A silver headgear with star in the middle gorgeously glittering its color.
INT + 2
If worn by Magician Class characters, MATK bonus increases according to the wearer's JOB LEVEL.
If worn by Acolyte Class characters, SP Consumption decreases according to the wearer's JOB LEVEL.
If worn by Archer Class characters, MSP increases according tothe wearer's JOB LEVEL.
Item Class : Headgear Defense : 2
Location : Upper Weight : 50
Available Job : All
A chocoball dropped by a bad catcumber. There is silvervine all over a soft sweet chocolate ball.
This item will have no effect once that event has ended.
Restores 500 HP.
Restores 25 SP.
Manteau crafted from the ground petals of the snowdrops found in Isgard.
You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities.
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MaxHP + 2500, MaxSP + 500.
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MaxHP + 200 and MaxSP + 50 per 2 refine rate.
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If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
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If refine rate is 9 or higher, POW +3.
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Set Bonus:
Snow Flower Manteau[1]
Snow Flower Boots[1]
increases critical damage by 15%.
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Set Bonus:
Snow Flower Manteau[1]
Snow Flower Shoes[1]
reduces variable casting time by 15%.
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Armor crafted from the ground petals of the snowdrops found in Isgard.
You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities.
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Atk +130.
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Atk +15 per 2 refine rate.
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If refine rate is 7 or higher, ASPD +15%.
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If refine rate is 9 or higher, P.Atk +2.
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Set Bonus:
Snow Flower Armor[1]
Snow Flower Manteau[1]
Atk +50.
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Set Bonus:
Snow Flower Armor[1]
Snow Flower Muffler[1]
reduces global cooldown by 10%.
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Boots crafted from the ground petals of the snowdrops found in Isgard.
You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities.
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MaxHP +8%, MaxSP + 4%.
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MaxSP +1% per 2 refine rate.
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If refine rate is 7 or higher, increases melee and long ranged physical damage by 7%.
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If refine rate is 9 or higher, P.Atk +2.
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Set Bonus:
Snow Flower Boots[1]
Snow Flower Armor[1]
Atk +7%.
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Set Bonus:
Snow Flower Boots[1]
Snow Flower Robe[1]
ASPD +7%.
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Robe crafted from the ground petals of the snowdrops found in Isgard.
You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities.
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Matk +130.
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Matk +15 per 2 refine rate.
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If refine rate is 7 or higher, reduces variable casting time by 15%.
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If refine rate is 9 or higher, S.Matk +2.
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Set Bonus:
Snow Flower Robe[1]
Snow Flower Manteau[1]
ASPD +10%.
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Set Bonus:
Snow Flower Robe[1]
Snow Flower Muffler[1]
Matk +50.
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Shoes crafted from the ground petals of the snowdrops found in Isgard.
You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities.
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MaxHP +6%, MaxSP + 6%.
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MaxSP +1% per 2 refine rate.
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If refine rate is 7 or higher, increases all property magical damage by 7%.
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If refine rate is 9 or higher, S.Matk +2.
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Set Bonus:
Snow Flower Shoes[1]
Snow Flower Armor[1]
reduces variable casting time by 7%.
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Set Bonus:
Snow Flower Shoes[1]
Snow Flower Robe[1]
Matk +7%.
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A rifle that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Dex + 2
Hit + 10
Crit + 10
Reduces the variable casting time of Tracking by 25%.
Increases physical damage on Demi-Human race targets by 75%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 75%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
A crown said to have been worn by spiritualists who guide souls.
The long, flowing ribbon is mesmerizing.
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SPL + 3.
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Reduce damage taken from Human and Doram Player by 13%.
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Reduce damage taken from Normal and Boss enemies by 20%.
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MATK + 40%.
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For every 10 Base Level, increase Talisman of Blue Dragon,
Talisman of White Tiger,
Talisman of Red Phoenix,
Talisman of Black Tortoise,
Talisman of Four Bearing God,
and Circle of Directions and Elementals damage by 1%.
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For every refine level, SPL + 1.
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When refined to +10 or higher, After Cast Delay - 20%, ignore MDEF of all race enemies by 50%.
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Def : 10
Location : Upper
A magical small tuning fork that can swiftly increase all sounds.
Increases the damage of Metallic Sound by 150%.
Increases the SP cost of Metallic Sound by 60.
Reduces the variable casting time of skills by 50%.
A knuckle named after a famous gladiator, it's rumored to contain his very soul.
Property: Neutral
ATK + 1% per upgrade level of the item.
This item is indestructible in battle.
If upgrade level is +10 or higher,
Recovers all damage lost from size penalties.
The creator of this formidable two-handed spear sacrificed his own life to forge it, resulting in a curse that will try to dominate the wearer's soul.
Property: Neutral
Increases physical damage on Shadow and Undead property targets by 20%.
Increases physical damage on Demon race targets by 20%.
Reduces damage taken from Shadow property attacks by 10%.
Reduces damage taken from Demon and Undead race enemies by 10%.
Restores 50 HP to the user when a monster is killed by a physical attack.
Adds a 10% chance of inflicting Chaos on the user when performing a physical attack.
Set Bonus
Spectral Spear
Red Silk Seal
Reduces the chance of inflicting Chaos on the user when performing a physical attack by 9.5%.
The creator of this formidable two-handed spear sacrificed his own life to forge it, resulting in a curse that will try to dominate the wearer's soul.
Property: Neutral
Increases physical damage on Demon race targets by 20%.
Increases physical damage on Shadow and Undead property targets by 20%.
Reduces damage taken from Demon race attackers by 20%.
Reduces damage taken from Shadow and Undead property attacks by 20%.
Restores 50 HP to the user when a monster is killed by a physical attack.
Adds a 10% chance of inflicting Chaos on the user when performing a physical attack.
Set Bonus
Spectral Spear
Red Silk Seal
Reduces the chance of inflicting Chaos on the user when performing a physical attack by 9.5%.
Account Bound.
A booster that draws out hidden powers to enhance movement speed, evasion, and attack speed.
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Grants FLEE +50, ASPD +1, and increases movement speed buffs for 30 minutes.
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Caution! Does not stack with the existing movement speed buff.
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Effect will disappear upon death.
Account Bound.
A package containing 10 Speed Boosters and 1 Kachua Kachua's Secret Key.
A booster that draws out hidden powers to enhance movement speed, evasion, and attack speed.
Grants FLEE +50, ASPD +1, and increases movement speed buffs for 30 minutes.
Caution! Does not stack with the existing movement speed buff.
Account Bound.
A package containing 100 Speed Boosters and 11 Kachua Kachua's Secret Key.
A booster that draws out hidden powers to enhance movement speed, evasion, and attack speed.
Grants FLEE +50, ASPD +1, and increases movement speed buffs for 30 minutes.
Caution! Does not stack with the existing movement speed buff.
When dealing physical attacks, adds a low chance to move at the speed of light, but drains 50 SP per second while effect is active.
When unequipped, drains 300 SP.
An outer armor worn over regular armor, granting additional defensive effects.
It can be used alone, but the defensive effect is small.
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MATK +3%, FLEE +10.
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For every 3 refine levels, Neutral, Holy, Shadow, Ghost, and Undead property magic damage +2%.
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When refined to +10 or higher, S.MATK +3.
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Set Bonus:
Spell Master Shadow Armor
Spell Master Shadow Shoes
S.MATK +2.
When total refine sum is 15 or higher, MSP +3%, magic damage to all attribute enemies +5%.
When total refine sum is 18 or higher, ignores 50% magic defense of all race enemies (excluding players).
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Set Bonus:
Spell Master Shadow Armor
Spell Master Shadow Shoes
Master Shadow Shield
Increases magic damage to all size enemies by 5%, S.MATK +2.
When total refine sum is 27 or higher, ignores 10% magic resistance of all race enemies (excluding players).
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Location : Armor
A seal imbued with the power of spell among the star magic.
Increases all property magical damage by 7%, S.MATK + 2.
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Set Bonus:
Spell Signet of Star[1]
Nebula Robe of Spell[1]
increases all property magical damage by 5%, S.MATK + 2.
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Def : 10
A headband with two
dangerously fashionable spikes that somehow make
it much stronger than more durable looking helms.
Location : Upper
Classes; Taekwon Boy/Girl and Taekwon Master Jobs
Increase Spiral Shooting damage by 8%.
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For every 2 refine level, CRI + 1, ATK + 4.
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For every 3 refine level, increase Spiral Shooting damage by additional 2%.
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Set Bonus:
Spiral One Shadow Earring
Spiral One Shadow Pendant
ATK + 2%, P.ATK + 2,
When the total refine level of set is 15 or higher,
increase physical damage against all size enemies by 7%.
When the total refine level of set is 18 or higher,
ignore physical defense of all race monsters (except Player) by 50%.
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Set Bonus:
Spiral One Shadow Earring
Spiral One Shadow Pendant
Master Shadow Weapon
CRI + 3, C.RATE + 1.
When the total refine level of set is 27 or higher,
Ignore physical resistance of all race monsters (except Player) by 10%.
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Location : Earring
This ring contains the power of the Spirit King.
Vit + 5
Reduces the global delay of skills by 5%.
Reduces the cooldown of Diamond Dust and Earth Grave by 2 seconds.
Reduces the variable casting time of Varetyr Spear by 1.5 seconds.
Reduces the cooldown of Varetyr Spear by 0.5 seconds.
Reduces the variable casting time of Warmer by 50%.
Reduces the fixed casting time of Warmer by 50%.
Reduces the cooldown of Warmer by 15 seconds.
Increases the damage of Diamond Dust and Earth Grave by 1% for every 8 base levels.