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RENEWAL REFERENCE

Costume Enchant Stone Box 31 contents

Explore box contents, card albums, reward amounts and the way each pool is drawn.

Costume Enchant Stone Box 31Costume Enchant Stone Box 31Consumable · 102332

Open the item page for usage restrictions and its full description.

Monster drop and card rate multipliers do not change these weighted reward pools. Duplicate entries can have different quantities or item properties.

Reward group 6

Weighted draw

One entry is drawn from this group each time this pool is opened. Each chance is its weight divided by the group's total weight.

RewardAmountChanceProperties
Critical Stone (Bottom)Critical Stone (Bottom)14%
Critical Stone (Middle)Critical Stone (Middle)14%
Critical Stone (Upper)Critical Stone (Upper)14%
Rebirth/Expanded Stone (Bottom) BoxRebirth/Expanded Stone (Bottom) Box14%
Rebirth/Expanded Stone (Middle) BoxRebirth/Expanded Stone (Middle) Box14%
Rebirth/Expanded Stone (Top) BoxRebirth/Expanded Stone (Top) Box14%
Rebirth/Expanded Stone II (Bottom) BoxRebirth/Expanded Stone II (Bottom) Box14%
Rebirth/Expanded Stone II (Middle) BoxRebirth/Expanded Stone II (Middle) Box14%
Rebirth/Expanded Stone II (Top) BoxRebirth/Expanded Stone II (Top) Box14%
Variable Casting Stone (Bottom)Variable Casting Stone (Bottom)14%
Variable Casting Stone (Middle)Variable Casting Stone (Middle)14%
Variable Casting Stone (Upper)Variable Casting Stone (Upper)14%
EXP Stone(Lower)EXP Stone(Lower)12%
Experience Stone (Middle)Experience Stone (Middle)12%
Experience Stone (Upper)Experience Stone (Upper)12%
Magic Power Stone(Lower)Magic Power Stone(Lower)12%
Magic Power Stone(Mid)Magic Power Stone(Mid)12%
Magic Power Stone(Upper)Magic Power Stone(Upper)12%
Melee Stone (Lower)Melee Stone (Lower)12%
Melee Stone (Mid)Melee Stone (Mid)12%
Melee Stone (Upper)Melee Stone (Upper)12%
Range Stone (Middle)Range Stone (Middle)12%
Ranged Stone (Lower)Ranged Stone (Lower)12%
Ranged Stone (Upper)Ranged Stone (Upper)12%
Reload Stone (Lower)Reload Stone (Lower)12%
Reload Stone (Middle)Reload Stone (Middle)12%
Reload Stone (Upper)Reload Stone (Upper)12%
3rd Expansion Stone III (Drapping) Box3rd Expansion Stone III (Drapping) Box11.9%
3rd/Expanded Stone (Garment) Box3rd/Expanded Stone (Garment) Box11.9%
Super Novice Stone (Garment)Super Novice Stone (Garment)11.5%
Super Novice Stone (Lower)Super Novice Stone (Lower)11.5%
Super Novice Stone (Middle)Super Novice Stone (Middle)11.5%
Super Novice Stone (Upper)Super Novice Stone (Upper)11.5%
Archbishop Stone (Bottom)Archbishop Stone (Bottom)10.8%
Archbishop Stone (Middle)Archbishop Stone (Middle)10.8%
Archbishop Stone (Top)Archbishop Stone (Top)10.8%
Guillotine Cross Stone (Lower)Guillotine Cross Stone (Lower)10.8%
Guillotine Cross Stone (Middle)Guillotine Cross Stone (Middle)10.8%
Guillotine Cross Stone (Upper)Guillotine Cross Stone (Upper)10.8%
Kagerou Stone (Lower)Kagerou Stone (Lower)10.8%
Kagerou Stone (Middle)Kagerou Stone (Middle)10.8%
Kagerou Stone (Upper)Kagerou Stone (Upper)10.8%
Oboro Stone (Lower)Oboro Stone (Lower)10.8%
Oboro Stone (Middle)Oboro Stone (Middle)10.8%
Oboro Stone (Upper)Oboro Stone (Upper)10.8%
Variable Casting Stone (Garment)Variable Casting Stone (Garment)10.8%
Variable Casting Stone(Dual)Variable Casting Stone(Dual)10.4%
Critical Stone (Garment)Critical Stone (Garment)10.2%
Cardinal Stone (Garment)Cardinal Stone (Garment)10.1%
Critical Stone (Dual)Critical Stone (Dual)10.1%
Magic Power Stone(Dual)Magic Power Stone(Dual)10.1%
Melee Physical Attack Stone (Garment)Melee Physical Attack Stone (Garment)10.1%
Melee Stone(Dual)Melee Stone(Dual)10.1%
Range Physical Attack Stone (Garment)Range Physical Attack Stone (Garment)10.1%
Range Stone (Dual)Range Stone (Dual)10.1%
Reload Stone (Dual)Reload Stone (Dual)10.1%
Shadow Cross Stone (Garment)Shadow Cross Stone (Garment)10.1%
Shinkiro Stone (Garment)Shinkiro Stone (Garment)10.1%
Shiranui Stone (Garment)Shiranui Stone (Garment)10.1%
Spell Magic Attack Stone (Garment)Spell Magic Attack Stone (Garment)10.1%
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Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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