RENEWAL / MONSTERS
Munak
UndeadMediumUndead 1
Elemental damage received Undead 1 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 125%
- WindWin
- 100%
- PoisonPoi
- 75%
- HolyHol
- 125%
- DarkDar
- 0%
- GhostGho
- 100%
- UndeadUnd
- 0%
- Level
- 58
- HP
- 2,002
- Base EXP
- 548
- Job EXP
- 422
Combat
- ATK
- 223–280
- MATK
- 89–107
- DEF
- 77
- MDEF
- 15
- 100% HIT
- 267
- 95% FLEE
- 236
Attributes
- STR
- 53
- AGI
- 9
- VIT
- 25
- INT
- 10
- DEX
- 33
- LUK
- 10
Munak drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 2468 ms
- Attack Motion
- 768 ms
- Damage Motion
- 288 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Munak
3 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Inside the Royal TombDungeon · lou_dun02 | 35 | 5 s | Map-wide |
Payon Cave F3Dungeon · pay_dun02 | 40 | 5 s | Map-wide |
Payon Cave F4Dungeon · pay_dun03 | 3 | 5 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Munak skills
5| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 1 |
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | followself · cancelable: yes | always0 · 19 |
| Stun AttackWeapon · 179 | 2 | 5% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Stun AttackWeapon · 179 | 2 | 5% | 1.5 s5 s recast | angrytarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.


















