Game version
RENEWAL / MONSTERS

Enchanted Skeleton

#3446UndeadMediumUndead 3

P_SKELETON

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Enchanted Skeleton

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You’re viewing Renewal.
No matching Pre-Renewal record.
Level114
HP10,000
Base EXP0
Job EXP0
Base ATK200
Base MATK200
DEF20
MDEF20

Combat details

Aggressive
STR80
AGI60
VIT30
INT120
DEX90
LUK30
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
250 ms
Attack Delay
1440 ms
Attack Motion
528 ms
Damage Motion
576 ms
Ai
4
Class
Normal

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Elemental damage received

Undead 3 defense
Neutral100%
Water100%
Earth100%
Fire175%
Wind100%
Poison25%
Holy175%
Dark0%
Ghost150%
Undead0%

Damage multiplier for each attacking element, before other modifiers. Negative values indicate absorption.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Monster skills

4
SkillLevelChanceCast / delayState & targetCondition
BashBashWeapon · 5550%0.5 s7 s recastattacktarget · cancelable: yesalways0
Curse AttackWeapon · 181550%0.5 s5 s recastattacktarget · cancelable: yesalways0
Soul Strike of DarknessMagic · 340530%1 s10 s recastattacktarget · cancelable: yesalways0
Stone FlingStone FlingMisc · 152180%0.1 s10 s recastchasetarget · cancelable: yesalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

LOOK A LITTLE CLOSER

All data & sources

View on rAthena ↗

Renewal snapshot e985006171 · Imported 2026-09-08. About data coverage

Full database properties
Id
3446
Aegis Name
P_SKELETON
Name
Enchanted Skeleton
Japanese Name
P Skeleton
Level
114
Hp
10000
Sp
0
Attack
200
Attack2
200
Defense
20
Magic Defense
20
Str
80
Agi
60
Vit
30
Int
120
Dex
90
Luk
30
Attack Range
1
Skill Range
10
Chase Range
12
Size
Medium
Race
Undead
Race Groups
Ep16 def
Yes
Element
Undead
Element Level
3
Walk Speed
250
Attack Delay
1440
Attack Motion
528
Client Attack Motion
336
Damage Motion
576
Ai
4
Drops
Item
Will_Of_Owner
Rate
2000
Item
Skull
Rate
5000
Item
Skul_Ring
Rate
10
Item
SP_Increase_PotionS
Rate
10
Item
P_Skeleton_Card
Rate
1
Steal Protected
Yes
Image Source
iRO/data.grf/data/sprite/몬스터/p_skeleton.spr
Monster Poster Image
/static/assets/monsters/146cb040de4cba2a21fa2e11.webp
Monster Animation
actor
/static/preview/actors/8aba0c8cf2278ff5821f490c.json.gz
actions
id
0
name
Idle
directions
0
1
2
3
4
5
6
7
id
1
name
Walk
directions
0
1
2
3
4
5
6
7
id
2
name
Attack
directions
0
1
2
3
4
5
6
7
id
3
name
Hit
directions
0
1
2
3
4
5
6
7
id
4
name
Death
directions
0
1
2
3
4
5
6
7
source
iRO/data.grf
idle direction
0
idle frames
10
idle delay
72.0
idle
/static/assets/monsters/4c67036f9b43fab6a170e627.webp
animated
Yes
width
79
height
91
Full monster skill conditions and values

Bash

Monster
3446
Info
P_SKELETON@SM_BASH
State
attack
Skill
5
Level
5
Rate
5000
Cast Time
500
Delay
7000
Cancelable
yes
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat

Curse Attack

Monster
3446
Info
P_SKELETON@NPC_CURSEATTACK
State
attack
Skill
181
Level
5
Rate
5000
Cast Time
500
Delay
5000
Cancelable
yes
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat

Soul Strike of Darkness

Monster
3446
Info
P_SKELETON@NPC_DARKSTRIKE
State
attack
Skill
340
Level
5
Rate
3000
Cast Time
1000
Delay
10000
Cancelable
yes
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat

Stone Fling

Monster
3446
Info
P_SKELETON@TF_THROWSTONE
State
chase
Skill
152
Level
1
Rate
8000
Cast Time
100
Delay
10000
Cancelable
yes
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat
MAKE IT YOURS

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See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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