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RENEWAL DATABASE

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Mage Soul” in Renewal

Page 3 of 7
Evil Bone Wand

Evil Bone Wand

#1615 · One-Handed Staff · Weapon
ATK
40
MATK
110
Weapon Lv.
3
Required Lv.
24
Slots
0
Weight
70
Buy value
20 z
Sell value
10 z
Since evil spirits possess this wand of human bone, its suffocatingly accursed aura can be sensed by those who wield it. Property: Undead Int + 4 Set Bonus Evil Bone Wand Skull Cap [1] MATK + 10 per upgrade level of Evil Bone Wand. If Evil Bone Wand upgrade level is +10 or higher, Reduces the variable casting time of skills by 10%.
Full item details & effects
Evil Vigor (Arch Mage)

Evil Vigor (Arch Mage)

#312804 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
Set Bonus: Evil Spell Evil Vigor (Arch Mage) increases Soul Vulcan Strike damage by 20%, increases Mystery Illusion damage by 40%, increases magical damage against all property enemies by 20%, reduces variable casting time by 5%.
Full item details & effects
Exorciser

Exorciser

#1233 · Dagger · Weapon
ATK
90
Weapon Lv.
4
Required Lv.
36
Slots
0
Weight
70
Buy value
20 z
Sell value
10 z
A ceremonial dagger that possesses the power to defeat evil and is used in performing exorcisms. Property: Neutral Reduces damage taken from Demon race enemies by 5%. Increases damage taken from Demi-Human race enemies by 10%. Increases damage taken from Human Player race enemies by 10%. Bypass 100% of Def of Demon race targets when performing a physical attack.
Full item details & effects
Flush Detecting Staff

Flush Detecting Staff [2]

#640035 · Two-Handed Staff · Weapon (Two-Handed)
ATK
180
MATK
350
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Detecting Staff strengthened by the energy of Mjolnir. MATK +350, Can't be destroyed. Matk + 10%. Increases Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane damage by 20%. If refine rate is 7 or higher, Matk + 90, reduces variable casting time by 15%. If refine rate is 9 or higher, Increases fire and wind property magical damage by 15%, increases Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane damage by additional 10%, increases magical damage against all size enemies by 20%, increases SP consumption of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane damage by additional 10%, increases SP consumption of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane Soul by 25. ------------------------ [Grade Bonus] [Grade D] S.Matk + 10. [Grade C] Increases Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane damage by 10%. [Grade B] Increases magical damage against all property enemies by 10%. [Grade A] Increases Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Glacier Wand

Glacier Wand

#550069 · One-Handed Staff · Weapon
ATK
150
MATK
230
Weapon Lv.
5
Required Lv.
210
Slots
0
Weight
130
Buy value
0 z
Sell value
0 z
A wand crafted from ice harvested from the glaciers of Isgard. You can enchant it with Ice Flower Magic Stones for special abilities. ------------------------ Indestructible in battle MATK +230 ------------------------
Full item details & effects
Glorious Arc Wand

Glorious Arc Wand

#1640 · One-Handed Staff · Weapon
ATK
70
MATK
135
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A weapon that has been designed specifically for battles against humans. Account Bound Property: Neutral Increases magical damage on Demi-Human race targets by 15%. Bypass 25% of hard magic defense of Demi-Human race targets when performing a magical attack. Increases magical damage on Human Player race targets by 15%. Bypass 25% of hard magic defense of Human Player race targets when performing a magical attack. This item is indestructible in battle. If upgrade level is +6 or higher, Bypass an additional 5% of hard magic defense of Human Player race targets when performing a magical attack. If upgrade level is +9 or higher, MATK + 5% Reduces the variable casting time of skills by 5%. Reduces the fixed casting time of skills by 5%.
Full item details & effects
Glorious Cure Wand

Glorious Cure Wand

#1641 · One-Handed Staff · Weapon
ATK
70
MATK
135
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A weapon that has been designed specifically for battles against humans. Account Bound Property: Neutral Reduces the fixed casting time of skills by 10%. Increases the recovery rate of recovery skills by 14%. This item is indestructible in battle. If upgrade level is +6 or higher, Bypass 5% of hard magic defense of Demi-Human race targets when performing a magical attack. Bypass 5% of hard magic defense of Human Player race targets when performing a magical attack. Enables Level 1 Bless. Increases the recovery rate of recovery skills by an additional 5%. If upgrade level is +9 or higher, Adds a 10% chance of casting Level 10 Heal on the target when using Heal. If upgrade level is +10 or higher, Increases the recovery rate of recovery skills by an additional 10%.
Full item details & effects
Glorious Destruction Staff

Glorious Destruction Staff

#2002 · Two-Handed Staff · Weapon (Two-Handed)
ATK
70
MATK
210
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A weapon that has been designed specifically for battles against humans. Account Bound Property: Neutral MATK + 1% per upgrade level of the item. Increases magical damage on Demi-Human race targets by 15%. Bypass 25% of hard magic defense of Demi-Human race targets when performing a magical attack. Increases magical damage on Human Player race targets by 15%. Bypass 25% of hard magic defense of Human Player race targets when performing a magical attack. This item is indestructible in battle. If upgrade level is +6 or higher, Bypass an additional 5% of hard magic defense of Demi-Human race targets when performing a magical attack. Bypass an additional 5% of hard magic defense of Human Player race targets when performing a magical attack. Enables Level 1 Destruction. If upgrade level is +9 or higher, Adds a 20% chance of casting Level 10 Safety Wall on the user when using Lord of Vermillion, Meteor Storm or Storm Gust.
Full item details & effects
Glorious Gladius

Glorious Gladius

#13042 · Dagger · Weapon
ATK
120
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A weapon that has been designed specifically for battles against humans. Account Bound Property: Neutral Increases physical damage on Demi-Human race targets by 75%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 75%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. Adds a 2% chance of casting Level 1 Lex Divina on the target when performing a physical attack. This item is indestructible in battle. If upgrade level is +6 or higher, Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack. Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack. Enables Level 1 Slaughter. If upgrade level is +9 or higher, Adds a 25% chance of casting Level 1 Bloody Party on the target when using Sightless Mind.
Full item details & effects
Good and Evil Boots Refine Hammer

Good and Evil Boots Refine Hammer

#102482 · Delay Consume
Weight
1
Buy value
0 z
Sell value
0 z
A mysterious hammer that increases the refining level of Good and Evil Boots equipment by +1. ------------------------ It requires the equipment to be a minimum of +9 and lower than +12. ------------------------ When used, it will consume 14 Blacksmith Blessing as materials. ------------------------ [Applicable Items] Boots of Good and Evil (Cardinal) Boots of Good and Evil (Inquisitor) Boots of Good and Evil (Soul Ascetic) Boots of Good and Evil (Dragon Knight) Boots of Good and Evil (Biolo) Boots of Good and Evil (Spirit Handler) Boots of Good and Evil (Elemental Master) Boots of Good and Evil (Wind Hawk) Boots of Good and Evil (Sky Emperor) Boots of Good and Evil (Meister) Boots of Good and Evil (Shadow Cross) Boots of Good and Evil (Shinkiro Shiranui) Boots of Good and Evil (Abyss Chaser) Boots of Good and Evil (Troubadour Trouvere) Boots of Good and Evil (Hyper Novice) Boots of Good and Evil (Imperial Guard) Boots of Good and Evil (Arch Mage) Boots of Good and Evil (Night Watch) ------------------------
Full item details & effects
Heroic Token (Arch Mage)

Heroic Token (Arch Mage) [1]

#490152 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Arch Mage. ------------------------ ATK + 10%, MATK + 10%. ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Arch Mage) [1] Iron Staff-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Crimson Arrow and Rock Down damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Crimson Arrow and Rock Down damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Arch Mage) [1] Blue Crystal Staff-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Frozen Slash and Soul Vulcan Strike damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Frozen Slash and Soul Vulcan Strike damage by additional 10%. ------------------------ Def: 10
Full item details & effects
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