This helps students study and build a strong foundation of using magic. If you're having trouble... - Author: Sage S
Property: Neutral
Int + 3
SP Recovery + 5%
Set Bonus
Principles of Magic [2]
Librarian Glove [1]
Pocket Watch or Pocket Watch [1]
Int + 5
Max HP + 700
Aspd + 5%
A striped uniform that any prisoner will wear. There are some blood spots here and there, but they are old and faded.
Property: Neutral
Required Jobs: All Jobs
Hit + 1 per upgrade level of the item.
Flee + 1 per upgrade level of the item.
Set Bonus
Prisoner's Uniform
Shackles
ATK + 5
Additional ATK + 1 per upgrade level of Shackles.
A box that contains 1 Classic Spanner 2 Week Rental Box
Description:
Rental Item
A heavy tool with many practical applications.
Enable a chance of
randomly inflicting the Stun, Blind, Poison
or Frozen statuses with
each attack.
This item cannot be Dropped or Traded.
Attack Strength: 150
Love is the deepest curse.
Only those with pure love can fully unleash the power hidden in this equipment.
------------------------
MDEF + 15.
------------------------
ATK + 5%, MATK + 5%.
------------------------
STR + 5, INT + 5.
------------------------
Reduce Variable Casting Time by 5%.
------------------------
Increase physical and magic damage against Normal class monsters by 5%.
------------------------
For every 16 Base STR, ATK + 1%, After Cast Delay - 1%.
------------------------
For every 16 Base INT, MATK + 1%, Variable Casting Time - 1%.
------------------------
When equipped by Merchant classes,
increase melee and long-ranged physical damage by 10%.
------------------------
Set Bonus:
Pure Heart [1]
Scrap Remodel Shoes [1]
When equipped by Merchant classes,
ATK + 150, Variable Casting Time - 10%.
------------------------
Def : 10
A shield of knights whose curses are perfectly purified.
The shield seems to have regained its original strength, which was hidden by a curse.
Increases attack speed (reduces delay after attack by 10%).
ATK + 5%, MATK + 5%.
Reduces damage taken from all properties by 10%.
When receiving damage, has a low chance to recovery 50 SP per second for 5 seconds.
When dealing physical or magical damage, has a low chance to recovery 300 HP per second for 5 seconds.
If refine rate is 7 or higher, ATK + 20, MATK + 20.
If refine rate is 9 or higher, ASPD + 2.
If refine rate is 12 or higher, reduces delay after skill by 5%.
A large hat worn by the famous pirate. Due to his cruelty, it is always red with blood.
STR + 5
Increase physical damage to all class monsters by 7%
When refined to +5 or higher,
increase physical damage to all class monsters by additional 2%
When refined to +7 or higher,
increase physical damage to all class monsters by additional 3%
When refined to +9 or higher,
increase physical damage to all class monsters by additional 4%
Ignores weapon's size penalties against all monsters.
Location : Upper Weight : 40
A bonnet made to resemble a rabbit. Despite it's cute appearance this hat gives it's wearer attack strength.
Position: Upper, Middle
Attack and Magic Attack power increase by 10.
Adds 3% tolerance to Demihuman monsters.
Adds 3% tolerance to Human Player monsters.
After cast delay reduced by 3%.
If refined to +7 or higher, reduces damage from all elemental properties by 5%.
Raggler Card.
Str +1, Vit +1.
Merchant Card Set
Zipper Bear Card
Baby Leopard Card
Raggler Card
Myst Case Card
Heirozoist Card
Luk +10
+20% Mammonite Damage
+ 2 SP per attack.
Merchant Class Bonus:
20% chance of reflecting
Magic spells.
A chance of gaining
'Old Purple Box' each time
a monster is killed.
Alchemist Card Set
Zipper Bear Card
Baby Leopard Card
Raggler Card
Muka Card
Holden Card
Str +4
+20% Mammonite Damage
+1 SP per attack.
+7% Max HP/SP
Alchemist Class Bonus:
A chance of auto casting
level 1 Adrenaline Rush
when attacking physically.
A low chance of obtaining
Glistening Coat and/or
Stem when defeating
monsters.
A stone that awakens a ranger's potential.
The following abilities are given to the costume upper slot.
For every 2 skill level of Main Ranger learned, reduces global cooldown by 1%.
------------------------
Set Bonus
Ranger Stone (Upper)
Ranger Stone (Garment)
Reduces skill cooldown of No Limits by 45 seconds.
------------------------
Set Bonus
Ranger Stone (Upper)
Ranger Stone II (Garment)
Increases Focused Arrow Strike damage by 15%.
[Aver De Dosh]
For every 2 skill level of Main Ranger learned, reduces global cooldown by 1%.
------------------------
Set Bonus
Ranger Stone (Upper)
Ranger Stone (Garment)
Reduces skill cooldown of No Limits by 45 seconds.
------------------------
Set Bonus
Ranger Stone (Upper)
Ranger Stone II (Garment)
Increases Focused Arrow Strike damage by 15%.
It's a treasure known only to Fuma. It's all about the magic skills.
Str + 5
Agi + 5
Vit + 5
ATK + 5%
If Illusion - Shadow is level 5,
Increases the damage of Throw Huuma Shuriken by 2% for every 4 base levels.
Increases the damage of Swirling Petal by 1% for every 4 base levels.
If Illusion - Shock is level 5,
Reduces the SP cost of Swirling Petal by 10.
Reduces the cooldown of Swirling Petal by 0.1 second.
If Rapid Throw is level 10,
Adds a chance of restoring 1% of damage as HP when performing a physical attack.
If Pure Soul is level 5,
Restores 2 SP to the user when performing a physical attack.
Reduces the cooldown of 16th Night by 25 seconds.
If Soul Cutter is level 5,
Reduces the variable casting time of Swirling Petal by 50%.