PRE-RENEWAL / MONSTERS
Joker
#1131DemihumanLargeWind 4
Level57
HP12,450
SP1
Base EXP3,706
Job EXP2,362
ATK (min)621
ATK (max)738
DEF10
MDEF35
STR1
AGI143
VIT47
INT75
DEX98
LUK175
100% HIT220
95% FLEE230
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 100 ms
- Attack Delay
- 1364 ms
- Attack Motion
- 864 ms
- Damage Motion
- 432 ms
- Ai
- 21
- Class
- Normal
Behavior & elements
Elemental damage received
Wind 4 defenseNeutral100%
Water0%
Earth200%
Fire100%
Wind-50%
Poison75%
Holy75%
Dark75%
Ghost25%
Undead25%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Contract in ShadowConsumable · 641 | 0.2% | 0.2% | |
Joker CardCard · 4139 | 0.01% | 0.01% | Cannot be stolen |
Katar of Piercing WindWeapon · 1259 | 0.01% | 0.01% | |
Level 5 Soul StrikeDelayed consumable · 695 | 1% | 1% | |
Old Card AlbumConsumable · 616 | 0.02% | 0.02% | |
OrideconMiscellaneous · 984 | 1% | 1% | |
Yellow HerbRestorative · 508 | 10% | 10% | |
ZargonMiscellaneous · 912 | 20% | 20% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Joker
1 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Clock Tower B4Dungeon · alde_dun04 | 10 | No added delay | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
13| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Attribute ChangeMagic · 161 | 1 | 5% | 2 s5 min recast | idleself · cancelable: no | always0 |
| Darkness JupitelMagic · 341 | 5 | 5% | 1.5 s5 s recast | chasetarget · cancelable: yes | always0 |
| EmotionNone · 197 | 1 | 1% | No added delay1 min recast | idleself · cancelable: yes | always0 · 6 |
| EmotionNone · 197 | 1 | 100% | No added delay1 min recast | attackself · cancelable: yes | always0 · 6 |
| Emotion ONNone · 474 | 1 | 1% | No added delay1 min recast | idleself · cancelable: yes | always0 · 20 |
| Emotion ONNone · 474 | 1 | 1% | No added delay1 min recast | idleself · cancelable: yes | always0 · 22 |
| Energy DrainMagic · 200 | 1 | 5% | 0.8 s5 s recast | chasetarget · cancelable: no | always0 |
Fire BallMagic · 17 | 5 | 5% | 0.8 s5 s recast | chasetarget · cancelable: yes | always0 |
Frost DiverMagic · 15 | 9 | 5% | 1 s5 s recast | chasetarget · cancelable: yes | always0 |
Heaven's DriveMagic · 91 | 5 | 5% | 1.2 s5 s recast | chasetarget · cancelable: yes | always0 |
QuagmireMagic · 92 | 5 | 5% | 0.7 s5 s recast | chasetarget · cancelable: yes | always0 |
Soul StrikeMagic · 13 | 9 | 5% | 0.5 s5 s recast | chasetarget · cancelable: yes | always0 |
| Wind Attribute AttackWeapon · 187 | 2 | 5% | 0.8 s5 s recast | chasetarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.













