RO x How to Train Your Dragon Collaboration
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This doll is modeled after Toothless lying face down.
It gives off a strange sense of stability.
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Account Bound.
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Def : 0
Location : Upper
RO x How to Train Your Dragon Collaboration
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A hood made imagining Toothless being carried. Thick, smooth, cozy, and cute.
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Def : 0
Location : Upper
RO x How to Train Your Dragon Collaboration
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A small dragon doll made to resemble Toothless. It follows you around while flapping its wings.
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Def : 0
Location : Middle
A hat which is modeled on a cow. There is rumor that If you put this on while you are sleeping, you could meet a benevolant godly cow
when defeat monsters, will have a chance to get a 'Milk'
DEX + 2
Location : Upper
Location : All
A dagger invented by
a cowardly Assassin
who was always held
resentment about being unable to equip a shield.
DEF + 5.
Attack Strength: 80
Property: Neutral
A dagger invented by
a cowardly Assassin
who was always held
resentment about being unable to equip a shield.
DEF + 5.
Attack Strength: 80
Property: Neutral
A cracked shield used for the Spooky Machine Upgrading Event. Equip and let 'Spooky Machine' upgrade it to give you prizes.
Character Bound
Warning: If this item is refined with normal methods i.e. Elunium, the Spooky Machine will not take those levels into consideration when giving out prizes.
Only Valid during active event periods.
All Stats - 5
A seal imbued with the power of creative among the star magic.
Increases critical damage by 7%, P.ATK + 2.
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Set Bonus:
Creative Signet of Star[1]
Nebula Suit of Creative[1]
increases critical damage by 5%, P.ATK + 2.
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Def : 10
A sturdy, decorative hat worn by military generals in a far east country.
Position: Upper, Middle
Vit +1.
Reduce Demihuman monster damage by 5%
Reduce Human Player monster damage by 5%
A box that contains 1 Crescent Helm
Description:
A sturdy, decorative
hat worn by military
generals in a far
east country. Vit +1.
Reduce Demihuman
monster damage by 5%.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location: Upper, Mid Weight : 300
Merchant Classes
A box that contains 1 Crescent Helm
Description:
A sturdy, decorative
hat worn by military
generals in a far
east country. Vit +1.
Reduce Demihuman
monster damage by 5%.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location: Upper, Mid Weight : 300
Merchant Classes
Armguard with a glowing crescent moon drawing. You feel a sense of mystical fullness when wearing this.
Reduces the global delay of skills by 2% per upgrade level of the item.
Set Bonus
Crescent Armguard [1]
Tenebris Latitantes [1]
Flee + 10
Perfect Dodge + 10
Increase Crescive Bolt damage by 5%.
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For every 2 refine level, CRI + 1, ATK + 4.
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For every 3 refine level, increase Crescive Bolt damage by additional 1%.
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Set Bonus:
Crescive Shadow Armor
Crescive Shadow Shoes
ATK + 2%, P.ATK + 2.
When total refine level of set is 15 or higher, increase physical damage against all size enemies by 7%.
When total refine level of set is 18 or higher, ignore physical defense of all race enemies (except players) by 50%.
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Set Bonus:
Crescive Shadow Armor
Crescive Shadow Shoes
Master Shadow Shield
CRI + 3, C.RATE + 1.
When total refine level of set is 27 or higher, ignore physical resistance of all race enemies (except players) by 10%.
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Location : Armor
A tool that amplifies your ability by regulating brain waves.
The design looks like a magical booster, but the purpose of its development is unknown.
Location : Middle Weight : 30
Position: Middle
An elaborate red robe imbued with the power of fire.
Property: Fire
Int + 1
Mdef + 10
Reduces the variable casting time of Meteor Storm by 3 seconds.
If the user's base Int is 120 or higher, additional Int + 1.
Set Bonus
Crimson Staff [2]
Crimson Robe
Crimson Shoes [1]
Crimson Orb [1]
Increases the damage of Fire property magical attacks on targets by 40%.
Reduces the damage of Water property magical attacks on targets by 30%.
Increases damage taken from Water property attacks by 50%.
Set Bonus
Empowered Crimson Staff [1]
Crimson Robe
Crimson Shoes [1]
Crimson Orb [1]
Increases the damage of Fire property magical attacks on targets by 60%.
Reduces the damage of Water property magical attacks on targets by 60%.
Increases damage taken from Water property attacks by 50%.
Can be worn on top of the shield. It can be worn by itself, but it's not effective.
Increase fire property damage by 3%.
When refined to +7 or higher, increase fire property damage by additional 3%.
When refined to +9 or higher, increase fire property damageb by additional 4%.
When equipped with Crimson Shadow Armor/Shield/Shoes,
Increase Crimson Rock damage as percentage equal to the sum of refine rates of set.
When equipped with Warlock Shadow Weapon,
Ignores magical defense rate of all race monsters (except players) by 40%, additional magical defense rate ignoring equal to the sum of refine rate of Crimson Shadow Shield and Warlock Shadow Weapon.
Location : Shield Weight : 0
A pair of red long boots imbued with the power of fire.
Max HP + 500
Mdef + 2
Reduces damage taken from Fire property attacks by 15%.
Set Bonus
Crimson Staff [2]
Crimson Robe
Crimson Shoes [1]
Crimson Orb [1]
Increases the damage of Fire property magical attacks on targets by 40%.
Reduces the damage of Water property magical attacks on targets by 30%.
Increases damage taken from Water property attacks by 50%.
Set Bonus
Empowered Crimson Staff [1]
Crimson Robe
Crimson Shoes [1]
Crimson Orb [1]
Increases the damage of Fire property magical attacks on targets by 60%.
Reduces the damage of Water property magical attacks on targets by 60%.
Increases damage taken from Water property attacks by 50%.
A box that contains:
Rental Item
1 Critical Ring
Duration: 7 Days after opening
An esoteric ring that
enables its wearer to amplify his hidden powers.
Critical +10%
This item cannot be Dropped or Traded.
A box that contains:
Rental Item
1 Critical Ring
Duration: 7 Days after opening
An esoteric ring that
enables its wearer to amplify his hidden powers.
Critical +10%
This item cannot be Dropped or Traded.
A big and thick cross-shaped shield.
Str + 1
Increases the SP cost of skills by 10%.
Increases the damage of Shield Boomerang and Rapid Smiting by 30%.
Increases long ranged physical damage by 3%.
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When refined to 7 or higher, increases long ranged physical damage by 3%.
When refined to 9 or higher, reduces SP consumption of Cross Slash by 10%.
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Set Bonus
Cross Shuriken Shadow Earring
Cross Shuriken Shadow Pendant
Cross Shuriken Shadow Shoes
Increases Swirling Petal damage equal to the half sum of refine rate of set as percentage.
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Set Bonus
Kagerou Shadow Armor
Cross Shuriken Shadow Earring
Ignores physical defense of all race monsters (except players) by 40%.
Additional Ignores physical defense (except players) equal to the sum of refine rate of set.
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Location : Earring
The mask carries the grudge of its previous owner.
Position: Middle
Increases physical damage on Small, Medium and Large size targets by 1%.
Increases physical damage on Small, Medium and Large size targets by an additional 1%, if the users base Str is 108 or higher.
Increases physical damage on Small, Medium and Large size targets by an additional 2%, if the users base Str is 120 or higher.
Increases long-ranged damage on targets by 2%.
Increases long-ranged damage on targets by an additional 2%, if the users base Str is 108 or higher.
Increases long-ranged damage on targets by an additional 3%, if the users base Str is 120 or higher.
Set Bonus
Tengu Crow Mask
Tengu Scroll
Increases physical damage on Small, Medium and Large size targets by 1%.
Increases physical damage on Small, Medium and Large size targets by an additional 2%, if the users base Str is 108 or higher.
Increases physical damage on Small, Medium and Large size targets by an additional 3%, if the users base Str is 120 or higher.
Increases long-ranged damage on targets by 1%.
Increases long-ranged damage on targets by an additional 1%, if the users base Str is 108 or higher.
Increases long-ranged damage on targets by an additional 1%, if the users base Str is 120 or higher.
A deceptive crown that was once used to summon monsters.
Position: Upper, Middle
Int + 4
Mdef + 10
Reduces the variable casting time of skills by 10%.
If upgrade level is +7 or higher,
Def + 2
MATK + 5%
Reduces the variable casting time of skills by an additional 5%.
If upgrade level is +9 or higher,
Additional MATK + 5%
Additional Mdef + 5
Reduces the variable casting time of skills by an additional 5%.
Concept by Areitus.