An arm-length gauntlet with giant claws attached to it. The claws can penetrate even the thickest gloves.
Property: Neutral
Aspd - 5%
Aspd + 1% per 2 upgrade levels of the item.
Bypass 100% of hard defense of normal monsters, boss monsters and players when performing a physical attack.
ATK + 20, if Glacier Fist is at maximum level.
ATK + 20, if Raging Thrust is at maximum level.
ATK + 20, if Raging Quadruple Blow is at maximum level.
ATK + 40, if Chain Crush Combo is at maximum level.
This item is indestructible in battle.
Knuckle used by an Ancient Hero.
It seems to have a different structure than the existing Knuckle, but it's specialized in overpowering the enemy at once. It seems to resonate with Ancient Hero Boots.
Every 2 Refine levels ATK + 10.
Every 3 Refine levels distance physical damage power increased by 4%.
When Refine level is 9 [Rampage Blaster] damage is increased by 10%.
When Refine level is 11 [Rampage Blaster] skill cooltime is decreased by 1s.
When equipped together with Ancient Hero Boots and attacking with physical attacks, with a fixed rate (3%) for 7s STR+20, ATK+ 15% .
Weapon Lv : 4
Required Lv : 100
Required Job: Sura Jobs
ATK +5%.
When base level is 210 or higher POW +2, P.ATK +1.
For every 2 refine level, ATK + 15.
For every 3 refine level, increases long range physical damage by 4%.
When refined to +7 or higher, increases Rampage Blast and Lightning Ride damage by 20%.
When refined to +9 or higher, reduce cooldown of skill Rampage Blast and Earth Shaker by 1 second, reduces SP consumption of Rampage Blast by 10%.
When refined to +11 or higher, increases physical damage against all property enemies by 15%, increases Rampage Blast and Lightning Ride damage by additional 25%.
Set Bonus:
Iron Nail-LT [2]
Hero Boots-LT [1]
ATK +10%, P.ATK +2.
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[Grade Bonus]
[Grade D] ATK +3%.
[Grade C] Increases long range physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2.
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A modification cube that awakens a weapon.
Uses Iron Nail that is refined to +9 at least.
Awakened Iron Nail +7 will be obtained.
Caution! - when modified, equipped card and random options will be removed.
Knuckle used by an ancient hero
The ancient power woke up and started to show its original power]
It seems to resonate with the boots of the great hero.
ATK + 15 per 2 refine rates.
Increase ranged physical attack by 4% per 3 refine rates.
When refined to +7 or higher, increase damage of Rampage Blast, Lightning Ride by 10%.
When refined to +9 or higher, reduce cooltime of Rampage Blast, Earth shaker by 1 sec.
When refined to +11 or higher, reduce SP consumption of Rampage Blast by 15%, increase damage of Rampage Blast and Lightning Ride by 15%.
When equipped with Great Hero's Boots, STR + 10, ATK + 7%.
A special modification box secretly developed by Team Licht.
The awakened hero's weapon can be immediately upgraded to an LT weapon regardless of refinement level or material.
[List of weapons]
Awakened Blue Crystal Staff,
Awakened Iron Staff,
Awakened Chilling Cane,
Awakened Shadow Staff,
Awakened Ray Knuckle,
Awakened Iron Nail.
A mysterious accessory that brings out the potential of Hero-LT weapons.
It contains the spirit of Inquisitor.
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ATK + 10%, MATK + 10%,
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Reduce Variable Casting Time by 10%.
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Set Bonus:
Heroic Token (Inquisitor) [1]
Iron Nail-LT [2]
Increase physical damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase long-ranged physical damage by 10%,
increase Explosion Blaster damage by 10%.
When weapon grade is C or higher,
POW + 5, P.ATK + 5,
increase Explosion Blaster damage by additional 10%.
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Set Bonus:
Heroic Token (Inquisitor) [1]
Ray Knuckle-LT [2]
Increase physical damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase melee physical damage by 10%,
increase Third Flame Bomb damage by 10%.
When weapon grade is C or higher,
POW + 5, P.ATK + 5,
increase Third Flame Bomb damage by additional 10%.
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Def : 10