Joker
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 100 ms
- Attack Delay
- 1364 ms
- Attack Motion
- 864 ms
- Damage Motion
- 432 ms
- Ai
- 4
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
A different era
Compare the base values at 1× rates.
| Stat | Renewal | Pre-Renewal |
|---|---|---|
| Level | 90 | 57 |
| HP | 6,425 | 12,450 |
| DEF | 64 | 10 |
| MDEF | 76 | 35 |
Elemental damage received
Wind 4 defenseDamage multiplier for each attacking element, before other modifiers. Negative values indicate absorption.
Where to find Joker
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 6 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 171, 37 | Source ↗ |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 177, 37 | Source ↗ |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 184, 29 | Source ↗ |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 184, 22 | Source ↗ |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 177, 16 | Source ↗ |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 170, 16 | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
17| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Attribute ChangeMagic · 161 | 1 | 5% | 2 s5 min recast | idleself · cancelable: no | always0 |
| Darkness JupitelMagic · 341 | 5 | 5% | 1.5 s5 s recast | followtarget · cancelable: yes | always0 |
| Darkness JupitelMagic · 341 | 5 | 5% | 1.5 s5 s recast | chasetarget · cancelable: yes | always0 |
| Energy DrainMagic · 200 | 1 | 5% | 0.8 s5 s recast | followtarget · cancelable: no | always0 |
| Energy DrainMagic · 200 | 1 | 5% | 0.8 s5 s recast | chasetarget · cancelable: no | always0 |
Fire BallMagic · 17 | 5 | 5% | 0.8 s5 s recast | followtarget · cancelable: yes | always0 |
Fire BallMagic · 17 | 5 | 5% | 0.8 s5 s recast | chasetarget · cancelable: yes | always0 |
Frost DriverMagic · 15 | 40 | 5% | 1 s5 s recast | followtarget · cancelable: yes | always0 |
Frost DriverMagic · 15 | 40 | 5% | 1 s5 s recast | chasetarget · cancelable: yes | always0 |
Heaven's DriveMagic · 91 | 5 | 5% | 1.2 s5 s recast | followtarget · cancelable: yes | always0 |
Heaven's DriveMagic · 91 | 5 | 5% | 1.2 s5 s recast | chasetarget · cancelable: yes | always0 |
QuagmireMagic · 92 | 5 | 5% | 0.7 s5 s recast | followtarget · cancelable: yes | always0 |
QuagmireMagic · 92 | 5 | 5% | 0.7 s5 s recast | chasetarget · cancelable: yes | always0 |
Soul StrikeMagic · 13 | 9 | 5% | 0.5 s5 s recast | followtarget · cancelable: yes | always0 |
Soul StrikeMagic · 13 | 9 | 5% | 0.5 s5 s recast | chasetarget · cancelable: yes | always0 |
| Wind Attribute AttackWeapon · 187 | 2 | 5% | 0.8 s5 s recast | followtarget · cancelable: no | always0 |
| Wind Attribute AttackWeapon · 187 | 2 | 5% | 0.8 s5 s recast | chasetarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
All data & sources
Renewal snapshot e985006171 · Imported 2026-09-08. About data coverage
Full database properties
- Id
- 1437
- Aegis Name
- G_JOKER
- Name
- Joker
- Level
- 90
- Hp
- 6425
- Attack
- 397
- Attack2
- 60
- Defense
- 64
- Magic Defense
- 76
- Str
- 84
- Agi
- 99
- Vit
- 30
- Int
- 50
- Dex
- 92
- Luk
- 35
- Attack Range
- 1
- Skill Range
- 10
- Chase Range
- 12
- Size
- Large
- Race
- Demihuman
- Element
- Wind
- Element Level
- 4
- Walk Speed
- 100
- Attack Delay
- 1364
- Attack Motion
- 864
- Client Attack Motion
- 312
- Damage Motion
- 432
- Ai
- 4
- Modes
- Fixed Item Drop
- Yes
- Image Source
- iRO/data.grf/data/sprite/몬스터/joker.spr
- Monster Poster Image
- /static/assets/monsters/3efcbe53a9b7a68f47e7b7e7.webp
- Monster Animation
- actor
- /static/preview/actors/6d948c39d55ec189c90a88d6.json.gz
- actions
- id
- 0
- name
- Idle
- directions
- 01234567
- id
- 1
- name
- Walk
- directions
- 01234567
- id
- 2
- name
- Attack
- directions
- 01234567
- id
- 3
- name
- Hit
- directions
- 01234567
- id
- 4
- name
- Death
- directions
- 01234567
- source
- iRO/data.grf
- idle direction
- 0
- idle frames
- 12
- idle delay
- 48.0
- idle
- /static/assets/monsters/c892041073fb1e2152052031.webp
- animated
- Yes
- width
- 121
- height
- 181
Full monster skill conditions and values
Attribute Change
- Monster
- 1437
- Info
- Joker@NPC_ATTRICHANGE
- State
- idle
- Skill
- 161
- Level
- 1
- Rate
- 500
- Cast Time
- 2000
- Delay
- 300000
- Cancelable
- no
- Target
- self
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Darkness Jupitel
- Monster
- 1437
- Info
- Joker@NPC_DARKTHUNDER
- State
- follow
- Skill
- 341
- Level
- 5
- Rate
- 500
- Cast Time
- 1500
- Delay
- 5000
- Cancelable
- yes
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Darkness Jupitel
- Monster
- 1437
- Info
- Joker@NPC_DARKTHUNDER
- State
- chase
- Skill
- 341
- Level
- 5
- Rate
- 500
- Cast Time
- 1500
- Delay
- 5000
- Cancelable
- yes
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Energy Drain
- Monster
- 1437
- Info
- Joker@NPC_ENERGYDRAIN
- State
- follow
- Skill
- 200
- Level
- 1
- Rate
- 500
- Cast Time
- 800
- Delay
- 5000
- Cancelable
- no
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Energy Drain
- Monster
- 1437
- Info
- Joker@NPC_ENERGYDRAIN
- State
- chase
- Skill
- 200
- Level
- 1
- Rate
- 500
- Cast Time
- 800
- Delay
- 5000
- Cancelable
- no
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Fire Ball
- Monster
- 1437
- Info
- Joker@MG_FIREBALL
- State
- follow
- Skill
- 17
- Level
- 5
- Rate
- 500
- Cast Time
- 800
- Delay
- 5000
- Cancelable
- yes
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Fire Ball
- Monster
- 1437
- Info
- Joker@MG_FIREBALL
- State
- chase
- Skill
- 17
- Level
- 5
- Rate
- 500
- Cast Time
- 800
- Delay
- 5000
- Cancelable
- yes
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Frost Driver
- Monster
- 1437
- Info
- Joker@MG_FROSTDIVER
- State
- follow
- Skill
- 15
- Level
- 40
- Rate
- 500
- Cast Time
- 1000
- Delay
- 5000
- Cancelable
- yes
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Frost Driver
- Monster
- 1437
- Info
- Joker@MG_FROSTDIVER
- State
- chase
- Skill
- 15
- Level
- 40
- Rate
- 500
- Cast Time
- 1000
- Delay
- 5000
- Cancelable
- yes
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Heaven's Drive
- Monster
- 1437
- Info
- Joker@WZ_HEAVENDRIVE
- State
- follow
- Skill
- 91
- Level
- 5
- Rate
- 500
- Cast Time
- 1200
- Delay
- 5000
- Cancelable
- yes
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Heaven's Drive
- Monster
- 1437
- Info
- Joker@WZ_HEAVENDRIVE
- State
- chase
- Skill
- 91
- Level
- 5
- Rate
- 500
- Cast Time
- 1200
- Delay
- 5000
- Cancelable
- yes
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Quagmire
- Monster
- 1437
- Info
- Joker@WZ_QUAGMIRE
- State
- follow
- Skill
- 92
- Level
- 5
- Rate
- 500
- Cast Time
- 700
- Delay
- 5000
- Cancelable
- yes
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Quagmire
- Monster
- 1437
- Info
- Joker@WZ_QUAGMIRE
- State
- chase
- Skill
- 92
- Level
- 5
- Rate
- 500
- Cast Time
- 700
- Delay
- 5000
- Cancelable
- yes
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Soul Strike
- Monster
- 1437
- Info
- Joker@MG_SOULSTRIKE
- State
- follow
- Skill
- 13
- Level
- 9
- Rate
- 500
- Cast Time
- 500
- Delay
- 5000
- Cancelable
- yes
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Soul Strike
- Monster
- 1437
- Info
- Joker@MG_SOULSTRIKE
- State
- chase
- Skill
- 13
- Level
- 9
- Rate
- 500
- Cast Time
- 500
- Delay
- 5000
- Cancelable
- yes
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Wind Attribute Attack
- Monster
- 1437
- Info
- Joker@NPC_WINDATTACK
- State
- follow
- Skill
- 187
- Level
- 2
- Rate
- 500
- Cast Time
- 800
- Delay
- 5000
- Cancelable
- no
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Wind Attribute Attack
- Monster
- 1437
- Info
- Joker@NPC_WINDATTACK
- State
- chase
- Skill
- 187
- Level
- 2
- Rate
- 500
- Cast Time
- 800
- Delay
- 5000
- Cancelable
- no
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat





