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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+9” in Renewal

Page 36 of 38
Unknown Luck Boots

Unknown Luck Boots [1]

#470077 · Armor · Footgear
DEF
65
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
72
Buy value
0 z
Sell value
0 z
Ceremonial shoes eroded by an unknown force. ------------------------ Every 2 refine level, ATK + 15. ------------------------ Every 3 refine level, MHP + 100, MSP + 8. ------------------------ When refined to +9 or higher, ASPD + 7%. ------------------------ When refined to +11 or higher, When performing physical attack, there's a chance LUK + 175 for 10 seconds. ------------------------ When refined to +13 or higher, CRI + 7, Critical Damage + 7%, ATK + 7%. ------------------------ [Grade Bonus] [Grade D] LUK gained from the effect is increased by additional 25. [Grade C] LUK gained from the effect is increased by additional 25. ------------------------ Def : 65
Full item details & effects
Unknown Strength Boots

Unknown Strength Boots [1]

#470071 · Armor · Footgear
DEF
60
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
Ceremonial shoes eroded by an unknown force. ------------------------ Every 2 refine level, ATK + 15. ------------------------ Every 3 refine level, MHP + 120, MSP + 8. ------------------------ When refined to +9 or higher, ASPD + 7%. ------------------------ When refined to +11 or higher, When performing physical attack, there's a chance STR + 175 for 10 seconds. ------------------------ When refined to +13 or higher, increase melee physical damage by 7%. ------------------------ [Grade Bonus] [Grade D] STR gained from the effect is increased by additional 25. [Grade C] STR gained from the effect is increased by additional 25. ------------------------ Def : 60
Full item details & effects
Unknown Vitality Boots

Unknown Vitality Boots [1]

#470073 · Armor · Footgear
DEF
65
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
75
Buy value
0 z
Sell value
0 z
Ceremonial shoes eroded by an unknown force. ------------------------ Every 2 refine level, ATK + 10, MATK + 10. ------------------------ Every 3 refine level, MHP + 150, MSP + 15. ------------------------ When refined to +9 or higher, variable casting time - 5%, ASPD + 5%. ------------------------ When refined to +11 or higher, When performing physical or magic attack, there's a chance VIT + 175 for 10 seconds. ------------------------ When refined to +13 or higher, reduce after cast delay by 5%. ------------------------ [Grade Bonus] [Grade D] VIT gained from the effect is increased by additional 25. [Grade C] VIT gained from the effect is increased by additional 25. ------------------------ Def : 65
Full item details & effects
Unpredictable Magic Cloak

Unpredictable Magic Cloak [1]

#480175 · Armor · Garment
DEF
40
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
ASPD +2, MATK +20%. ------------------------ For every refine level, MATK +4. For every 3 refine level, increase all property magical damage by 2%. ------------------------ When refined +7 or higher, increase attack speed (reduces delay after attack) by 10%. When refined +9 or higher, MATK+10%. When refined +11 or higher, There's a 5% chance to cast Thunder Storm Lv. 5 and Heaven's Drive lv.5, when doing melee physical attacks. ------------------------ When learned Shadow Spell Lv.10. MATK+150. Increase magic damage against all property enemies by 10%. When refined +9 or higher, there's a 5% chance to cast Hell Inferno Lv. 3 and Diamond Dust lv.3, when doing melee physical attacks. When refined +11 or higher, there's a 5% chance to cast Earth Grave Lv. 3 and Chain Lightning lv.3, when doing melee physical attacks. When refined +13 or higher, ignore magic defense of Normal and Boss monster by 15%. ------------------------ Def : 40
Full item details & effects
Upgrade Part - Engine

Upgrade Part - Engine [1]

#20733 · Armor · Garment
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
150
Buy value
10 z
Sell value
5 z
Designed to maximize the outputs of Madogears, this part is easy to assemble and disassemble. Reduces the global delay of skills by 10%. If upgrade level is +7 or higher, Reduces damage taken from Neutral property attacks by 10%. If upgrade level is +9 or higher, Reduces the global delay of skills by an additional 10%. Set Bonus Upgrade Part - Plate Upgrade Part - Engine [1] Upgrade Part - Booster [1] Upgrade Part - Gun Barrel [1] Increases the damage of Arm Cannon by 50%. Set Bonus Upgrade Part - Plate [1] Upgrade Part - Engine [1] Upgrade Part - Booster [1] Upgrade Part - Gun Barrel [1] Increases the damage of Arm Cannon by 50%.
Full item details & effects
Upgrade Part - Plate

Upgrade Part - Plate

#15111 · Armor · Armor
DEF
110
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
300
Buy value
10 z
Sell value
5 z
Designed to be worn over the frames of Madogears for enhanced Defense, this part is easy to assemble and disassemble. Property: Neutral Reduces damage taken from Small and Medium size enemies by 10%. If upgrade level is +7 or higher, Reduces damage taken from Large size enemies by 10%. If upgrade level is +9 or higher, Reduces damage taken from Small and Medium size enemies by an additional 5%. This item is indestructible in battle. Set Bonus Upgrade Part - Plate Upgrade Part - Engine [1] Upgrade Part - Booster [1] Upgrade Part - Gun Barrel [1] Increases the damage of Arm Cannon by 50%.
Full item details & effects
Upgrade Part - Plate

Upgrade Part - Plate [1]

#15344 · Armor · Armor
DEF
110
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
300
Buy value
25,000 z
Sell value
12,500 z
Designed to be worn over the frames of Madogears for enhanced Defense, this part is easy to assemble and disassemble. Property: Neutral Reduces damage taken from Small and Medium size enemies by 10%. If upgrade level is +7 or higher, Reduces damage taken from Large size enemies by 10%. If upgrade level is +9 or higher, Reduces damage taken from Small and Medium size enemies by an additional 5%. This item is indestructible in battle. Set Bonus Upgrade Part - Plate [1] Upgrade Part - Engine [1] Upgrade Part - Booster [1] Upgrade Part - Gun Barrel [1] Increases the damage of Arm Cannon by 50%.
Full item details & effects
Ur's Greaves

Ur's Greaves [1]

#2475 · Armor · Footgear
DEF
32
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
90
Buy value
20 z
Sell value
10 z
Greaves made by purifying an Ur Rune. Max HP + 1% per upgrade level of the item past the upgrade level of 7. Max SP + 40 Set Bonus Ur's Plate Ur's Greaves [1] Ur's Manteau Ur's Seal [1] Max HP + 14% Reduces damage taken from Neutral property attacks by 10%. Increases the damage of Hundred Spears by 50%. Enables Level 1 Guard. Increases the SP cost of skills by 10%.
Full item details & effects
Valkyrie Circlet

Valkyrie Circlet [1]

#18827 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A holy circlet symbolized Valkyrie's apprentice which punish all the evil people. STR + 1. Additional physical damage 10% against Darkness, Demon Monsters. Equipped with Ears of Angel's Wing, you can transform into Randgris by a certain chance. Increase Randgris transformation chance per 1 refine grade. When transforming into Randgris, lose 30 HP per every sec, HIT -10, nomal physical attacks excluding skills can be splashed up to 9 slots. Location : Upper Weight : 30 Required LV : 50
Full item details & effects
Valkyrie Curse Bright

Valkyrie Curse Bright [1]

#480188 · Armor · Garment
DEF
38
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Crystallization of lost life force that was sucked into the cursed orb. It contains the power of desolation. ------------------------ Reduce damage taken from normal and boss monsters by 5%. ------------------------ Reduce damage taken from players by 5%. ------------------------ For every refine level, MHP + 2%, MSP + 2%. Reduce damage taken from Ghost property attack by 7%. ------------------------ When refined to +9 or higher, All Basic Status + 10. Increases physical and magic damage against all property monsters by 10%. ------------------------ When refined to +11 or higher, Immune to Knockback. Increases physical and magic damage against all property monsters by additional 15%. When learned Spell Breaker Lv 5, recover 100 HP and 10 SP when defeating monsters with physical or magic attack. Enables to use Spell Breaker Lv 5. ------------------------ When refined to +13 or higher, reduce After Cast Delay by 20%. ------------------------ Def : 38
Full item details & effects
Valorous Assassin's Damascus

Valorous Assassin's Damascus

#13037 · Dagger · Weapon
ATK
120
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A dagger that has been designed specifically for battles against humans. Account Bound Str + 1 Agi + 1 Increases physical damage on Demi-Human race targets by 75%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 75%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. Adds a 2% chance of buffing the user for 6 seconds when performing a physical attack; Adds a permanent Level 1 Occult Impaction effect to the item. This item is indestructible in battle. Rogue and Ninja Bonus MATK + 90
Full item details & effects
Valorous Battle Fist

Valorous Battle Fist

#1823 · Knuckle · Weapon
ATK
30
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A knuckle that has been designed specifically for battles against humans. Account Bound Property: Neutral Str + 2 Agi + 1 Increases physical damage on Demi-Human race targets by 95%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 95%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. Adds a 2% chance of casting Level 1 Zen on the user when performing a physical attack. This item is indestructible in battle.
Full item details & effects
Valorous Battle Lariat

Valorous Battle Lariat

#1977 · Whip · Weapon
ATK
50
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A whip that has been designed specifically for battles against humans. Account Bound Property: Neutral Dex + 2 Increases physical damage on Demi-Human race targets by 95%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human race targets by 95%. Bypass 20% of hard defense of Human race targets when performing a physical attack. This item is indestructible in battle.
Full item details & effects
Valorous Battle Strategy Book

Valorous Battle Strategy Book

#1575 · Book · Weapon
ATK
90
MATK
125
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A book written by ancient strategists from a far east country, especially designed for battles against humans. Account Bound Property: Neutral Str + 1 Int + 2 Bypass 20% of hard magic defense of Demi-Human race targets when performing a magical attack. Bypass 20% of hard magic defense of Human Player race targets when performing a magical attack. This item is indestructible in battle.
Full item details & effects
Valorous Battlefield Guitar

Valorous Battlefield Guitar

#1923 · Musical Instrument · Weapon
ATK
50
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A musical instrument that has been designed specifically for battles against humans. Account Bound Property: Neutral Dex + 2 Increases physical damage on Demi-Human race targets by 95%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 95%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. This item is indestructible in battle.
Full item details & effects
Vanargandr Helm

Vanargandr Helm [1]

#18652 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
150
Buy value
20 z
Sell value
10 z
Vanargand is a another name of Fenrir: the God Biter, which inspired the design of this helmet. Position: Upper If upgrade level is +4 or less, adds a chance of restoring 1% of damage as HP/SP when performing a physical attack. If upgrade level is +5 or higher, adds a chance of restoring additional 2% of damage as HP when performing a physical attack. If upgrade level is +7 or higher, adds an additional chance of restoring additional 2% of damage as HP and additional 1% of damage as SP when performing a physical attack. If upgrade level is +8 or higher, adds an additional chance of restoring additional X% of damage as HP and X% of damage as SP when performing a physical attack. If upgrade level is +9 or higher, adds an additional chance of restoring additional 3% of damage as HP and additional 2% of damage as SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Vanargand Helm [1] Disables the following effect of Vanargand Helm [1], Restoring damage as HP/SP when performing a physical attack. Set Bonus Fenrir Chain [1] Vanargand Helm [1] If Vanargand Helm [1] upgrade level is +6 or higher, ATK + 5% Aspd + 5% Reduces the global delay of skills by 5%. Bypass 25% of hard defense of all race targets when performing a physical attack. If Vanargand Helm [1] upgrade level is +8 or higher, Additional ATK + 5%. Additional Aspd + 10%. Reduces the global delay of skills by an additional 10%. Bypass an additional 25% of hard defense of all race targets when performing a physical attack.
Full item details & effects
Varetyr Shadow Weapon

Varetyr Shadow Weapon

#24557 · Shadow Gear · Shadow weapon
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Gloves that bring out potential capabilities of the wearer. Adds +1 ATK and MATK based on refine level. Increase wind property magic damage by 3%. When refined to +7 or higher, increase wind property magic damage by additional 3%. When refined to +9 or higher, increase wind property magic damage by additional 4%. SET BONUS Varetyr Shadow Weapon Varetyr Shadow Pendant Varetyr Shadow Earring Increase damage of Varetyr Spear as a percentage that is equivalent to sum of its refine rates. SET BONUS Varetyr Shadow Weapon Sorcerer Shadow Shield, Ignores magical defense of all race except players by 40%, additionally ignores magical defense as a percentage that is equivalent to sum of refine rates of Varetyr Shadow Weapon/Sorcerer Shadow Shield. Location: Weapon Weight: 0
Full item details & effects
Varmundt Death Rune Boots

Varmundt Death Rune Boots [1]

#470110 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots imprinted with Varmund's Death rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, MATK +5%. When refined to +9 or higher, reduces variable casting time by 5%, reduces fixed casting time by 0.3 seconds. When armor refined to +11 or higher, increases all property magical damage by 5%, reduces fixed casting time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] MATK +2%. [Grade C] Reduces fixed casting time by additional 0.3 seconds. [Grade B] MATK +2%, S.MATK +2. [Grade A] Reduces fixed casting time by additional 0.2 seconds. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Death Rune Manteau

Varmundt Death Rune Manteau [1]

#480147 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau imprinted with Varmund's Death rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, reduces variable casting time by 10%. When refined to +9 or higher, increases all property magical damage by 10%. When armor refined to +11 or higher, MATK +5%. ------------------------ Set Bonus: Varmund Death Rune Manteau[1] Varmund Death Rune Boots[1] Varmund Death Rune Armor[1] increases all property magical damage by 5%, reduces variable casting time by additional 5%. ------------------------ [Grade Bonus] [Grade D] MATK +3%. [Grade C] MATK +3%, S.MATK +2. [Grade B] Increases all property magical damage by 5%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Death Rune Robe

Varmundt Death Rune Robe [1]

#450202 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor imprinted with Varmund's Death rune magic. It is imprinted with power. ------------------------ SPL +1 per 25 base Int of the user. ------------------------ When armor refined to +7 or higher, MATK +5%. When armor refined to +9 or higher, reduces variable casting time by 10%. When armor refined to +11 or higher, Increases all property magical damage by 10%. ------------------------ [Grade Bonus] [Grade D] MATK +3%. [Grade C] SPL +3, MATK +3%. [Grade B] Increases all property magical damage by 10%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Fire Rune Armor

Varmundt Fire Rune Armor [1]

#450200 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor imprinted with Varmund's Fire rune magic. It is imprinted with power. ------------------------ POW +1 per 25 base Str of the user. ------------------------ When armor refined to +7 or higher, ATK +5%. When armor refined to +9 or higher, Increases critical damage by 10%. When armor refined to +11 or higher, Increases melee physical damage by 10%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] POW +3, ATK +3%. [Grade B] Increases melee physical damage by 10%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Fire Rune Boots

Varmundt Fire Rune Boots [1]

#470109 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots imprinted with Varmund's Fire rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, ATK +5%. When refined to +9 or higher, reduces variable casting time by 5%, reduces fixed casting time by 0.3 seconds. When armor refined to +11 or higher, increases melee physical damage by 5%, reduces fixed casting time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] ATK +2%. [Grade C] Reduces fixed casting time by additional 0.3 seconds. [Grade B] ATK +2%, P.ATK +2. [Grade A] Reduces fixed casting time by additional 0.2 seconds. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Fire Rune Manteau

Varmundt Fire Rune Manteau [1]

#480146 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau imprinted with Varmund's Fire rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, reduces variable casting time by 10%. When refined to +9 or higher, increases critical damage by 10%. When armor refined to +11 or higher, ATK +5%. ------------------------ Set Bonus: Varmund Fire Rune Manteau[1] Varmund Fire Rune Boots[1] Varmund Fire Rune Armor[1] increases melee physical damage by 5%, reduces variable casting time by additional 5%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] ATK +3%, P.ATK +2. [Grade B] Increases melee physical damage by 5%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Glade Rune Armor

Varmundt Glade Rune Armor [1]

#450201 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor imprinted with Varmund's Grass rune magic. It is imprinted with power. ------------------------ STA +1 per 25 base Vit of the user. ------------------------ When armor refined to +7 or higher, MHP +5%. When armor refined to +9 or higher, Increases imcoming heal effectiveness by 10%. When armor refined to +11 or higher, Additional MaxHP +10%. ------------------------ [Grade Bonus] [Grade D] MHP +3%. [Grade C] STA +3, MHP +3%. [Grade B] Reduces after cast delay by 5%. [Grade A] Reduces after cast delay by additional 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Glade Rune Boots

Varmundt Glade Rune Boots [1]

#470108 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots imprinted with Varmund's Grass rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, MHP +10%. When refined to +9 or higher, reduces variable casting time by 5%, reduces fixed casting time by 0.3 seconds. When armor refined to +11 or higher, additional MaxHP +5%, reduces fixed casting time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] MHP +2%. [Grade C] Reduces fixed casting time by additional 0.3 seconds. [Grade B] MHP +2%, reduces variable casting time by additional 5%. [Grade A] Reduces fixed casting time by additional 0.2 seconds. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Glade Rune Manteau

Varmundt Glade Rune Manteau [1]

#480145 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau imprinted with Varmund's Grass rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, MHP +3%. When refined to +9 or higher, reduces variable casting time by 10%. When armor refined to +11 or higher, additional MaxHP +3%, ------------------------ Set Bonus: Varmund Grass Rune Manteau[1] Varmund Grass Rune Boots[1] Varmund Grass Rune Armor[1] MHP +10%, reduces physical damage taken from earth property enemies by 10%. ------------------------ [Grade Bonus] [Grade D] MHP +3%. [Grade C] MHP +3%,RES +2, Mres +2. [Grade B] Reduces after cast delay by 5%. [Grade A] Reduces after cast delay by additional 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Ice Rune Armor

Varmundt Ice Rune Armor [1]

#450203 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor imprinted with Varmund's Ice rune magic. It is imprinted with power. ------------------------ CON +1 per 25 base Dex of the user. ------------------------ When armor refined to +7 or higher, ATK +5%. When armor refined to +9 or higher, Increases critical damage by 10%. When armor refined to +11 or higher, Increases long ranged physical damage by 10%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] CON +3, ATK +3%. [Grade B] Increases long ranged physical damage by 10%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Ice Rune Boots

Varmundt Ice Rune Boots [1]

#470111 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots imprinted with Varmund's Ice rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, ATK +5%. When refined to +9 or higher, increases critical damage by 5%, reduces fixed casting time by 0.3 seconds. When armor refined to +11 or higher, increases long ranged physical damage by 5%, reduces fixed casting time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] ATK +2%. [Grade C] Reduces fixed casting time by additional 0.3 seconds. [Grade B] ATK +2%, P.ATK +2. [Grade A] C.Rate +1. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Ice Rune Manteau

Varmundt Ice Rune Manteau [1]

#480148 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau imprinted with Varmund's Ice rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, ATK +5%. When refined to +9 or higher, increases critical damage by 10%. When armor refined to +11 or higher, increases long ranged physical damage by 5%. ------------------------ Set Bonus: Varmund Ice Rune Manteau[1] Varmund Ice Rune Boots[1] Varmund Ice Rune Armor[1] increases long ranged physical damage by 5%, reduces variable casting time by 10%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] ATK +3%, P.ATK +2. [Grade B] Increases long ranged physical damage by 5%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Vellum Arc Wand

Vellum Arc Wand

#2016 · Two-Handed Staff · Weapon (Two-Handed)
ATK
110
MATK
220
Weapon Lv.
4
Required Lv.
95
Slots
0
Weight
80
Buy value
20 z
Sell value
10 z
Additional options for PvP and siege areas The option does not apply in the Siege of Herostraia. A two-handed staff that has been designed specifically for battles against players. Property: Neutral This item is indestructible in battle. Stats during WoE, WoE TE, PvP Increases magical damage on Human Player and Doram Player race targets by 25%. Bypass 25% of hard magic defense of Human Player and Doram Player race targets when performing a magical attack. If upgrade level is +6 or higher, MATK + 15% If upgrade level is +9 or higher, Reduces the variable casting time of skills by 20%. Reduces the fixed casting time of skills by 0.2 seconds.
Full item details & effects
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