A hairband that attracts men.
You can wear it when you want to look sexy.
Your sexiness increases to 100%
VIT + 1, INT + 3, STR + 2
If refined to 9, increase ATK and MATK by 2%
If refined to 12, reduce fix casting time by 10%
Location : Upper weight : 1
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic luck.
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LUK +12, MHP +15%, MSP +15%.
For every 2 refine level, CRI +2, increases critical damage by 4%.
For every 3 refine level, Increases physical damage against dragon monster by 7%.
If refine rate is 11 or higher, increases physical damage against medium and
large size monsters by 10%, reduces fixed casting time by 0.2 seconds.
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Set Bonus
Silver Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
DEF +50, MDEF +8, ATK +5%.
For every 15 base LUK, CRI + 2, Critical damage +3%.
[Dragon's Luck]
When attacked, has a chance to increase ATK +7% and increases critical damage +7% for 10 seconds.
If the base LUK is 120 or higher,increases the activation rate of [Dragon's Luck],
additional increase ATK +10%, and critical damage +10%
If the sum of refine rate Silver Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher,
increases ASPD by 20% and
reduces global cooldown by 25%.
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Necklace stained with sin decorated with violet amethyst.
It is sending out dark and cold energy from the deep.
ATK + 7%, MATK + 7%, reduces variable casting time by 7%.
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Set Bonus
Sinful Amethyst Necklace
Sinful Amethyst Ring
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,3 seconds.
Increase physical/magical damage to Angel type and Dragon Type monster by 15%.
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A ring stained with sin embedded with violet amethyst.
It is sending out evil and powerful energy from the deep.
ATK + 7%, MATK + 7%, ASPD + 7%.
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Set Bonus
Sinful Amethyst Ring
Purple Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds.
Increase physical/magical damage to Angel type and Dragon Type monster by 20%.
Reduce damage received from Angel type and Dragon Type monster by 10%.
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Necklace stained with sin, adorned with green emeralds.
It is sending out dark and cold energy from the deep.
ATK + 10%, reduces variable casting time by 7%.
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Set Bonus
Sinful Emerald Necklace
Sinful Emerald Ring
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,3 seconds.
Increase physical damage to Angel type and Dragon Type monster by 15%.
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A ring stained with sin, embedded with green emeralds.
It is sending out evil and powerful energy from the deep.
ATK + 10%, ASPD + 7%.
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Set Bonus
Sinful Emerald Ring
Green Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds.
Increase physical damage to Angel type and Dragon Type monster by 20%.
Reduce damage received from Angel type and Dragon Type monster by 10%.
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Necklace stained with sin decorated with white opals.
It is sending out dark and cold energy from the deep.
ATK + 10%, reduces variable casting time by 7%.
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Set Bonus
Sinful Opal Necklace
Sinful Opal Ring
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,3 seconds.
Increase physical damage to Angel type and Dragon Type monster by 15%.
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A ring stained with sin, encrusted with a white opal.
It is sending out an evil and powerful energy from deep within.
ATK + 10%, ASPD + 7%.
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Set Bonus
Sinful Opal Ring
Silver Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds.
Increase physical damage to Angel type and Dragon Type monster by 20%.
Reduce damage received from Angel type and Dragon Type monster by 10%.
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Necklace stained with sin, adorned with red rubies.
It is sending out dark and cold energy from the deep.
ATK + 10%, reduces variable casting time by 7%.
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Set Bonus
Sinful Ruby Necklace
Sinful Ruby Ring
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,3 seconds.
Increase physical damage to Angel type and Dragon Type monster by 15%.
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A ring stained with sinful red rubies.
It is sending out evil and powerful energy from the deep.
ATK + 10%, ASPD + 7%.
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Set Bonus
Sinful Ruby Ring
Red Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds.
Increase physical damage to Angel type and Dragon Type monster by 20%.
Reduce damage received from Angel type and Dragon Type monster by 10%.
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Necklace stained with sin decorated with golden topaz.
It is sending out dark and cold energy from the deep.
ATK + 7%, MATK + 7%, reduces variable casting time by 7%.
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Set Bonus
Sinful Topaz Necklace
Sinful Topaz Ring
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,3 seconds.
Increase physical/magical damage to Angel type and Dragon Type monster by 15%.
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A ring stained with sin embedded with golden topaz.
It is sending out evil and powerful energy from the deep.
ATK + 7%, MATK + 7%, ASPD + 7%.
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Set Bonus
Sinful Topaz Ring
Gold Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds.
Increase physical/magical damage to Angel type and Dragon Type monster by 20%.
Reduce damage received from Angel type and Dragon Type monster by 10%.
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Wearing dizziness imitation of giants "Sirt 'of the flame that would burn the world, you can feel the heat to get angry.
STR + 1, ATK + 1%.
Location : Mid
Req Level : 50
Compounds On: Weapon
ATK + 10
Adds a 2% chance of inflicting Stun on the target when performing a physical attack.
Set Bonus
Skel Prisoner Card
Skeleton Card
Adds a 3% chance of inflicting Sleep on the attacker when receiving a physical attack.
The skin of a dragon whose scales were as white as snow, but light as a feather.
Int + 5
Dex + 5
Mdef + 10
Reduces damage taken from Shadow and Undead property attacks by 5%.
Reduces damage taken from Demon and Undead race enemies by 5%.
If upgrade level is +7 or higher,
Restores 10 SP to the user when a monster is killed by a short-ranged attack.
If upgrade level is +8 or higher,
ATK + 5 for every combined sum of 20 base Int and Dex.
Reduces the cast delay of skills by 1% for every combined sum of 20 base Int and Dex.
If upgrade level is +9 or higher,
Restores an additional 10 SP to the user when a monster is killed by a short-ranged attack.
A brown dragon's shell with 100 heads guarding a golden apple.
Agi + 5
Vit + 5
Mdef + 10
Reduces damage taken from Demi-Human and Brute race enemies by 5%.
Reduces damage taken from Earth and Wind property attacks by 5%.
If upgrade level is +7 or higher,
Restores 10 SP to the user when a monster is killed by a physical or a long-ranged attack.
If upgrade level is +8 or higher,
For every combined sum of 20 base Agi and Vit,
ATK + 15
Hit + 5
If upgrade level is +9 or higher,
Restores an additional 10 SP to the user when a monster is killed by a physical or a long-ranged attack.
Earring that brings out potential capabilities of the wearer.
ATK + 2%.
ATK + 1% per 3 refine levels.
SET BONUS
Skyblow Shadow Weapon
Skyblow Shadow Pendant
Skyblow Shadow Earring
Increase damage of Sky Blow as a percentage that is equivalent to sum of its refine levels.
Location : Earring Weight : 0
A sword made using an ancient stone plate.
It seems to resonate with Ancient Hero Boots.
ATK + 10 per 2 refine rate.
Increases Cart Tornado damage by 10% per 3 refine rate.
If refine rate is 9 or higher, increases Cart Tornado damage by additional 20%.
If refine rate is 11 or higher, reduces delay after skill by 10%.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Str + 20 and ATK + 15% for 7 seconds.
Weapon Lv: 4
Required Lv: 100
Required Job: Genetic Jobs
ATK +5%.
When base level is 210 or higher, POW +2, P.ATK +1.
For every 2 refine level, ATK +15.
For every 3 refine level, increases melee physical damage by 4%.
When refined to +7 or higher increases Cart Tornado damage by 25% and Hell Plant damage by 30%.
When refined to +9 or higher, increases Cart Tornado damage by additional 20% and reduces global cooldown by 10%.
When refined to +11 or higher, MHP +10%, increases Cart Tornado damage by additional 20% and reduces global cooldown by additional 5%.
Set Bonus:
Slate Sword-LT [2]
Hero Boots-LT [1]
ATK +10%, P.ATK +2.
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[Grade Bonus]
[Grade D] ATK +3%.
[Grade C] Increases melee physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2.
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A record storage device which was stored in Barmund Mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
MATK +220.
Physical/Magic attacks create a chance of restoring 300 SP every second for 5 seconds, incoming damage -15% from Normal monsters.
MATK +6 and Variable Cast Time -3% for every 3 refine levels.
When refined to +7 or higher, Fire/Lightning Bolt damage +25%.
When refined to +9 or higher, Increased ASPD (ASPD +10%).
When refined to +11 or higher, Additional Fire/Lightning Bolt damage +30%.
A technical book which was stored in Barmund Mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Indestructible.
New Moon Kick damage +10%.
ATK +12 for every 3 refine levels.
When refined to +7 or higher, Additional New Moon Kick damage +15%.
When refined to +9 or higher, Increased ASPD (ASPD +10%).
When refined to +11 or higher, Full Moon Kick damage +25%.