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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “SP I” in Renewal

Page 90 of 113
Snow Candy

Snow Candy

#23548 · Consumable
Weight
2
Buy value
0 z
Sell value
0 z
A crystal-clear candy. There is an ice crystal inside the candy so it freezes your mouth when you bite into it. It might freeze your body if you have too much of it. Restores HP and SP by 5% when used. It freezes the player (low probability). (This item will be deleted when the event finishes.)
Full item details & effects
Snow Cookie

Snow Cookie

#23549 · Consumable
Weight
5
Buy value
0 z
Sell value
0 z
A cookie that looks like Snow the snowman. Bite into it to enjoy a special taste and other effects. Restores HP by 5% when used. HIT + 30 for 10 mins. Cannot be used with an item that has the same effect. (This item will be deleted when the event finishes.)
Full item details & effects
Snow Flower Manteau

Snow Flower Manteau [1]

#480159 · Armor · Garment
DEF
70
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
Manteau crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ MaxHP + 2500, MaxSP + 500. ------------------------ MaxHP + 200 and MaxSP + 50 per 2 refine rate. ------------------------ If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). ------------------------ If refine rate is 9 or higher, POW +3. ------------------------ Set Bonus: Snow Flower Manteau[1] Snow Flower Boots[1] increases critical damage by 15%. ------------------------ Set Bonus: Snow Flower Manteau[1] Snow Flower Shoes[1] reduces variable casting time by 15%. ------------------------
Full item details & effects
Snowflake Earring

Snowflake Earring [1]

#490179 · Armor · Accessory (Left)
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Earring crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ Matk +7%, MaxSP +7%. ------------------------
Full item details & effects
Snowflake Necklace

Snowflake Necklace [1]

#490178 · Armor · Accessory (Right)
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Necklace crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ Matk +7%, MaxHP +7%. ------------------------
Full item details & effects
Snowflake Pendant

Snowflake Pendant [1]

#490176 · Armor · Accessory (Right)
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Pendant crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ Atk +7%, MaxHP +7%. ------------------------
Full item details & effects
Snowflake Ring

Snowflake Ring [1]

#490177 · Armor · Accessory (Left)
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Ring crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ Atk +7%, MaxSP +7%. ------------------------
Full item details & effects
Snowflower Armor

Snowflower Armor [1]

#450206 · Armor · Armor
DEF
150
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Armor crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ Atk +130. ------------------------ Atk +15 per 2 refine rate. ------------------------ If refine rate is 7 or higher, ASPD +15%. ------------------------ If refine rate is 9 or higher, P.Atk +2. ------------------------ Set Bonus: Snow Flower Armor[1] Snow Flower Manteau[1] Atk +50. ------------------------ Set Bonus: Snow Flower Armor[1] Snow Flower Muffler[1] reduces global cooldown by 10%. ------------------------
Full item details & effects
Snowflower Boots

Snowflower Boots [1]

#470115 · Armor · Footgear
DEF
70
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Boots crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ MaxHP +8%, MaxSP + 4%. ------------------------ MaxSP +1% per 2 refine rate. ------------------------ If refine rate is 7 or higher, increases melee and long ranged physical damage by 7%. ------------------------ If refine rate is 9 or higher, P.Atk +2. ------------------------ Set Bonus: Snow Flower Boots[1] Snow Flower Armor[1] Atk +7%. ------------------------ Set Bonus: Snow Flower Boots[1] Snow Flower Robe[1] ASPD +7%. ------------------------
Full item details & effects
Snowflower Muffler

Snowflower Muffler [1]

#480160 · Armor · Garment
DEF
70
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
Muffler crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ MaxHP + 2000, MaxSP + 1000. ------------------------ MaxHP + 150 and MaxSP + 100 per 2 refine rate. ------------------------ If refine rate is 7 or higher, reduces variable casting time by 7%. ------------------------ If refine rate is 9 or higher, SPL +3. ------------------------ Set Bonus: Snow Flower Muffler[1] Snow Flower Boots[1] increases long ranged physical damage by 7%. ------------------------ Set Bonus: Snow Flower Muffler[1] Snow Flower Shoes[1] increases all property magical damage by 15%. ------------------------
Full item details & effects
Snowflower Robe

Snowflower Robe [1]

#450207 · Armor · Armor
DEF
150
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Robe crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ Matk +130. ------------------------ Matk +15 per 2 refine rate. ------------------------ If refine rate is 7 or higher, reduces variable casting time by 15%. ------------------------ If refine rate is 9 or higher, S.Matk +2. ------------------------ Set Bonus: Snow Flower Robe[1] Snow Flower Manteau[1] ASPD +10%. ------------------------ Set Bonus: Snow Flower Robe[1] Snow Flower Muffler[1] Matk +50. ------------------------
Full item details & effects
Snowflower Shoes

Snowflower Shoes [1]

#470116 · Armor · Footgear
DEF
70
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Shoes crafted from the ground petals of the snowdrops found in Isgard. You can equip it with ice flower magic stones which possess special magical powers, to enhance its abilities. ------------------------ MaxHP +6%, MaxSP + 6%. ------------------------ MaxSP +1% per 2 refine rate. ------------------------ If refine rate is 7 or higher, increases all property magical damage by 7%. ------------------------ If refine rate is 9 or higher, S.Matk +2. ------------------------ Set Bonus: Snow Flower Shoes[1] Snow Flower Armor[1] reduces variable casting time by 7%. ------------------------ Set Bonus: Snow Flower Shoes[1] Snow Flower Robe[1] Matk +7%. ------------------------
Full item details & effects
Sol Manteau

Sol Manteau [1]

#20701 · Armor · Garment
DEF
20
Armor Lv.
1
Required Lv.
65
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A magical manteau endowed with the power of earth. Required Jobs: All Jobs Reduces damage taken from Earth property enemies by 5%. Increases damage taken from Fish race enemies by 5%. Set Bonus Sol Manteau Sol Shield Increases damage on Earth property targets by 1% per upgrade level of Sol Shield. Reduces damage taken from Fish race enemies by 1% per upgrade level of Sol Manteau. Set Bonus Sol Manteau Sol Shoes Max HP + 1% per upgrade level of Sol Manteau. Max SP + 1% per upgrade level of Sol Manteau. Increases damage on Earth property targets by 5%.
Full item details & effects
Sol Shoes

Sol Shoes [1]

#22049 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
25
Buy value
20 z
Sell value
10 z
A pair of magical shoes endowed with the power of earth. Required Jobs: All Jobs Max HP + 1% per upgrade level of the item. Max SP + 1% per upgrade level of the item. Mdef + 3 Reduces damage taken from Earth property attacks by 5%. Increases the drop rate of items by 10% if the user has active vip. Set Bonus Sol Manteau Sol Shoes Max HP + 1% per upgrade level of Sol Manteau. Max SP + 1% per upgrade level of Sol Manteau. Increases physical damage on Earth property targets by 5%. Set Bonus Sol Shield Sol Shoes Reduces damage taken from Earth property attacks by 5%. Reduces damage taken from Earth property attacks by an additional 2% per upgrade level of Sol Shield.
Full item details & effects
Solar Sword

Solar Sword

#13403 · One-Handed Sword · Weapon
ATK
120
Weapon Lv.
4
Required Lv.
Any
Slots
0
Weight
0
Buy value
2 z
Sell value
1 z
Rental Item A one-handed sword adorned with an engraving of the sun, symbolizing battle spirit and vigor. Regains 1% of the damage inflicted on its target as HP with each attack. Drains 15 SP from its owner every 10 seconds. This item cannot be Dropped or Traded. Attack Strength: 120 Property: Fire Merchant, and Thief Classes
Full item details & effects
Solar Sword

Solar Sword

#13427 · One-Handed Sword · Weapon
ATK
120
Weapon Lv.
4
Required Lv.
Any
Slots
0
Weight
0
Buy value
2 z
Sell value
1 z
Rental Item A one-handed sword adorned with an engraving of the sun, symbolizing battle spirit and vigor. Regains 1% of the damage inflicted on its target as HP with each attack. Drains 15 SP from its owner every 10 seconds. This item cannot be Dropped or Traded. Attack Strength: 120 Property: Fire Merchant, and Thief Classes
Full item details & effects
Solar Sword Box

Solar Sword Box

#13510 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains: Rental Item 1 Solar Sword Duration: 7 Days after opening. A one-handed sword adorned with an engraving of the sun, symbolizing battle spirit and vigor. Regains 1% of the damage inflicted on its target as HP with each attack. Drains 15 SP from its owner every 10 seconds. This item cannot be Dropped or Traded. Attack Strength: 120 Property: Fire Merchant, and Thief Classes
Full item details & effects
Solar Sword Box

Solar Sword Box

#16428 · Consumable
Weight
0.1
Buy value
20 z
Sell value
10 z
A box that contains: Rental Item 1 Solar Sword Duration: 7 Days after opening. A one-handed sword adorned with an engraving of the sun, symbolizing battle spirit and vigor. Regains 1% of the damage inflicted on its target as HP with each attack. Drains 15 SP from its owner every 10 seconds. This item cannot be Dropped or Traded. Attack Strength: 120 Property: Fire Merchant, and Thief Classes
Full item details & effects
Soldier Gatling Gun

Soldier Gatling Gun

#13172 · Gatling Gun · Weapon (Two-Handed)
ATK
80
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A gatling gun that has been designed specifically for battles against humans. Account Bound Property: Neutral Dex + 2 Increases physical damage on Demi-Human race targets by 35%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 35%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. Adds a 1% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 80; Drains 120 HP from the user every second. This item is indestructible in battle.
Full item details & effects
Soldier Grenade Launcher

Soldier Grenade Launcher

#13174 · Grenade Launcher · Weapon (Two-Handed)
ATK
300
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A grenade launcher that has been designed specifically for battles against humans. Account Bound Property: Neutral Dex + 2 Increases physical damage on Demi-Human race targets by 35%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 35%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. Adds a 3% chance of buffing the user for 9 seconds when performing a physical attack; ATK + 300; Drains 120 HP from the user every second. This item is indestructible in battle.
Full item details & effects
Soldier Revolver

Soldier Revolver

#13108 · Revolver · Weapon (Two-Handed)
ATK
70
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A pistol that has been designed specifically for battles against humans. Account Bound Property: Neutral Dex + 2 Hit - 10 Increases physical damage on Demi-Human race targets by 55%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 55%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. Adds a 1% chance of buffing the user for 3 seconds when performing a physical attack; Aspd + 100%. This item is indestructible in battle.
Full item details & effects
Soldier Rifle

Soldier Rifle

#13171 · Rifle · Weapon (Two-Handed)
ATK
50
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A rifle that has been designed specifically for battles against humans. Account Bound Property: Neutral Dex + 2 Hit + 10 Crit + 10 Reduces the variable casting time of Tracking by 25%. Increases physical damage on Demi-Human race targets by 75%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 75%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. This item is indestructible in battle.
Full item details & effects
Soldier Shotgun

Soldier Shotgun

#13173 · Shotgun · Weapon (Two-Handed)
ATK
100
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A shotgun that has been designed specifically for battles against humans. Account Bound Property: Neutral Dex + 2 Increases physical damage on Demi-Human race targets by 55%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 55%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. Enables Splash Attacks. Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 80; Drains 100 HP from the user every second. This item is indestructible in battle.
Full item details & effects
Solid Dagger

Solid Dagger [2]

#510050 · Dagger · Weapon
ATK
180
MATK
200
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A dagger made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Dagger. ------------------------ MATK + 200. Increases Red Flame Cannon and Cold Blooded Cannon damage by 5% per 2 refine rate. Increases Darkening Cannon damage by 7% per 3 refine rate. Increases all property magical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +1. [Grade C] Increases Red Flame Cannon and Cold Blooded Cannon damage by additional 7%. [Grade B] S.MATK +1. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Manual

Solid Manual [2]

#540041 · Book · Weapon
ATK
180
MATK
240
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
A manual book made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Manual. ------------------------ Can't be destroyed. MATK +240. Increases Conflagration and Lightning Land damage by 6% per 2 refine rate. Increases Psychic Wave damage by 15% per 3 refine rate. Increases all property magical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Conflagration and Lightning Land damage by additional 10%. [Grade B] S.MATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Rod

Solid Rod [2]

#550055 · One-Handed Staff · Weapon
ATK
130
MATK
230
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A rod made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Rod. ------------------------ Can't be destroyed. MATK +230. Increases Meteor Storm Buster and Jupitel Thunderstorm damage by 6% per 2 refine rate. Increases Napalm Vulcan Strike damage by 10% per 3 refine rate. Increases all property magical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Meteor Storm Buster and Jupitel Thunderstorm damage by additional 10%. [Grade B] S.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Spear

Solid Spear [2]

#530023 · One-Handed Spear · Weapon
ATK
230
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
160
Buy value
0 z
Sell value
0 z
A spear made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Spear. ------------------------ Increases Shield Shooting damage by 6% per 2 refine rate. Increases Rapid Smiting damage by 15% per 3 refine rate. Increases long ranged physical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Shield Shooting damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Staff

Solid Staff [2]

#640031 · Two-Handed Staff · Weapon (Two-Handed)
ATK
150
MATK
290
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
220
Buy value
0 z
Sell value
0 z
A staff made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Staff. ------------------------ Can't be destroyed. MATK +290. Increases Frozen Slash and Crimson Arrow damage by 6% per 2 refine rate. Increases Crystal Impact damage by 5% per 3 refine rate. Increases all property magical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Frozen Slash and Crimson Arrow damage by additional 10%. [Grade B] S.MATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Wand

Solid Wand [2]

#550054 · One-Handed Staff · Weapon
ATK
190
MATK
240
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
A wand made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Wand. ------------------------ Can't be destroyed. MATK +240. Increases Talisman of Four Bearing God damage by 6% per 2 refine rate. Increases Talisman of Soul Stealing damage by 8% per 3 refine rate. Increases all property magical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Talisman of Four Bearing God damage by additional 10%. [Grade B] S.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
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