increase melee/range physical damage by 12% and increase all properties magic damage to targets by 12%. When refined to +13 or higher, reduce After cast delay skill by 15%. ------------------------ When equipped with 'Apollo Armor-LT [1]', 'Jupiter Armor-LT [1]', 'Mars Armor-LT [1]', 'Ceres Leather Armor-LT [1]', 'Venus Feather Armor-LT [1]', 'Vulcanus Armor-LT [1]', 'Neptune Uniform-LT [1]', 'Mercury Suit-LT [1]', 'Bacchus Armor-LT [1]', 'Diana Suit-LT [1]', 'Janus Armor-LT [1]'. , If Grade D, reduce variable casting time skill by 15%. If Grade C, MHP+5%, MHP+2500. If Grade B, attack speed increases (delay after attack -15%). If Grade A, fixed casting decreases by 0.3 seconds. ------------------------ [Grade Bonus] [Grade D] Physical/magic damage increased by 10% to enemies of all sizes. [Grade C] Physical/magic damage increased by 10% to enemies of all properties. [Grade B] Physical/magic damage increased by 10% to enemies of all races. [Grade A] Physical/magic damage increased by 10% to enemies of all class. ------------------------ Def: 30
Full item details & effects
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

Cookie settings

A functional cookie remembers your database, theme, rates and notice acknowledgement for up to 180 days. Google Analytics and Google AdSense may use additional cookies and process usage information.

You can clear your saved site preferences below. This does not change choices made in a Google consent message or remove Google cookies. Read our Privacy & cookies page for Google privacy controls.