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RENEWAL DATABASE

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Ghost” in Renewal

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Costume Ghost Effect

Costume Ghost Effect

#20547 · Armor · Costume garment
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Is... is something following you? While it may seem creepy, it is actually a blessing and not a curse. This equipment's visual appearance relies on special effects. If /effect is turned OFF the headgear will not be fully displayed. Position: Garment
Full item details & effects
Screaming Ghost Party

Screaming Ghost Party [1]

#450338 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A robe that was corroded by fragments of the cursed orb. The unsaved souls that were taken into the orb continue to cry out in pain and despair. ------------------------ Reduce damage taken from normal and boss monsters by 5%. ------------------------ Reduce damage taken from players by 7%. ------------------------ For every refine level, ATK + 30, MATK + 30. ------------------------ When refined to +7 or higher, ASPD + 10%, increase magic and physical damage against all race monsters by 15%. ------------------------ When refined to +9 or higher, Perfect Hit + 25%, increase magic and physical damage against all race monsters by additional 25%. ------------------------ When refined to +12 or higher, All Basic Status + 15. ------------------------ When refined to +13 or higher, ATK + 150, MATK + 150, reduce After Cast Delay by 20%. ------------------------ Def : 100
Full item details & effects
Adulter Fides Rod

Adulter Fides Rod [2]

#640020 · Two-Handed Staff · Weapon (Two-Handed)
ATK
200
MATK
340
Weapon Lv.
4
Required Lv.
180
Slots
2
Weight
190
Buy value
0 z
Sell value
0 z
A rod filled with false beliefs. ------------------------ MATK +340. Can't be destroyed in battle Increases Soul Expansion damage by 10%. MATK + 18 per 3 refine rate. If refine rate is 7 or higher, increases Soul Expansion damage by additional 20%. If refine rate is 9 or higher, increases magical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Soul Expansion damage by additional 25%. If refine rate is 12 or higher, increases ghost property magical damage by 15%. ------------------------ ATK : 200 Weapon Lv : 4
Full item details & effects
Adulter Fides Soul Stick

Adulter Fides Soul Stick [2]

#550025 · One-Handed Staff · Weapon
ATK
160
MATK
205
Weapon Lv.
4
Required Lv.
180
Slots
2
Weight
190
Buy value
0 z
Sell value
0 z
A stick filled with false beliefs. MATK +205. Can't be destroyed in battle ------------------------ Increases Eswhoo damage by 10%. MATK + 12 per 3 refine rate. If refine rate is 7 or higher, increases Eswhoo damage by additional 20%. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Eswhoo damage by additional 25%. If refine rate is 12 or higher, increases water, wind, earth, fire, ghost, shadow and holy property magical damage by 15%. ------------------------ ATK : 160 Weapon Lv : 4
Full item details & effects
Ancient Prontera Book

Ancient Prontera Book [1]

#460092 · Armor · Shield
DEF
70
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A magic book that was once used during the old Prontera era. You can feel a faint magic energy flow in it. ------------------------ Cannot be destroyed in battle. ------------------------ For every 2 refine level, S.MATK + 2. ------------------------ For every 3 refine level, MATK + 30. ------------------------ When refined to +10 or higher, increase magic damage against all property enemies by 20%. ------------------------ When refined to +12 or higher, reduce Variable Casting Time by 30%. ------------------------ When refined to +14 or higher, there's a 7% chance to gain INT + 70 and SPL + 70 for 20 seconds when performing physical or magic attack. ------------------------ Set Bonus: Ancient Prontera Book [1] White Lady Card INT + 30, SPL + 30. Increase magic damage against all property enemies by 20%. ------------------------ [Grade Bonus] [Grade D] MHP + 15%, MSP + 15%. [Grade C] Reduce damage taken from Ghost, Shadow, and Poison property attacks by 25%. [Grade B] Increase Genesis Ray damage by 100%. [Grade A] When performing melee or long-range physical attack, there's a 7% chance to autocast Lv.7 Genesis Ray. ------------------------ Def : 70
Full item details & effects
Antonio's Coat

Antonio's Coat [1]

#15249 · Armor · Armor
DEF
50
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A replica of the coat Antonio is wearing. Once worn, you feel like you could become the NEW Antonio. Property: Neutral Reduces the variable casting time of skills by 10%. If upgrade level is +7 or higher, Mdef + 5 Perfect Dodge + 1 This item is indestructible in battle. If upgrade level is +8 or higher, Additional Mdef + 10 Additional Perfect Dodge + 1 Reduces damage taken from Demi-Human race enemies by 7%. If upgrade level is +9 or higher, Additional Mdef + 15 Additional Perfect Dodge + 1 Reduces damage taken from Critical Slash by 100%. Set Bonus Antonio Card Antonio's Coat Def + 250 Reduces damage taken from Neutral, Water, Earth, Fire, Wind, Poison, Holy, Shadow, Ghost and Undead property attacks by 5%. Enables Level 1 Teleport. Disables the following effects of Antonio Card: Adds a 50% chance of casting Level 1 Teleport on the user when receiving a physical attack. If upgrade level is +7 or higher, Immune to Frozen. If upgrade level is +9 or higher, Prevents the user from being knocked back.
Full item details & effects
Asteria's Ring

Asteria's Ring [1]

#32219 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The ring is said to have been worn by a noble being from a distant land. ------------------------ All basic status +1. Enables to use Suffragium Lv.3. Increses physical and magical damage to Boss monster by 5%. ------------------------ Set Bonus: Astraea Ring [1] High Priest Card Or Sealed High Priest Card Removed the High Priest Card effect to autocast Assumptio. Adds a permanent ghost property to the armor. Increses physical and magical damage to Boss monster by additional 20%. ------------------------ Set Bonus: Astraea Ring [1] Astraea Shoes [1] Reduces after skill delay by 5%, MHP, MSP +8%. ------------------------ Def : 0
Full item details & effects
Asteria's Ring-LT

Asteria's Ring-LT [1]

#490595 · Armor · Accessory (Left)
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
POW, CON, STA, WIS, SPL, CRT +3. Enable to use skill 'Sacrament' LV5. Increases physical/magic damage to enemies of all class by 10%. Ignores physical/magic defense to enemies of all races by 10%. ------------------------ Set Bonus: Astraea Ring-LT High Priest Card Change the armor to ghost properties and remove auto spell 'Asumptio'. Increases physical/magic damage to enemies of all class by 30%. ------------------------ Set Bonus: Astraea Ring-LT Astraea Shoes-LT Increases melee/ranged physical damage and all properties magic damage by 15%. Reduce global cooldown skill by 8%, Max HP & Max SP +8%. When refined to +13 or higher, reduces physical/magic damage taken from enemies of all sizes by 5% and reduces damage taken from players by 3%. ------------------------ Set Bonus: Astraea Ring-LT Astraea Helm-LT All Status +5, Reduces global cooldown skill by 7% ------------------------ Def: 0
Full item details & effects
Blue Crystal Staff-LT

Blue Crystal Staff-LT [2]

#640028 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
235
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
An improved version of the staff with the power of cold ice used by an archmage in the past. ------------------------ Indestructible in battle. MATK + 235, MATK + 5%. ------------------------ When character base level 210 or higher, SPL + 2, S.MATK + 1. ------------------------ For every 2 refine level, MATK + 15. For every 3 refine level, increases Jack Frost damage by 12%. When refine level 7 or more, reduced variable casting by 10%, and increases Water, Wind, and Ghost magic damage by 15%. When refine level 9 or more, reduced Jack Frost skill cooldown by 1 second, reduced global cooldown is by 5%, and increased Soul Expansion damage is 30%. When refine level 11 or more, increases magic damage to enemies of all sizes by 15%, chain lightning damage by 30% ------------------------ Set Bonus Blue Crystal Staff-LT [2] Hero Boots-LT [1] MATK + 10%, S.MATK + 2. ------------------------ [Bonus By Grade] [Grade D] MATK + 3%. [Grade C] increases Water, Wind, and Ghost magic damage by 15%, S.MATK + 1. [Grade B] SPL + 3, S.MATK + 2. ------------------------ Weapon Lv : 5
Full item details & effects
Boots of Good and Evil (Arch Mage)

Boots of Good and Evil (Arch Mage) [1]

#470237 · Armor · Footgear
DEF
20
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
Boots imbued with the power of good and evil. ------------------------ MHP + 500, MSP + 100. ------------------------ For every 2 refine level MHP + 1%, MSP + 1%. ------------------------ When refined to +7 or higher, MATK + 7%. ------------------------ When refined to +9 or higher, increase Ghost, Shadow, and Water property magic damage by 10%. ------------------------ When refined to +11 or higher, reduce Fixed Casting Time by 0.5 seconds. ------------------------ [Grade Bonus] [Grade D] RES + 50, MRES + 50. [Grade C] Increase magical damage against all size enemies by 10%. [Grade B] P.ATK + 7, S.MATK + 7. [Grade A] Reduce Fixed Casting Time by additional 0.5 seconds. ------------------------ Def : 20
Full item details & effects
Cave Flower Card

Cave Flower Card

#300372 · Card · Garment
Weight
1
Buy value
0 z
Sell value
0 z
Reduce damage taken from Neutral property by 15%. ------------------------ Per each refine level, Increases Ghost property magic damage by 3%. ------------------------ Set Bonus: Cave Flower Card Disposed Primitive Rgan Card Reduce damage taken from Neutral property by additional 5%. ------------------------
Full item details & effects
Celine's Dress

Celine's Dress [1]

#450179 · Armor · Armor
DEF
40
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A dress worn by Celine. There are marks that look like old blood. MATK + 50. When Refined to 7, Variable Casting Time decreased by 10%. When Refined to 9, all element magic damage increased by 10%. When Refined to 11, Delay After Skill decreased by 10%. When Refined to 12, Delay After Skill additionally decreased by 5%. When worn together with Evilspirit Gloves, MATK + 10%, probability of Perfect Hit increased by 10%, magical damage given to enemies of all sizes increased by 15%, When attacking with physical attacks, increases magic damage too all race monsters by 15% for 10 seconds with a fixed probability(excluding players). When worn together with Celine Ribbon, Holy, Shadow, Poison, Ghost element magic damage increased by % based on sum of Celine Ribbon and Celine Dress refine level. When the sum of Refine is higher than 19, MATK + 15%. When the sum of Refine is higher than 23, 20% increase in magic damage to enemies of all elements. When worn together with Celine Brooch Type K, Per each Refine of Celine Dress, MATK + 10. When Celine Dress is Refined to 9, Variable Casting Time decreased by 5%. When Celine Dress is Refined to 11, damage of Water, Wind, Earth, Fire, Neutral element magic attacks increased by 10%. When Celine Dress is Refined to 13, the armor is indesctructible.
Full item details & effects
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