RENEWAL / MONSTERS
Golem
#1040FormlessLargeNeutral 3
Level61
HP2,324
SP1
Base EXP564
Job EXP508
Base ATK172
Base MATK25
DEF190
MDEF12
STR70
AGI27
VIT67
INT5
DEX34
LUK5
100% HIT288
95% FLEE240
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 300 ms
- Attack Delay
- 1608 ms
- Attack Motion
- 816 ms
- Damage Motion
- 396 ms
- Ai
- 17
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Neutral 3 defenseNeutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison100%
Holy100%
Dark100%
Ghost50%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Golem CardCard · 4072 | 0.01% | 0.01% | Cannot be stolen |
IronMiscellaneous · 998 | 1.75% | 1.75% | |
Rough EluniumMiscellaneous · 757 | 0.35% | 0.35% | |
Silver Guard [1]Armor · 2146 | 0.03% | 0.03% | |
SteelMiscellaneous · 999 | 0.75% | 0.75% | |
Stone HeartMiscellaneous · 953 | 45% | 45% | |
Yellow GemstoneMiscellaneous · 715 | 1% | 1% | |
ZargonMiscellaneous · 912 | 1.1% | 1.1% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Golem
2 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Fortress Saint Darmain (East)Field · cmd_fild08 | 2 | 5 s | Map-wide | Source ↗ |
Fortress Saint Darmain (West)Field · cmd_fild06 | 165 | 5 s | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
4| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 9 |
GuardWeapon · 249 | 2 | 5% | No added delay5 min recast | attackself · cancelable: yes | always0 |
GuardWeapon · 249 | 2 | 20% | No added delay5 min recast | chaseself · cancelable: yes | longrangeattacked |
| Stun AttackWeapon · 179 | 3 | 5% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.














