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Results for “Modification Module (Magic)” in Renewal

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Modification Module (Magic)

Modification Module (Magic)

#25688 · Miscellaneous
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1
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A modification module that can be used on Illusion armor. Adds the Modification Orb (MATK) effect. [Enchantment Effect] MATK +5% If upgrade level is +7 or higher, Additional MATK +25 If upgrade level is +9 or higher, Additional MATK +25 [Applicable Equipment] Illusion Armor Type A Illusion Armor Type B
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Automatic Modification Module(Magic Defense)

Automatic Modification Module(Magic Defense)

#1000106 · Miscellaneous
Weight
1
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A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (MDEF) effect. [Enchant Effect] MDEF +15 When refined to +7 or higher, MDEF +7 (Additional) When refined to +11 or higher, MDEF +7 (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B Automatic Engine Wing Type A Automatic Engine Wing Type B Automatic Leg Type A Automatic Leg Type B
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Automatic Modification Module(Magic Power)

Automatic Modification Module(Magic Power)

#1000123 · Miscellaneous
Weight
1
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A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (MATK) effect. [Enchant Effect] MATK +5%, MATK +75 When refined to +7 or higher, MATK +2% (Additional) When refined to +11 or higher, MATK +3% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
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Automatic Modification Module(Magical Force)

Automatic Modification Module(Magical Force)

#1000128 · Miscellaneous
Weight
1
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A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (Magical Force) effect. [Enchant Effect] MATK +20, Variable Cast Time -10%, all elemental Magic damage +2% When refined to +7 or higher, All elemental Magic damage +1% (Additional) When refined to +11 or higher, All elemental Magic damage +2% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Modification Module (Magic Defense)

Modification Module (Magic Defense)

#25671 · Miscellaneous
Weight
1
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0 z
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A modification module that can be used on Illusion armor. Adds the Modification Orb (MDEF) effect. [Enchantment Effect] Mdef +2 If upgrade level is +7 or higher, Additional Mdef +3 If upgrade level is +9 or higher, Additional Mdef +3 [Applicable Equipment] Illusion Armor Type A Illusion Armor Type B Illusion Engine Wing Type A Illusion Engine Wing Type B Illusion Leg Type A Illusion Leg Type B
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Modification Module (Magic Healing)

Modification Module (Magic Healing)

#25698 · Miscellaneous
Weight
1
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A modification module that can be used on Illusion armor. Adds the Modification Orb (Magic Healing) effect. [Enchantment Effect] Magic attacks create a 2% chance of restoring 400 HP every 0.5 seconds for 10 seconds. [Applicable Equipment] Illusion Booster R Illusion Battle Chip R
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Modification Module (Magic Soul)

Modification Module (Magic Soul)

#25699 · Miscellaneous
Weight
1
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A modification module that can be used on Illusion armor. Adds the Modification Orb (Magic Soul) effect. [Enchantment Effect] Magic attacks create a 1% chance of restoring 80 SP every 0.5 seconds for 10 seconds. [Applicable Equipment] Illusion Booster L Illusion Battle Chip
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Automatic Modification Module(All Force)

Automatic Modification Module(All Force)

#1000143 · Miscellaneous
Weight
1
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A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (All-Force) effect. [Enchant Effect] Melee Physical damage +5%, Long-ranged Physical damage +5%, all elemental Magic damage +5% [Applicable Equipment] Automatic Booster R Automatic Booster L Automatic Battle Chip R Automatic Battle Chip L
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Automatic Modification Module(Powerful)

Automatic Modification Module(Powerful)

#1000142 · Miscellaneous
Weight
1
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A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (Powerful) effect. [Enchant Effect] Melee/Long-ranged Physical damage +5%, all elemental Magic damage +5% When refined to +7 or higher, Melee/Long-ranged Physical damage +2%, all elemental Magic damage +2% (Additional) When refined to +11 or higher, Melee/Long-ranged Physical damage +3%, all elemental Magic damage +3% (Additional) [Applicable Equipment] Automatic Engine Wing Type A Automatic Engine Wing Type B
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Automatic Module (Above All)

Automatic Module (Above All)

#1000135 · Miscellaneous
Weight
1
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A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (Above All) effect. [Enchant Effect] Physical/Magic damage -7% from Normal and Boss enemies When refined to +7 or higher, Physical/Magic damage -7% from enemies of all sizes When refined to +11 or higher, Physical/Magic damage -7% from monsters of all types (Players excluded) [Applicable Equipment] Automatic Engine Wing Type A Automatic Engine Wing Type B
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Automatic Module(Lucky Strike)

Automatic Module(Lucky Strike)

#1000149 · Miscellaneous
Weight
1
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A modification module that can be used on Automatic armor. Adds the Automatic Orb (Lucky Strike) effect. [Enchant Effect] When dealing magic damage, create a 3% chance of casting Enhanced Windfall for 10 seconds Enhanced Windfall: LUK +50 and all elemental Magic damage +15% for 10 sec. [Applicable Equipment] Automatic Leg Type A Automatic Leg Type B
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Automatic Module(Shadow Spell)

Automatic Module(Shadow Spell)

#1000168 · Miscellaneous
Weight
1
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A modification module that can be used on Automatic armor. Adds the Automatic Orb (Shadow Spell) effect. [Enchant Effect] All elemental Magic damage +15% When refined to +7 or higher, All elemental Magic damage +3% (Additional) When refined to +11 or higher, All elemental Magic damage +7% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
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Automatic Module(Spell Buster)

Automatic Module(Spell Buster)

#1000145 · Miscellaneous
Weight
1
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A modification module that can be used on Automatic armor. Adds the Automatic Orb (Spell Buster) effect. [Enchant Effect] When dealing magic damage, create a 3% chance of casting Enhanced Mana Storm for 10 seconds Enhanced Mana Storm: INT +50 and MATK +25% for 10 sec. [Applicable Equipment] Automatic Leg Type A Automatic Leg Type B
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Automatic Module(Unlimited Vital)

Automatic Module(Unlimited Vital)

#1000144 · Miscellaneous
Weight
1
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A modification module that can be used on Automatic armor. Adds the Automatic Orb (Unlimited Vitality) effect. [Enchant Effect] Incoming Physical/Magic damage creates a 5% chance of casting Enhanced Undying Stamina for 10 seconds Enhanced Undying Stamina: VIT +50 for 10 sec., HP +800 every 0.4 sec. 23 times [Applicable Equipment] Automatic Leg Type A Automatic Leg Type B
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Modification Module (Above All)

Modification Module (Above All)

#25695 · Miscellaneous
Weight
1
Buy value
0 z
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0 z
A modification module that can be used on Illusion armor. Adds the Modification Orb (Above All) effect. [Enchantment Effect] Reduces Physical and Magical Damage taken from all Elemental Monsters by 5%. If upgrade level is +7 or higher, Reduces Physical and Magical Damage taken from all Elemental Monsters by an additional 5%. If upgrade level is +9 or higher, Reduces Physical and Magical Damage taken from all Elemental Monsters by an additional 5%. [Applicable Equipment] Illusion Engine Wing Type A Illusion Engine Wing Type B
Full item details & effects
Modification Module (Lucky Strike)

Modification Module (Lucky Strike)

#25705 · Miscellaneous
Weight
1
Buy value
0 z
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A modification module that can be used on Illusion armor. Adds the Modification Orb (Lucky Strike) effect. [Enchantment Effect] Magic attacks create a chance of casting Windfall for 10 seconds. [Windfall] LUK +50, all elemental Magic damage +10%, and HP -300 every sec. for 10 sec. [Applicable Equipment] Illusion Leg Type A Illusion Leg Type B _
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Modification Module (Spell Buster)

Modification Module (Spell Buster)

#25701 · Miscellaneous
Weight
1
Buy value
0 z
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A modification module that can be used on Illusion armor. Adds the Modification Orb (Spell Buster) effect. [Enchantment Effect] Magic attacks create a chance of casting Mana Storm for 10 seconds. [Mana Storm] INT +50, MATK +15%, and ATK - 15% for 10 sec. [Applicable Equipment] Illusion Leg Type A Illusion Leg Type B _
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Modification Module (Unlimited Vital)

Modification Module (Unlimited Vital)

#25700 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Illusion armor. Adds the Modification Orb (Unlimited Vitality) effect. [Enchantment Effect] Incoming Physical/Magic damage creates a chance of casting Undying Stamina for 10 seconds. [Undying Stamina] Vit +50 HP +400 every 0.5 sec. SP -20 every sec. for 10 sec. [Applicable Equipment] Illusion Leg Type A Illusion Leg Type B
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