Is... is something following you? While it may seem creepy, it is actually a blessing and not a curse.
This equipment's visual appearance relies on special effects. If /effect is turned OFF the headgear will not be fully displayed.
Position: Garment
When a psychic tries to command an evil spirit, the spirit takes possession of his ear.
If worn on the body, it can cause fear to those around you.
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Position : Middle
Increase magical damage to fire type enemies by 15%.
When equipped with Fruits Pom Spider Card,
Additionally increase magical damage to fire type enemies by 8%.
Location : Weapon
Increase magical damage to Water type enemies by 15%.
When equipped with Curupira Card,
Additionally increase magical damage to water type enemies by 8%.
Location : Weapon
Compounds On: Weapon
MATK + 10%
Adds a 1% chance of casting Level 5 Killing Cloud on the target when performing a magical attack.
Set Bonus
Stephen Jack Ernest Wolf Card
Immortal Wind Ghost Card
Reduces the variable casting time of skills by 10%.
A robe that was corroded by fragments of the cursed orb.
The unsaved souls that were taken into the orb continue to cry out in pain and despair.
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Reduce damage taken from normal and boss monsters by 5%.
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Reduce damage taken from players by 7%.
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For every refine level, ATK + 30, MATK + 30.
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When refined to +7 or higher, ASPD + 10%, increase magic and physical damage against all race monsters by 15%.
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When refined to +9 or higher, Perfect Hit + 25%, increase magic and physical damage against all race monsters by additional 25%.
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When refined to +12 or higher, All Basic Status + 15.
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When refined to +13 or higher, ATK + 150, MATK + 150, reduce After Cast Delay by 20%.
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Def : 100
Wind Ghost Card.
Add the chance of casting level 3 Jupitel Thunder on an enemy when doing Physical Attack.
If the user has mastered the skill at level 10, it will cast level 10 Jupitel Thunder.
A rod filled with false beliefs.
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MATK +340.
Can't be destroyed in battle
Increases Soul Expansion damage by 10%.
MATK + 18 per 3 refine rate.
If refine rate is 7 or higher,
increases Soul Expansion damage by additional 20%.
If refine rate is 9 or higher,
increases magical damage against all size enemies by 15%.
If refine rate is 11 or higher,
increases Soul Expansion damage by additional 25%.
If refine rate is 12 or higher,
increases ghost property magical damage by 15%.
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ATK : 200
Weapon Lv : 4
A stick filled with false beliefs.
MATK +205.
Can't be destroyed in battle
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Increases Eswhoo damage by 10%.
MATK + 12 per 3 refine rate.
If refine rate is 7 or higher,
increases Eswhoo damage by additional 20%.
If refine rate is 9 or higher,
reduces variable casting time by 10%.
If refine rate is 11 or higher,
increases Eswhoo damage by additional 25%.
If refine rate is 12 or higher,
increases water, wind, earth, fire, ghost, shadow and holy property magical damage by 15%.
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ATK : 160
Weapon Lv : 4
A magic book that was once used during the old Prontera era.
You can feel a faint magic energy flow in it.
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Cannot be destroyed in battle.
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For every 2 refine level, S.MATK + 2.
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For every 3 refine level, MATK + 30.
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When refined to +10 or higher, increase magic damage against all property enemies by 20%.
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When refined to +12 or higher, reduce Variable Casting Time by 30%.
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When refined to +14 or higher,
there's a 7% chance to gain INT + 70 and SPL + 70 for 20 seconds when performing physical or magic attack.
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Set Bonus:
Ancient Prontera Book [1]
White Lady Card
INT + 30, SPL + 30.
Increase magic damage against all property enemies by 20%.
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[Grade Bonus]
[Grade D] MHP + 15%, MSP + 15%.
[Grade C] Reduce damage taken from Ghost, Shadow, and Poison property attacks by 25%.
[Grade B] Increase Genesis Ray damage by 100%.
[Grade A] When performing melee or long-range physical attack, there's a 7% chance to autocast Lv.7 Genesis Ray.
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Def : 70
A replica of the coat Antonio is wearing. Once worn, you feel like you could become the NEW Antonio.
Property: Neutral
Reduces the variable casting time of skills by 10%.
If upgrade level is +7 or higher,
Mdef + 5
Perfect Dodge + 1
This item is indestructible in battle.
If upgrade level is +8 or higher,
Additional Mdef + 10
Additional Perfect Dodge + 1
Reduces damage taken from Demi-Human race enemies by 7%.
If upgrade level is +9 or higher,
Additional Mdef + 15
Additional Perfect Dodge + 1
Reduces damage taken from Critical Slash by 100%.
Set Bonus
Antonio Card
Antonio's Coat
Def + 250
Reduces damage taken from Neutral, Water, Earth, Fire, Wind, Poison, Holy, Shadow, Ghost and Undead property attacks by 5%.
Enables Level 1 Teleport.
Disables the following effects of Antonio Card: Adds a 50% chance of casting Level 1 Teleport on the user when receiving a physical attack.
If upgrade level is +7 or higher,
Immune to Frozen.
If upgrade level is +9 or higher,
Prevents the user from being knocked back.
The ring is said to have been worn by a noble being from a distant land.
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All basic status +1.
Enables to use Suffragium Lv.3.
Increses physical and magical damage to Boss monster by 5%.
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Set Bonus:
Astraea Ring [1]
High Priest Card
Or
Sealed High Priest Card
Removed the High Priest Card effect to autocast Assumptio.
Adds a permanent ghost property to the armor.
Increses physical and magical damage to Boss monster by additional 20%.
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Set Bonus:
Astraea Ring [1]
Astraea Shoes [1]
Reduces after skill delay by 5%,
MHP, MSP +8%.
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Def : 0
POW, CON, STA, WIS, SPL, CRT +3.
Enable to use skill 'Sacrament' LV5.
Increases physical/magic damage to enemies of all class by 10%.
Ignores physical/magic defense to enemies of all races by 10%.
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Set Bonus:
Astraea Ring-LT
High Priest Card
Change the armor to ghost properties and remove auto spell 'Asumptio'.
Increases physical/magic damage to enemies of all class by 30%.
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Set Bonus:
Astraea Ring-LT
Astraea Shoes-LT
Increases melee/ranged physical damage and all properties magic damage by 15%.
Reduce global cooldown skill by 8%, Max HP & Max SP +8%.
When refined to +13 or higher, reduces physical/magic damage taken from enemies of all sizes by 5% and reduces damage taken from players by 3%.
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Set Bonus:
Astraea Ring-LT
Astraea Helm-LT
All Status +5,
Reduces global cooldown skill by 7%
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Def: 0
Increases Neutral, Shadow, and Ghost property magical damage by 25%.
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When Base INT is 90 or higher, increases SP consumption of skills by 7%.
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A magical sword which releases a dismal black aura.
Property: Ghost
Restores 100 HP to the user when a monster is killed by a short-ranged attack.
Adds a 0.1% chance of buffing the user for 5 seconds when performing a physical attack; Crit + 100.
An improved version of the staff with the power of cold ice used by an archmage in the past.
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Indestructible in battle.
MATK + 235, MATK + 5%.
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When character base level 210 or higher, SPL + 2, S.MATK + 1.
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For every 2 refine level, MATK + 15.
For every 3 refine level, increases Jack Frost damage by 12%.
When refine level 7 or more, reduced variable casting by 10%, and increases Water, Wind, and Ghost magic damage by 15%.
When refine level 9 or more, reduced Jack Frost skill cooldown by 1 second, reduced global cooldown is by 5%,
and increased Soul Expansion damage is 30%.
When refine level 11 or more, increases magic damage to enemies of all sizes by 15%, chain lightning damage by 30%
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Set Bonus
Blue Crystal Staff-LT [2]
Hero Boots-LT [1]
MATK + 10%, S.MATK + 2.
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[Bonus By Grade]
[Grade D] MATK + 3%.
[Grade C] increases Water, Wind, and Ghost magic damage by 15%, S.MATK + 1.
[Grade B] SPL + 3, S.MATK + 2.
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Weapon Lv : 5
Increase Soul Expansion damage by 30%.
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When equipped with Death Word Card and base level is 200 or higher, increase ghost property magical damage by 30%.
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Boots imbued with the power of good and evil.
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MHP + 500, MSP + 100.
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For every 2 refine level MHP + 1%, MSP + 1%.
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When refined to +7 or higher, MATK + 7%.
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When refined to +9 or higher, increase Ghost, Shadow, and Water property magic damage by 10%.
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When refined to +11 or higher, reduce Fixed Casting Time by 0.5 seconds.
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[Grade Bonus]
[Grade D] RES + 50, MRES + 50.
[Grade C] Increase magical damage against all size enemies by 10%.
[Grade B] P.ATK + 7, S.MATK + 7.
[Grade A] Reduce Fixed Casting Time by additional 0.5 seconds.
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Def : 20
Reduce damage taken from Neutral property by 15%.
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Per each refine level,
Increases Ghost property magic damage by 3%.
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Set Bonus:
Cave Flower Card
Disposed Primitive Rgan Card
Reduce damage taken from Neutral property by additional 5%.
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A dress worn by Celine.
There are marks that look like old blood.
MATK + 50.
When Refined to 7, Variable Casting Time decreased by 10%.
When Refined to 9, all element magic damage increased by 10%.
When Refined to 11, Delay After Skill decreased by 10%.
When Refined to 12, Delay After Skill additionally decreased by 5%.
When worn together with Evilspirit Gloves,
MATK + 10%, probability of Perfect Hit increased by 10%, magical damage given to enemies of all sizes increased by 15%,
When attacking with physical attacks, increases magic damage too all race monsters by 15% for 10 seconds with a fixed probability(excluding players).
When worn together with Celine Ribbon,
Holy, Shadow, Poison, Ghost element magic damage increased by % based on sum of Celine Ribbon and Celine Dress refine level.
When the sum of Refine is higher than 19, MATK + 15%.
When the sum of Refine is higher than 23, 20% increase in magic damage to enemies of all elements.
When worn together with Celine Brooch Type K,
Per each Refine of Celine Dress, MATK + 10.
When Celine Dress is Refined to 9, Variable Casting Time decreased by 5%.
When Celine Dress is Refined to 11, damage of Water, Wind, Earth, Fire, Neutral element magic attacks increased by 10%.
When Celine Dress is Refined to 13, the armor is indesctructible.