RENEWAL / MONSTERS
Joker
DemihumanLargeWind 4
Elemental damage received Wind 4 defense
- NeutralNeu
- 100%
- WaterWat
- 60%
- EarthEar
- 200%
- FireFir
- 100%
- WindWin
- 0%
- PoisonPoi
- 125%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 90
- HP
- 6,425
- Base EXP
- 1,103
- Job EXP
- 1,038
Combat
- ATK
- 491–650
- MATK
- 182–218
- DEF
- 64
- MDEF
- 76
- 100% HIT
- 389
- 95% FLEE
- 327
Attributes
- STR
- 84
- AGI
- 99
- VIT
- 30
- INT
- 50
- DEX
- 92
- LUK
- 35
Joker drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 100 ms
- Attack Delay
- 1364 ms
- Attack Motion
- 864 ms
- Damage Motion
- 432 ms
- Ai
- 21
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Joker
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Clock Tower B4Dungeon · alde_dun04 | 11 | 5 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Joker skills
13| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Attribute ChangeMagic · 161 | 1 | 5% | 2 s5 min recast | idleself · cancelable: no | always0 |
| Darkness JupitelMagic · 341 | 5 | 5% | 1.5 s5 s recast | chasetarget · cancelable: yes | always0 |
| EmotionNone · 197 | 1 | 1% | No added delay1 min recast | idleself · cancelable: yes | always0 · 6 |
| EmotionNone · 197 | 1 | 100% | No added delay1 min recast | attackself · cancelable: yes | always0 · 6 |
| Emotion ONNone · 474 | 1 | 1% | No added delay1 min recast | idleself · cancelable: yes | always0 · 20 |
| Emotion ONNone · 474 | 1 | 1% | No added delay1 min recast | idleself · cancelable: yes | always0 · 22 |
| Energy DrainMagic · 200 | 1 | 5% | 0.8 s5 s recast | chasetarget · cancelable: no | always0 |
Fire BallMagic · 17 | 5 | 5% | 0.8 s5 s recast | chasetarget · cancelable: yes | always0 |
Frost DriverMagic · 15 | 9 | 5% | 1 s5 s recast | chasetarget · cancelable: yes | always0 |
Heaven's DriveMagic · 91 | 5 | 5% | 1.2 s5 s recast | chasetarget · cancelable: yes | always0 |
QuagmireMagic · 92 | 5 | 5% | 0.7 s5 s recast | chasetarget · cancelable: yes | always0 |
Soul StrikeMagic · 13 | 9 | 5% | 0.5 s5 s recast | chasetarget · cancelable: yes | always0 |
| Wind Attribute AttackWeapon · 187 | 2 | 5% | 0.8 s5 s recast | chasetarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

















