MHP + 8%, MSP + 4%.
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When equipped together with Shoes that compounded with one of the following:
Infinite Toad Card
Infinite Vagabond Wolf Card
Infinite Eclipse Card
Infinite Vocal Card
ATK + 10%, MATK + 10%.
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MATK + 40.
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Increases Neutral, Shadow, and Ghost property magical damage by 5%.
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When refine level is +10 or higher, increases Neutral, Shadow, and Ghost property magical damage by 5%.
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When Weapon level is 5, increases Neutral, Shadow, and Ghost property magical damage by 10%.
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Set Bonus:
Jormungandr Guardian Card
Jormungandr Cult Bishop Card
Increases Neutral, Shadow, and Ghost property magical damage by 15%.
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When equipped by Novice or Super Novice, MATK + 10%, MaxSP + 500,
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When equipped with Ghost Cube Card and both are equipped by Novice or Super Novice, has a chance to increase water and fire property magical damage by 40% for 7 seconds dealing magical damage.
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Increases SP consumption of skills by 10%.
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For every 3 refine levels, increases magic damage of all properties by 4%.
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Set Bonus:
Meyer Lugenburg Card
Kronecker G. Heine Card
MATK +3%.
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Location: Armor
A glove that is mounted on the hand of hold the weapon to elicit potential abilities of the wearer.
Only for Ninja Classes.
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ATK & MATK +3%
[Kunai Explosion] Reduces skill cooldown time by 2 seconds.
[Ninja Mastery] Add MATK +3 by the skill level
Refine +7, add ATK & MATK +3%
Refine +9, add ATK & MATK +4%
Location : Weapon Weight : 0
Available from March 9 - April 3
Randomly Gives one of the 3 Marching hats.
The Box is not tradable, but the hats inside may be traded and vended normally.
Box Weight : 1
Parade Hat Description:
A hat by those leading the way to celebrations.
Mdef +2,
Increases tolerance to Stun by 10%.
When being physically attacked, has a chance of auto-casting Lv 5 Angelus or Lv 1 Assumptio on onself.
If the user is an Acolyte, Priest , High Priest or Arch Bishop class, will auto-cast Lv 1 Lex Aeterna when using Heal Skill on an enemy.
This item can be traded, stored, and put into a cart
Location : Upper
Holy Marching Hat Description:
A marching hat with holy angel wings affixed to the sides made famous by a righteous Rune Midgardian band.
Int +1, Dex +1, Mdef +5.
If refined to +7 or higher, increases Heal effectieness by 5%.
If refined to +9 or higher, MATK +5 and increases Heal effectiveness by 5%.
Location: Upper
Evil Marcher Hat Description:
A dark marching hat worn by members of an undead band from Niffleheim.
Str +2. Attack +2% to all monsters.
If refined to +7 or higher, Critical +10%.
If refined to +9 or higher, the Attack and ranged attack damage increases by 5%.
Location: Upper
An armor worn on top of normal armor for additional defense. Can be equipped alone but the defense effect is insignificant.
Increases the damage of Magnus Exorcismus by 20%.
For every upgrade level of Priest Shadow Armor, increases Magnus Exorcismus damage by an additional 5%.
Priest Shadow Shoes
When equipped by Priest, MATK +3%.
Reduces the variable cast time of Magnus Exorcismus by 40%.
Compounds On: Headgear
MATK + 10
Adds a chance of buffing the user for 4 seconds when performing a magical attack; Reduces the fixed casting time of skills by 50%.
An armor worn on top of normal armor for additional defense. Can be equipped alone but the defense effect is insignificant
When Hindsight is used, increases ASPD rate based on the upgrade level of the item for 50 seconds.
If upgrade level is +7: When Hindsight is used, increases ASPD by 1 for 50 seconds.
If upgrade level is +9: When Hindsight is used, increases ASPD by 1 for 50 seconds.
Sage Shadow Shoes
Reduces the variable cast time of Heaven's Drive by 40%.
When equipped by Sage: MATK +3%.