Swordsman Mercenary
Compare all 10 grades: hiring costs, stats and skills.

One guild, ten contracts
Compare all Swordsman grades below. Choose a name to see its complete stats, scroll and skills.
Recruitment & loyalty guideGrades & hiring requirements
30-minute contracts1DavidSwordsman · Level 20 · 502 HP
Fencer Scroll 1Base Lv. 15+ · 7,000 ZenyCombat stats
- Level
- 20
- HP
- 502
- SP
- 70
- ATK (min)
- 174
- ATK (max)
- 87
- DEF
- 26
- MDEF
- 0
- STR
- 21
- AGI
- 27
- VIT
- 5
- INT
- 1
- DEX
- 30
- LUK
- 3
- Attack range
- 2
- Skill range
- 10
- Chase range
- 0
- Walk delay (ms)
- 150
- Attack delay (ms)
- 700
- Attack animation (ms)
- 432
- Hit animation (ms)
- 300
Skills
| Skill | Skill level |
|---|---|
Bash | 1 |
Decrease AGI | 1 |
2EllenSwordsman · Level 30 · 979 HP
Fencer Scroll 2Base Lv. 25+ · 14,000 ZenyCombat stats
- Level
- 30
- HP
- 979
- SP
- 99
- ATK (min)
- 258
- ATK (max)
- 129
- DEF
- 31
- MDEF
- 0
- STR
- 26
- AGI
- 38
- VIT
- 6
- INT
- 1
- DEX
- 35
- LUK
- 3
- Attack range
- 2
- Skill range
- 10
- Chase range
- 0
- Walk delay (ms)
- 150
- Attack delay (ms)
- 700
- Attack animation (ms)
- 432
- Hit animation (ms)
- 300
Skills
| Skill | Skill level |
|---|---|
Provoke | 5 |
Magnum Break | 3 |
3LuiseSwordsman · Level 40 · 1,555 HP
Fencer Scroll 3Base Lv. 35+ · 21,000 ZenyCombat stats
- Level
- 40
- HP
- 1,555
- SP
- 134
- ATK (min)
- 326
- ATK (max)
- 163
- DEF
- 36
- MDEF
- 3
- STR
- 31
- AGI
- 45
- VIT
- 7
- INT
- 6
- DEX
- 40
- LUK
- 6
- Attack range
- 2
- Skill range
- 10
- Chase range
- 0
- Walk delay (ms)
- 150
- Attack delay (ms)
- 700
- Attack animation (ms)
- 432
- Hit animation (ms)
- 300
Skills
| Skill | Skill level |
|---|---|
Weapon Quicken | 1 |
Benediction | 1 |
4FrankSwordsman · Level 50 · 2,397 HP
Fencer Scroll 4Base Lv. 45+ · 28,000 ZenyCombat stats
- Level
- 50
- HP
- 2,397
- SP
- 162
- ATK (min)
- 382
- ATK (max)
- 191
- DEF
- 39
- MDEF
- 5
- STR
- 37
- AGI
- 59
- VIT
- 8
- INT
- 6
- DEX
- 40
- LUK
- 6
- Attack range
- 2
- Skill range
- 10
- Chase range
- 0
- Walk delay (ms)
- 150
- Attack delay (ms)
- 575
- Attack animation (ms)
- 432
- Hit animation (ms)
- 300
Skills
| Skill | Skill level |
|---|---|
Crash | 1 |
Magnum Break | 5 |
5RyanSwordsman · Level 60 · 3,387 HP
Fencer Scroll 5Base Lv. 55+ · 35,000 ZenyCombat stats
- Level
- 60
- HP
- 3,387
- SP
- 195
- ATK (min)
- 406
- ATK (max)
- 203
- DEF
- 42
- MDEF
- 7
- STR
- 48
- AGI
- 68
- VIT
- 9
- INT
- 6
- DEX
- 45
- LUK
- 9
- Attack range
- 2
- Skill range
- 10
- Chase range
- 0
- Walk delay (ms)
- 150
- Attack delay (ms)
- 575
- Attack animation (ms)
- 432
- Hit animation (ms)
- 300
Skills
| Skill | Skill level |
|---|---|
Bash | 5 |
Crash | 4 |
Benediction | 1 |
6PaoloSwordsman · Level 70 · 4,495 HP
Fencer Scroll 6Base Lv. 65+ · 42,000 ZenyCombat stats
- Level
- 70
- HP
- 4,495
- SP
- 241
- ATK (min)
- 436
- ATK (max)
- 218
- DEF
- 45
- MDEF
- 12
- STR
- 53
- AGI
- 79
- VIT
- 10
- INT
- 12
- DEX
- 50
- LUK
- 9
- Attack range
- 2
- Skill range
- 10
- Chase range
- 0
- Walk delay (ms)
- 150
- Attack delay (ms)
- 575
- Attack animation (ms)
- 432
- Hit animation (ms)
- 300
Skills
| Skill | Skill level |
|---|---|
Weapon Quicken | 5 |
Sense | 1 |
Decrease AGI | 3 |
7JensSwordsman · Level 80 · 5,889 HP
Fencer Scroll 7Base Lv. 75+ · 49,000 Zeny · 50 loyaltyCombat stats
- Level
- 80
- HP
- 5,889
- SP
- 279
- ATK (min)
- 468
- ATK (max)
- 234
- DEF
- 47
- MDEF
- 15
- STR
- 59
- AGI
- 88
- VIT
- 11
- INT
- 12
- DEX
- 55
- LUK
- 12
- Attack range
- 2
- Skill range
- 10
- Chase range
- 0
- Walk delay (ms)
- 150
- Attack delay (ms)
- 450
- Attack animation (ms)
- 432
- Hit animation (ms)
- 300
Skills
8ThierrySwordsman · Level 90 · 7,520 HP
Fencer Scroll 8Base Lv. 85+ · 56,000 Zeny · 100 loyaltyCombat stats
- Level
- 90
- HP
- 7,520
- SP
- 325
- ATK (min)
- 500
- ATK (max)
- 250
- DEF
- 49
- MDEF
- 18
- STR
- 70
- AGI
- 95
- VIT
- 12
- INT
- 18
- DEX
- 60
- LUK
- 15
- Attack range
- 2
- Skill range
- 10
- Chase range
- 0
- Walk delay (ms)
- 150
- Attack delay (ms)
- 450
- Attack animation (ms)
- 432
- Hit animation (ms)
- 300
Skills
| Skill | Skill level |
|---|---|
Weapon Quicken | 10 |
Bowling Bash | 5 |
Compress | 1 |
Parry | 4 |
9StevenSwordsman · Level 95 · 9,052 HP
Fencer Scroll 9Base Lv. 95+ · 63,000 Zeny · 300 loyaltyCombat stats
- Level
- 95
- HP
- 9,052
- SP
- 348
- ATK (min)
- 524
- ATK (max)
- 262
- DEF
- 51
- MDEF
- 22
- STR
- 80
- AGI
- 95
- VIT
- 18
- INT
- 18
- DEX
- 60
- LUK
- 15
- Attack range
- 2
- Skill range
- 10
- Chase range
- 0
- Walk delay (ms)
- 150
- Attack delay (ms)
- 450
- Attack animation (ms)
- 432
- Hit animation (ms)
- 300
Skills
| Skill | Skill level |
|---|---|
Bowling Bash | 8 |
Crash | 3 |
Shield Reflect | 5 |
10WayneSwordsman · Level 99 · 12,355 HP
Fencer Scroll 10Base Lv. 90+ · 0 Zeny · 500 loyalty (spends 400)Combat stats
- Level
- 99
- HP
- 12,355
- SP
- 451
- ATK (min)
- 760
- ATK (max)
- 280
- DEF
- 64
- MDEF
- 30
- STR
- 99
- AGI
- 105
- VIT
- 30
- INT
- 30
- DEX
- 60
- LUK
- 30
- Attack range
- 2
- Skill range
- 10
- Chase range
- 0
- Walk delay (ms)
- 150
- Attack delay (ms)
- 450
- Attack animation (ms)
- 432
- Hit animation (ms)
- 300
Skills
| Skill | Skill level |
|---|---|
Weapon Quicken | 10 |
Bowling Bash | 10 |
Bash | 10 |
Frenzy | 1 |
Using mercenaries
Use a mercenary scroll to start its contract. You can have one mercenary at a time. The hired grade and level stay fixed. Skills and kill bonuses can temporarily change combat stats. Heal them with Mercenary Red Potions and restore SP with Mercenary Blue Potions.
Archer, Lancer and Swordsman guilds track loyalty separately. Finishing a contract grants 1 loyalty; a mercenary death removes 1. Every 50 eligible kills by you or your mercenary adds 1 loyalty and gives a five-minute combat bonus. The target must be at least half your Base level, rounded down.
Grades 7–9 require 50, 100 and 300 loyalty respectively. Grade 10 requires 500 loyalty and spends 400 when hired. Its contract has no Zeny fee.














