Set Bonus:
Evil Spell
Evil Vigor (Night Watch)
Crown of Good and Evil (Night Watch - Rifle) [1]
increases Hasty Fire in the Hole damage by 20%,
increases Grenades Dropping damage by 40%,
increases physical damage against all property enemies by 20%,
increases attack speed (reduces delay after attack by 5%).
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Set Bonus:
Evil Spell
Evil Vigor (Night Watch)
Crown of Good and Evil (Night Watch - Shotgun) [1]
increases Wild Fire damage by 30%,
increases long ranged physical damage by 20%,
increases physical damage against all property enemies by 20%,
increases attack speed (reduces delay after attack by 5%).
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Set Bonus:
Evil Spell
Evil Vigor (Night Watch)
Crown of Good and Evil (Night Watch - Gatling Gun) [1]
increases The Vigilante at Night damage by 30%,
increases long ranged physical damage by 20%,
increases physical damage against all property enemies by 20%,
reduces global cooldown by 5%.
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Set Bonus:
Evil Spell
Evil Vigor (Night Watch)
Crown of Good and Evil (Night Watch - Revolver) [1]
increases Only One Bullet damage by 30%,
increases long ranged physical damage by 20%,
increases physical damage against all property enemies by 20%,
increases attack speed (reduces delay after attack by 5%).
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Set Bonus:
Evil Spell
Evil Vigor (Night Watch)
Crown of Good and Evil (Night Watch - Grenade Launcher) [1]
increases Spiral Shooting damage by 30%,
increases long ranged physical damage by 20%,
increases physical damage against all property enemies by 20%,
reduces global cooldown by 5%.
Increases Basic Grenade, Hasty Fire in the Hole and Grenades Dropping damage by 10%.
Increases Basic Grenade, Hasty Fire in the Hole and Grenades Dropping damage by additional 5% per 4 refine rate.
If refine rate is 9 or higher, increases Basic Grenade, Hasty Fire in the Hole and Grenades Dropping damage by additional 10%.
Increase Basic Grenade, Hasty Fire in the Hole, and Grenades Dropping damage by 2%.
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For every 2 refine level, increase Basic Grenade, Hasty Fire in the Hole, and Grenades Dropping damage by additional 1%.
A box that contains:
Rental Item
1 Solar Sword
Duration: 7 Days after opening.
A one-handed sword
adorned with an engraving of the sun, symbolizing battle spirit and vigor.
Regains 1% of the damage inflicted on its target as HP with each attack.
Drains 15 SP from its
owner every 10 seconds.
This item cannot be Dropped or Traded.
Attack Strength: 120
Property: Fire
Merchant, and
Thief Classes
A box that contains:
Rental Item
1 Solar Sword
Duration: 7 Days after opening.
A one-handed sword
adorned with an engraving of the sun, symbolizing battle spirit and vigor.
Regains 1% of the damage inflicted on its target as HP with each attack.
Drains 15 SP from its
owner every 10 seconds.
This item cannot be Dropped or Traded.
Attack Strength: 120
Property: Fire
Merchant, and
Thief Classes