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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “ATK +5” in Renewal

Page 40 of 48
Sinful Emerald Ring

Sinful Emerald Ring [1]

#490046 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A ring stained with sin, embedded with green emeralds. It is sending out evil and powerful energy from the deep. ATK + 10%, ASPD + 7%. ------------------------ Set Bonus Sinful Emerald Ring Green Dragon Plate Dragon Scale Hood Dragon Scale Boots Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds. Increase physical damage to Angel type and Dragon Type monster by 20%. Reduce damage received from Angel type and Dragon Type monster by 10%. ------------------------
Full item details & effects
Sinful Opal Necklace

Sinful Opal Necklace [1]

#490055 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Necklace stained with sin decorated with white opals. It is sending out dark and cold energy from the deep. ATK + 10%, reduces variable casting time by 7%. ------------------------ Set Bonus Sinful Opal Necklace Sinful Opal Ring Global cooldown reduced by 5%, Fixed Cast time reduced by 0,3 seconds. Increase physical damage to Angel type and Dragon Type monster by 15%. ------------------------
Full item details & effects
Sinful Opal Ring

Sinful Opal Ring [1]

#490054 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A ring stained with sin, encrusted with a white opal. It is sending out an evil and powerful energy from deep within. ATK + 10%, ASPD + 7%. ------------------------ Set Bonus Sinful Opal Ring Silver Dragon Plate Dragon Scale Hood Dragon Scale Boots Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds. Increase physical damage to Angel type and Dragon Type monster by 20%. Reduce damage received from Angel type and Dragon Type monster by 10%. ------------------------
Full item details & effects
Sinful Ruby Necklace

Sinful Ruby Necklace [1]

#490045 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Necklace stained with sin, adorned with red rubies. It is sending out dark and cold energy from the deep. ATK + 10%, reduces variable casting time by 7%. ------------------------ Set Bonus Sinful Ruby Necklace Sinful Ruby Ring Global cooldown reduced by 5%, Fixed Cast time reduced by 0,3 seconds. Increase physical damage to Angel type and Dragon Type monster by 15%. ------------------------
Full item details & effects
Sinful Ruby Ring

Sinful Ruby Ring [1]

#490044 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A ring stained with sinful red rubies. It is sending out evil and powerful energy from the deep. ATK + 10%, ASPD + 7%. ------------------------ Set Bonus Sinful Ruby Ring Red Dragon Plate Dragon Scale Hood Dragon Scale Boots Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds. Increase physical damage to Angel type and Dragon Type monster by 20%. Reduce damage received from Angel type and Dragon Type monster by 10%. ------------------------
Full item details & effects
Sinful Topaz Necklace

Sinful Topaz Necklace [1]

#490049 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Necklace stained with sin decorated with golden topaz. It is sending out dark and cold energy from the deep. ATK + 7%, MATK + 7%, reduces variable casting time by 7%. ------------------------ Set Bonus Sinful Topaz Necklace Sinful Topaz Ring Global cooldown reduced by 5%, Fixed Cast time reduced by 0,3 seconds. Increase physical/magical damage to Angel type and Dragon Type monster by 15%. ------------------------
Full item details & effects
Sinful Topaz Ring

Sinful Topaz Ring [1]

#490048 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A ring stained with sin embedded with golden topaz. It is sending out evil and powerful energy from the deep. ATK + 7%, MATK + 7%, ASPD + 7%. ------------------------ Set Bonus Sinful Topaz Ring Gold Dragon Plate Dragon Scale Hood Dragon Scale Boots Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds. Increase physical/magical damage to Angel type and Dragon Type monster by 20%. Reduce damage received from Angel type and Dragon Type monster by 10%. ------------------------
Full item details & effects
Skin of Gwiber

Skin of Gwiber [1]

#20837 · Armor · Garment
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
The skin of a dragon whose scales were as white as snow, but light as a feather. Int + 5 Dex + 5 Mdef + 10 Reduces damage taken from Shadow and Undead property attacks by 5%. Reduces damage taken from Demon and Undead race enemies by 5%. If upgrade level is +7 or higher, Restores 10 SP to the user when a monster is killed by a short-ranged attack. If upgrade level is +8 or higher, ATK + 5 for every combined sum of 20 base Int and Dex. Reduces the cast delay of skills by 1% for every combined sum of 20 base Int and Dex. If upgrade level is +9 or higher, Restores an additional 10 SP to the user when a monster is killed by a short-ranged attack.
Full item details & effects
Skin of Ladon

Skin of Ladon [1]

#20949 · Armor · Garment
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
A brown dragon's shell with 100 heads guarding a golden apple. Agi + 5 Vit + 5 Mdef + 10 Reduces damage taken from Demi-Human and Brute race enemies by 5%. Reduces damage taken from Earth and Wind property attacks by 5%. If upgrade level is +7 or higher, Restores 10 SP to the user when a monster is killed by a physical or a long-ranged attack. If upgrade level is +8 or higher, For every combined sum of 20 base Agi and Vit, ATK + 15 Hit + 5 If upgrade level is +9 or higher, Restores an additional 10 SP to the user when a monster is killed by a physical or a long-ranged attack.
Full item details & effects
Slate Sword-LT

Slate Sword-LT [2]

#500040 · One-Handed Sword · Weapon
ATK
205
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
ATK +5%. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level, ATK +15. For every 3 refine level, increases melee physical damage by 4%. When refined to +7 or higher increases Cart Tornado damage by 25% and Hell Plant damage by 30%. When refined to +9 or higher, increases Cart Tornado damage by additional 20% and reduces global cooldown by 10%. When refined to +11 or higher, MHP +10%, increases Cart Tornado damage by additional 20% and reduces global cooldown by additional 5%. Set Bonus: Slate Sword-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] Increases melee physical damage by 15%, P.ATK +1. [Grade B] POW +3, P.ATK +2. ------------------------
Full item details & effects
Sloth Bible

Sloth Bible [2]

#540005 · Book · Weapon
ATK
160
MATK
220
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
70
Buy value
0 z
Sell value
0 z
A record storage device which was stored in Barmund Mansion. It has been horribly distorted by the magic-jamming device that Illusion has installed. MATK +220. Physical/Magic attacks create a chance of restoring 300 SP every second for 5 seconds, incoming damage -15% from Normal monsters. MATK +6 and Variable Cast Time -3% for every 3 refine levels. When refined to +7 or higher, Fire/Lightning Bolt damage +25%. When refined to +9 or higher, Increased ASPD (ASPD +10%). When refined to +11 or higher, Additional Fire/Lightning Bolt damage +30%.
Full item details & effects
Sloth Text

Sloth Text [2]

#540004 · Book · Weapon
ATK
210
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
50
Buy value
0 z
Sell value
0 z
A technical book which was stored in Barmund Mansion. It has been horribly distorted by the magic-jamming device that Illusion has installed. Indestructible. New Moon Kick damage +10%. ATK +12 for every 3 refine levels. When refined to +7 or higher, Additional New Moon Kick damage +15%. When refined to +9 or higher, Increased ASPD (ASPD +10%). When refined to +11 or higher, Full Moon Kick damage +25%.
Full item details & effects
Snake Queen Crown

Snake Queen Crown [1]

#400710 · Armor · Headgear (Top)
DEF
20
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
POW, CON+5. ------------------------ Every 2 refine level, ATK +20, HIT +8. Every 3 refine level, Melee/ranged physical damage increased by 7%. ------------------------ When refined to +7 or higher, ATK +10%. When refined to +9 or higher, reduces after cast delay by 10%. When refined to +11 or higher, increases perfect hit by 15%. When refined to +12 or higher, increases physical damage to all races enemies by 15%. When refined to +13 or higher, reduces fixed casting time by 0.5 seconds. ------------------------ Set Bonus: Snake Queen Crown [1] Evil Snake Lord Card Increases perfect hit by 40%. POW, CON +5. Every Helmet 3 refine level, increases melee and ranged physical damage by 8% ------------------------ Set Bonus: Snake Queen Crown [1] Evil Nymph Card POW, CON +3. Every Helmet 3 refine level, increases melee and ranged physical damage by 4% ------------------------ Set Bonus: Snake Queen Crown [1] Cloud Hermit Card Increases long-range physical damage by 15%. ------------------------ Set Bonus: Snake Queen Crown [1] Hermit Plant Card increases melee physical damage by 15%. ------------------------ Location: Upper Armor lv: 1 Required Lv: 130
Full item details & effects
Snowflower Armor

Snowflower Armor [1]

#450206 · Armor · Armor
DEF
150
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Armor crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ Atk +130. ------------------------ Atk +15 per 2 refine rate. ------------------------ If refine rate is 7 or higher, ASPD +15%. ------------------------ If refine rate is 9 or higher, P.Atk +2. ------------------------ Set Bonus: Snow Flower Armor[1] Snow Flower Manteau[1] Atk +50. ------------------------ Set Bonus: Snow Flower Armor[1] Snow Flower Muffler[1] reduces global cooldown by 10%. ------------------------
Full item details & effects
Snowflower Boots

Snowflower Boots [1]

#470115 · Armor · Footgear
DEF
70
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Boots crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ MaxHP +8%, MaxSP + 4%. ------------------------ MaxSP +1% per 2 refine rate. ------------------------ If refine rate is 7 or higher, increases melee and long ranged physical damage by 7%. ------------------------ If refine rate is 9 or higher, P.Atk +2. ------------------------ Set Bonus: Snow Flower Boots[1] Snow Flower Armor[1] Atk +7%. ------------------------ Set Bonus: Snow Flower Boots[1] Snow Flower Robe[1] ASPD +7%. ------------------------
Full item details & effects
Soaring Physical Armor

Soaring Physical Armor [1]

#15278 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
Red armor with strong power. ATK + 50. ATK + 2% per 3 refine rates. If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon. If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%. If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%. When equipped with Temporal Str Boots[1] or Modified Str Boots[1], ATK + 10%. If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters. Position: Armor DEF : 120 Item Move Restrictions: Drop NPC Sale RODEX
Full item details & effects
Soldier Shotgun

Soldier Shotgun

#13173 · Shotgun · Weapon (Two-Handed)
ATK
100
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A shotgun that has been designed specifically for battles against humans. Account Bound Property: Neutral Dex + 2 Increases physical damage on Demi-Human race targets by 55%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 55%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. Enables Splash Attacks. Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 80; Drains 100 HP from the user every second. This item is indestructible in battle.
Full item details & effects
Solid Claymore

Solid Claymore [2]

#21063 · Two-Handed Sword · Weapon (Two-Handed)
ATK
280
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
250
Buy value
0 z
Sell value
0 z
A claymore made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Claymore. ------------------------ Increases Storm Slash damage by 6% per 2 refine rate. Increases Hack and Slasher damage by 5% per 3 refine rate. Increases melee physical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Storm Slash damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Edge

Solid Edge [2]

#500044 · One-Handed Sword · Weapon
ATK
200
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
110
Buy value
0 z
Sell value
0 z
A dagger made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Edge. ------------------------ Increases Double Bowling Bash damage by 6% per 2 refine rate. Increases Mega Sonic Blow damage by 8% per 3 refine rate. Increases melee physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Double Bowling Bash damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Rod

Solid Rod [2]

#550055 · One-Handed Staff · Weapon
ATK
130
MATK
230
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A rod made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Rod. ------------------------ Can't be destroyed. MATK +230. Increases Meteor Storm Buster and Jupitel Thunderstorm damage by 6% per 2 refine rate. Increases Napalm Vulcan Strike damage by 10% per 3 refine rate. Increases all property magical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Meteor Storm Buster and Jupitel Thunderstorm damage by additional 10%. [Grade B] S.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Shadow Weapon

Solid Shadow Weapon

#24152 · Shadowgear · Shadow weapon
Weight
0
Buy value
0 z
Sell value
0 z
ATK +5. ------------------------ For every 2 refine levels, ATK +1. ------------------------ Set Bonus Solid Shadow Weapon Solid Shadow Earring ATK + 1 per sum total refine level of the set, If sum total refine level of the set is +15 or higher, weapon cannot be broken in combat. ------------------------ Location : Weapon
Full item details & effects
Solid Spear

Solid Spear [2]

#530023 · One-Handed Spear · Weapon
ATK
230
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
160
Buy value
0 z
Sell value
0 z
A spear made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Spear. ------------------------ Increases Shield Shooting damage by 6% per 2 refine rate. Increases Rapid Smiting damage by 15% per 3 refine rate. Increases long ranged physical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Shield Shooting damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Wand

Solid Wand [2]

#550054 · One-Handed Staff · Weapon
ATK
190
MATK
240
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
A wand made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Wand. ------------------------ Can't be destroyed. MATK +240. Increases Talisman of Four Bearing God damage by 6% per 2 refine rate. Increases Talisman of Soul Stealing damage by 8% per 3 refine rate. Increases all property magical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Talisman of Four Bearing God damage by additional 10%. [Grade B] S.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Sorin Doll Hat

Sorin Doll Hat [1]

#5342 · Armor · Headgear (Top)
DEF
1
Armor Lv.
1
Required Lv.
60
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
So hot! A headgear with the figure of Kafra Sorin! Her cute appearance made the price of this hat rise at the auction place. Position: Upper Decreases 5% damage from Demihuman monsters. Decreases 5% damage from Human Player monsters. Increases ATK + 50 for 10 seconds with low chance when physically attacked. Cannot be upgraded.
Full item details & effects
Spartacus

Spartacus [2]

#1835 · Knuckle · Weapon
ATK
100
Weapon Lv.
4
Required Lv.
50
Slots
2
Weight
60
Buy value
0 z
Sell value
0 z
A knuckle named after a famous gladiator, it's rumored to contain his very soul. Property: Neutral ATK + 1% per upgrade level of the item. This item is indestructible in battle. If upgrade level is +10 or higher, Recovers all damage lost from size penalties.
Full item details & effects
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