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RENEWAL DATABASE

Ragnarok Online Renewal Other items

Browse other items in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Spell 4” in Renewal

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Glacier Flower Spell (Magical Grade) 4Lv

Glacier Flower Spell (Magical Grade) 4Lv

#311457 · Enchant
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MATK + 60. ------------------------ Increases all property magic damage by 12%. ------------------------ When refined to +7, ASPD + 12%. ------------------------ When refined to +9, reduces Variable Casting Time and After Cast Delay by 12%. ------------------------ [Weapon Grade Bonus] [Grade D] MATK + 4%, MATK + 60. [Grade C] For every 4 refine level, S.MATK +3. [Grade B] For every 3 refine level, SPL +1, CON +1. [Grade A] Increases magic damage against all property enemies by 16%. When refined to +11, increases magic damage against all size enemies by 16%.
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Glacier Flower Spell (Physical Grade) 4Lv

Glacier Flower Spell (Physical Grade) 4Lv

#311452 · Enchant
Weight
0
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0 z
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ATK + 60. ------------------------ Increases melee and long-ranged physical damage by 12%. ------------------------ When refined to +7, ASPD + 12%. ------------------------ When refined to +9, reduces Variable Casting Time and After Cast Delay by 12%. ------------------------ [Weapon Grade Bonus] [Grade D] ATK + 4%, ATK + 60. [Grade C] For every 4 refine level, P.ATK +3. [Grade B] For every 3 refine level, POW +1, CON +1. [Grade A] Increases physical damage against all property enemies by 16%. When refined to +11, increases physical damage against all size enemies by 16%.
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Baby Leopard Card

Baby Leopard Card

#4233 · Card · Armor
Weight
1
Buy value
20 z
Sell value
10 z
Baby Leopard Card. Luk +3. If worn by Merchant Class characters, their armors cannot be damaged. Merchant Card Set Zipper Bear Card Baby Leopard Card Raggler Card Myst Case Card Heirozoist Card Luk +10 +20% Mammonite Damage + 2 SP per attack. Merchant Class Bonus: 20% chance of reflecting Magic spells. A chance of gaining 'Old Purple Box' each time a monster is killed. Alchemist Card Set Zipper Bear Card Baby Leopard Card Raggler Card Muka Card Holden Card Str +4 +20% Mammonite Damage +1 SP per attack. +7% Max HP/SP Alchemist Class Bonus: A chance of auto casting level 1 Adrenaline Rush when attacking physically. A low chance of obtaining Glistening Coat and/or Stem when defeating monsters.
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Caster Shadow Weapon

Caster Shadow Weapon

#24110 · Shadowgear · Shadow weapon
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Reduces Variable Cast Time by 1%. ------------------------ When refined to 7, Reduces Variable Cast Time by 1%. When refined to 9, Reduces Variable Cast Time by 2%. ------------------------ Set Bonus Caster Shadow Weapon Caster Shadow Earring Caster Shadow Pendant Can cast spells without being interrupted, Increases Variable Cast Time by 40%. Every refine level of set, Reduces Variable Cast Time by 1%. ------------------------ Location : Weapon
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Evil Vigor (Arch Mage)

Evil Vigor (Arch Mage)

#312804 · Enchant
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0
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Set Bonus: Evil Spell Evil Vigor (Arch Mage) increases Soul Vulcan Strike damage by 20%, increases Mystery Illusion damage by 40%, increases magical damage against all property enemies by 20%, reduces variable casting time by 5%.
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Evil Vigor (Hyper Novice)

Evil Vigor (Hyper Novice)

#312690 · Enchant
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Set Bonus: Evil Spell Evil Vigor (Hyper Novice) increases Napalm Vulcan Strike damage by 20%, increases Ground Gravitation damage by 40%, increases magical damage against all property enemies by 20%, reduces variable casting time by 5%.
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Evil Vigor (Night Watch)

Evil Vigor (Night Watch)

#312806 · Enchant
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0
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Set Bonus: Evil Spell Evil Vigor (Night Watch) Crown of Good and Evil (Night Watch - Rifle) [1] increases Hasty Fire in the Hole damage by 20%, increases Grenades Dropping damage by 40%, increases physical damage against all property enemies by 20%, increases attack speed (reduces delay after attack by 5%). ------------------------ Set Bonus: Evil Spell Evil Vigor (Night Watch) Crown of Good and Evil (Night Watch - Shotgun) [1] increases Wild Fire damage by 30%, increases long ranged physical damage by 20%, increases physical damage against all property enemies by 20%, increases attack speed (reduces delay after attack by 5%). ------------------------ Set Bonus: Evil Spell Evil Vigor (Night Watch) Crown of Good and Evil (Night Watch - Gatling Gun) [1] increases The Vigilante at Night damage by 30%, increases long ranged physical damage by 20%, increases physical damage against all property enemies by 20%, reduces global cooldown by 5%. ------------------------ Set Bonus: Evil Spell Evil Vigor (Night Watch) Crown of Good and Evil (Night Watch - Revolver) [1] increases Only One Bullet damage by 30%, increases long ranged physical damage by 20%, increases physical damage against all property enemies by 20%, increases attack speed (reduces delay after attack by 5%). ------------------------ Set Bonus: Evil Spell Evil Vigor (Night Watch) Crown of Good and Evil (Night Watch - Grenade Launcher) [1] increases Spiral Shooting damage by 30%, increases long ranged physical damage by 20%, increases physical damage against all property enemies by 20%, reduces global cooldown by 5%.
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Evil Vigor (Sky Emperor)

Evil Vigor (Sky Emperor)

#312644 · Enchant
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0
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Set Bonus: Evil Spell Evil Vigor (Sky Emperor) increases Midnight Kick damage by 20%, increases Dawn Break damage by 40%, increases physical damage against all property enemies by 20%, reduces variable casting time by 5%.
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Evil Vigor (Soul Ascetic)

Evil Vigor (Soul Ascetic)

#312427 · Enchant
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Set Bonus: Evil Spell Evil Vigor (Soul Ascetic) increases Exorcism of Malicious Soul damage by 20%, increases Talisman of Soul Stealing damage by 40%, increases magical damage against all property enemies by 20%, reduces variable casting time by 5%.
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Evil Vigor (Spirit Handler)

Evil Vigor (Spirit Handler)

#312452 · Enchant
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0
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Set Bonus: Evil Spell Evil Vigor (Spirit Handler) increases Hyunrok Cannon damage by 20%, increases Hyunrok Breeze damage by 40%, increases magic damage against all property enemies by 20%, reduces variable casting time by 5%.
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Evil Vigor (Windhawk)

Evil Vigor (Windhawk)

#312643 · Enchant
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0
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0 z
Set Bonus: Evil Spell Evil Vigor (Windhawk) increases Flame Trap and Solid Trap damage by 20%, increases Swift Trap and Deep Blind Trap damage by 40%, increases physical damage against all property enemies by 20%, reduces variable casting time by 5%.
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Glacier Flower Spell (Magical Grade) 3Lv

Glacier Flower Spell (Magical Grade) 3Lv

#311456 · Enchant
Weight
0
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0 z
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0 z
MATK + 45. ------------------------ Increases all property magic damage by 9%. ------------------------ When refined to +7, ASPD + 9%. ------------------------ When refined to +9, reduces Variable Casting Time and After Cast Delay by 9%. ------------------------ [Weapon Grade Bonus] [Grade D] MATK + 3%, MATK + 45. [Grade C] For every 5 refine level, S.MATK +3. [Grade B] For every 4 refine level, SPL +1, CON +1. [Grade A] Increases magic damage against all property enemies by 14%. When refined to +11, increases magic damage against all size enemies by 14%.
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Glacier Flower Spell (Magical Grade) 5Lv

Glacier Flower Spell (Magical Grade) 5Lv

#311458 · Enchant
Weight
0
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0 z
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0 z
MATK + 75. ------------------------ Increases all property magic damage by 15%. ------------------------ When refined to +7, ASPD + 15%. ------------------------ When refined to +9, reduces Variable Casting Time and After Cast Delay by 15%. ------------------------ [Weapon Grade Bonus] [Grade D] MATK + 5%, MATK + 75. [Grade C] For every 3 refine level, S.MATK +4. [Grade B] For every 2 refine level, SPL +1, CON +1. [Grade A] Increases magic damage against all property enemies by 18%. When refined to +11, increases magic damage against all size enemies by 18%.
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Glacier Flower Spell (Physical Grade) 3Lv

Glacier Flower Spell (Physical Grade) 3Lv

#311451 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
ATK + 45. ------------------------ Increases melee and long-ranged physical damage by 9%. ------------------------ When refined to +7, ASPD + 9%. ------------------------ When refined to +9, reduces Variable Casting Time and After Cast Delay by 9%. ------------------------ [Weapon Grade Bonus] [Grade D] ATK + 3%, ATK + 45. [Grade C] For every 5 refine level, P.ATK +3. [Grade B] For every 4 refine level, POW +1, CON +1. [Grade A] Increases physical damage against all property enemies by 14%. When refined to +11, increases physical damage against all size enemies by 14%.
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