
RENEWAL / ITEMS
Asteria's Ring-LT [1]
#490595Armor
Astraea_Ring_LT
Item stats
- Slots
- 1
- Weight
- 10
- Armor level
- 2
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Accessory (Left)
- Gender
- Both
- Required level
- 150+
- Jobs
- All jobs
- Class tiers
- All tiers
- Refineable
- No
- Trading & storage
- No restrictions
Asteria's Ring-LT description & effects
POW, CON, STA, WIS, SPL, CRT +3.
Enable to use skill 'Sacrament' LV5.
Increases physical/magic damage to enemies of all class by 10%.
Ignores physical/magic defense to enemies of all races by 10%.
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Set Bonus:
Astraea Ring-LT
High Priest Card
Change the armor to ghost properties and remove auto spell 'Asumptio'.
Increases physical/magic damage to enemies of all class by 30%.
------------------------
Set Bonus:
Astraea Ring-LT
Astraea Shoes-LT
Increases melee/ranged physical damage and all properties magic damage by 15%.
Reduce global cooldown skill by 8%, Max HP & Max SP +8%.
When refined to +13 or higher, reduces physical/magic damage taken from enemies of all sizes by 5% and reduces damage taken from players by 3%.
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Set Bonus:
Astraea Ring-LT
Astraea Helm-LT
All Status +5,
Reduces global cooldown skill by 7%
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Type: Accessories(Left)
Def: 0
Weight: 10
Armor Level: 2
Required Level: 150
Class: All Jobs
Item effect script
bonus bMdef,10;
bonus bAllTraitStats,1;
skill "AB_SECRAMENT",5;
bonus2 bAddClass,Class_All,8;
bonus2 bMagicAddClass,Class_All,8;
bonus2 bIgnoreDefRaceRate,RC_All,10;
bonus2 bIgnoreMdefRaceRate,RC_All,10;
Equipment sets
Set 1
Set effect
bonus bDefEle,Ele_Ghost;
bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",5,-50,BF_WEAPON|BF_MAGIC,0;
bonus2 bAddClass,Class_Boss,20;
bonus2 bMagicAddClass,Class_Boss,20;
Set 2
Set effect
bonus bShortAtkRate,10;
bonus bLongAtkRate,10;
bonus2 bMagicAtkEle,Ele_All,10;
bonus bDelayrate,-8;
bonus bMaxHPrate,8;
bonus bMaxSPrate,8;
if (getequiprefinerycnt(EQI_SHOES)>=13) {
bonus2 bSubSize,Size_All,5;
bonus2 bMagicSubSize,Size_All,5;
bonus2 bSubRace,RC_DemiHuman,3;
bonus2 bSubRace,RC_Player_Doram,3;
bonus2 bSubRace,RC_Player_Human,3;
}
Set 3
Set effect
bonus bAllStats,5;
bonus bDelayrate,-7;






