Game version
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Egnigem Cenia

Special · Mercenary

DemihumanFireMedium

Combat stats

Base contract stats
Level
58
HP
11,200
SP
320
ATK (min)
823
ATK (max)
1,212
DEF
35
MDEF
8
STR
60
AGI
35
VIT
52
INT
18
DEX
79
LUK
20
Attack range
2
Skill range
10
Chase range
12
Walk delay (ms)
145
Attack delay (ms)
576
Attack animation (ms)
432
Hit animation (ms)
288

Contract & recruitment

Summoning items

Using mercenaries

Use a mercenary scroll to start its contract. You can have one mercenary at a time. The hired grade and level stay fixed. Skills and kill bonuses can temporarily change combat stats. Heal them with Mercenary Red Potions and restore SP with Mercenary Blue Potions.

Archer, Lancer and Swordsman guilds track loyalty separately. Finishing a contract grants 1 loyalty; a mercenary death removes 1. Every 50 eligible kills by you or your mercenary adds 1 loyalty and gives a five-minute combat bonus. The target must be at least half your Base level, rounded down.

Grades 7–9 require 50, 100 and 300 loyalty respectively. Grade 10 requires 500 loyalty and spends 400 when hired. Its contract has no Zeny fee.

Read the full recruitment & loyalty guide

MAKE IT YOURS

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See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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