Increase Talisman of Soul Stealing damage by 2%.
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For every 2 refine level, increase Talisman of Soul Stealing damage by additional 1%.
Crown imbued with the power of good and evil.
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For every 3 refinement levels, Increases magical damage against all races enemies by 5%.
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For every 4 refinement levels, Increases all property magical damage by 7%.
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When refined to +7 or higher, RES + 50.
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When refined to +9 or higher, reduces variable casting time by 10%.
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When refined to +11 or higher, Matk + 5%, reduces fixed casting time by 0.3 seconds.
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Set Bonus:
Crown of Good and Evil (Soul Ascetic) [1]
Soul Harvest [2]
For every 3 weapon refinements, increases Exorcism of Malicious Soul damage by 4% and Talisman of Soul Stealing damage by 5%
When weapon grade is B or higher, increases Exorcism of Malicious Soul damage by additional 10%,
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Set Bonus:
Crown of Good and Evil (Soul Ascetic) [1]
Soul Harvest [2]
Evil Spell
increases Exorcism of Malicious Soul damage by additional 15% and Talisman of Soul Stealing damage by additional 20%.
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Set Bonus:
Crown of Good and Evil (Soul Ascetic) [1]
Soul Liberator [2]
For every 3 weapon refinements, increases Talisman of Four Bearing God damage by 4% and Talisman of Red Phoenix damage by 5%
When weapon grade is B or higher, increases Talisman of Four Bearing God damage by additional 10%.
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Set Bonus:
Crown of Good and Evil (Soul Ascetic) [1]
Soul Liberator [2]
Good Spell
increases Talisman of Four Bearing God damage by additional 15% and Talisman of Red Phoenix damage by additional 20%.
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[Bonus by Grade]
[Grade D] MHP + 5%.
[Grade C] P.ATK + 3, S.MATK + 3.
[Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2.
[Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds.
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Position : Upper
Set Bonus:
Evil Spell
Evil Vigor (Soul Ascetic)
increases Exorcism of Malicious Soul damage by 20%,
increases Talisman of Soul Stealing damage by 40%,
increases magical damage against all property enemies by 20%,
reduces variable casting time by 5%.
A rod filled with the pain of grief.
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Indestructible in battle.
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MATK + 250, MATK + 10%.
Increase Talisman of Soul Stealing and Exorcism of Malicious Soul damage by 10%.
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For every 2 refine level, increase Eswhoo and Espa damage by 3%.
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When refined to +7 or higher, reduce variable casting time by 10%.
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When refined to +9 or higher, increase Eswhoo and Espa damage by additional 30%.
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When refined to +11 or higher, increase magical damage against all race monsters (except players) by 15 %.
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[Grade Bonus]
[Grade D] Increase Talisman of Soul Stealing and Exorcism of Malicious Soul damage by additional 5%.
[Grade C] Increase Talisman of Soul Stealing and Exorcism of Malicious Soul damage by additional 8%. S.MATK + 1.
[Grade B] Increase Talisman of Soul Stealing and Exorcism of Malicious Soul damage by additional 12%. SPL + 1.
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A wand made by refining clock tower parts and quenching them with etheric magic.
Complemented the shortcomings of the existing Fortify Wand.
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Can't be destroyed.
MATK +240.
Increases Talisman of Four Bearing God damage by 6% per 2 refine rate.
Increases Talisman of Soul Stealing damage by 8% per 3 refine rate.
Increases all property magical damage by 4% per 4 refine rate.
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[Bonus By Grade]
[Grade D] SPL +2.
[Grade C] Increases Talisman of Four Bearing God damage by additional 10%.
[Grade B] S.ATK +2.
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Weapon Lv: 5
Required Lv: 220
A one-handed staff with the ability to collect souls.
Indestructible in battle.
MATK + 220.
MATK + 5%, SPL + 2.
Exorcism of Malicious Soul damage +5%.
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When refine level 5 or more, Exorcism of Malicious Soul damage +10%.
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When refine level 7 or more, All property magic damage +5%.
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When refine level 9 or more, Exorcism of Malicious Soul damage +10% additional.
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When refine level 10 or more, Variable Casting Time -10%.
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When refine level 11 or more, Exorcism of Malicious Soul damage +5% additional, Talisman of Soul Stealing damage +15%.
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[Bonus by Grade]
[Grade D] All property magic damage +10%.
[Grade C] Magic damage to all size enemies +10%.
[Grade B] Magic damage to all race enemies +10%.
[Grade A] Magic damage to all property enemies +10%.
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