Enables the use of Steal Lv. 1.
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Increases SP cost of Steal by 50 SP.
Decreases SP cost of Steal by 5 SP per refine level.
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Location : Armor
Enables the use of Steal Lv. 1.
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Increases SP cost of Steal by 50 SP.
Decreases SP cost of Steal by 5 SP per refine level.
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Location : Weapon
Increase Talisman of Soul Stealing damage by 2%.
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For every 2 refine level, increase Talisman of Soul Stealing damage by additional 1%.
Talisman of Soul Stealing damage increased by 10%.
[Grade Bonus]
[Grade D] Talisman of Soul Stealing damage increases by additional 7%.
[Grade C] Increase magic damage against all size enemies by 10%.
[Grade B] Talisman of Soul Stealing damage increases by additional 8%.
[Grade A] Talisman of Soul Stealing damage increases by additional 10%.
Box with stones that can be enchanted to the costumes.
3 new effects were added including Heal Stone, Teleportation Stone, and Steal Stone.
It also contains existing stones.
Crown imbued with the power of good and evil.
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For every 3 refinement levels, Increases magical damage against all races enemies by 5%.
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For every 4 refinement levels, Increases all property magical damage by 7%.
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When refined to +7 or higher, RES + 50.
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When refined to +9 or higher, reduces variable casting time by 10%.
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When refined to +11 or higher, Matk + 5%, reduces fixed casting time by 0.3 seconds.
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Set Bonus:
Crown of Good and Evil (Soul Ascetic) [1]
Soul Harvest [2]
For every 3 weapon refinements, increases Exorcism of Malicious Soul damage by 4% and Talisman of Soul Stealing damage by 5%
When weapon grade is B or higher, increases Exorcism of Malicious Soul damage by additional 10%,
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Set Bonus:
Crown of Good and Evil (Soul Ascetic) [1]
Soul Harvest [2]
Evil Spell
increases Exorcism of Malicious Soul damage by additional 15% and Talisman of Soul Stealing damage by additional 20%.
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Set Bonus:
Crown of Good and Evil (Soul Ascetic) [1]
Soul Liberator [2]
For every 3 weapon refinements, increases Talisman of Four Bearing God damage by 4% and Talisman of Red Phoenix damage by 5%
When weapon grade is B or higher, increases Talisman of Four Bearing God damage by additional 10%.
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Set Bonus:
Crown of Good and Evil (Soul Ascetic) [1]
Soul Liberator [2]
Good Spell
increases Talisman of Four Bearing God damage by additional 15% and Talisman of Red Phoenix damage by additional 20%.
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[Bonus by Grade]
[Grade D] MHP + 5%.
[Grade C] P.ATK + 3, S.MATK + 3.
[Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2.
[Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds.
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Position : Upper
Set Bonus:
Evil Spell
Evil Vigor (Soul Ascetic)
increases Exorcism of Malicious Soul damage by 20%,
increases Talisman of Soul Stealing damage by 40%,
increases magical damage against all property enemies by 20%,
reduces variable casting time by 5%.
Yet decadent in single-lens glasses with wings, I blow out the charm of secret. I do not know why, but it is said Goe-Do we use habitually.
Agi +2.
cast Steal LV1 at normal chance
unable to refine
Location : Mid Weight : 10
Req Level : 50
Striping the skin, scraping the flesh, stealing the bones.
But it's still not enough.
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POW + 15.
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Reduce damage taken from Human and Doram Player by 7%.
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For every 10 Base Level, increase Dancing Knife, Shadow Stab, Eternal Slash, and Fatal Shadow Claw damage by 1%.
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For every refine level, increase physical damage against all size enemies by 7%.
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When refined to +7 or higher, ASPD + 10%, reduce damage taken from Normal and Boss class enemies by 5%.
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When refined to +9 or higher, Armor will be indestructible in battle.
For every 3 Base Level, increase Counter Slash damage by 1%.
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When refined to +10 or higher, increase physical damage against all property enemies by 15%.
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Def : 100
A suit for assassins that allows the wearer to move more quickly and stealthily.
Agi + 1
Mdef + 3
Set Bonus
Ninja Suit
Shinobi Sash
Max HP + 300
Reduces the SP cost of skills by 20%.
A sneaking suit that enables its wearer to move more quickly and stealthily.
Agi + 1
Mdef + 3
Set Bonus
Ninja Suit [1]
Shinobi Sash
Max HP + 300
Reduces the SP cost of skills by 20%.
A rod filled with the pain of grief.
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Indestructible in battle.
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MATK + 250, MATK + 10%.
Increase Talisman of Soul Stealing and Exorcism of Malicious Soul damage by 10%.
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For every 2 refine level, increase Eswhoo and Espa damage by 3%.
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When refined to +7 or higher, reduce variable casting time by 10%.
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When refined to +9 or higher, increase Eswhoo and Espa damage by additional 30%.
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When refined to +11 or higher, increase magical damage against all race monsters (except players) by 15 %.
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[Grade Bonus]
[Grade D] Increase Talisman of Soul Stealing and Exorcism of Malicious Soul damage by additional 5%.
[Grade C] Increase Talisman of Soul Stealing and Exorcism of Malicious Soul damage by additional 8%. S.MATK + 1.
[Grade B] Increase Talisman of Soul Stealing and Exorcism of Malicious Soul damage by additional 12%. SPL + 1.
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"No one ever approaches perfection except by stealth,
and unknown to themselves. - William Hazzlit"
Increases resistance from Fire Property by 8%
Concept by -*[FS]Evaine*- of pRO Valkyrie Server
Location : Mid Weight : 20
A wand made by refining clock tower parts and quenching them with etheric magic.
Complemented the shortcomings of the existing Fortify Wand.
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Can't be destroyed.
MATK +240.
Increases Talisman of Four Bearing God damage by 6% per 2 refine rate.
Increases Talisman of Soul Stealing damage by 8% per 3 refine rate.
Increases all property magical damage by 4% per 4 refine rate.
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[Bonus By Grade]
[Grade D] SPL +2.
[Grade C] Increases Talisman of Four Bearing God damage by additional 10%.
[Grade B] S.ATK +2.
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Weapon Lv: 5
Required Lv: 220
A one-handed staff with the ability to collect souls.
Indestructible in battle.
MATK + 220.
MATK + 5%, SPL + 2.
Exorcism of Malicious Soul damage +5%.
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When refine level 5 or more, Exorcism of Malicious Soul damage +10%.
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When refine level 7 or more, All property magic damage +5%.
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When refine level 9 or more, Exorcism of Malicious Soul damage +10% additional.
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When refine level 10 or more, Variable Casting Time -10%.
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When refine level 11 or more, Exorcism of Malicious Soul damage +5% additional, Talisman of Soul Stealing damage +15%.
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[Bonus by Grade]
[Grade D] All property magic damage +10%.
[Grade C] Magic damage to all size enemies +10%.
[Grade B] Magic damage to all race enemies +10%.
[Grade A] Magic damage to all property enemies +10%.
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A guidebook that enables one to experience basic Thief skills.
Account Bound
Max SP + 100
Enables the following skills,
Level 3 Double Attack
Level 1 Steal
Level 1 Hiding
Level 1 Envenom