Desert Wolf
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1120 ms
- Attack Motion
- 420 ms
- Damage Motion
- 288 ms
- Ai
- 13
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Fire 1 defenseNormal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Blood Of WolfMiscellaneous · 6252 | 0.05% | 0.05% | |
Claw of Desert WolfMiscellaneous · 7030 | 27.5% | 27.5% | |
Crimson Dagger [2]Weapon · 28705 | 0.5% | 0.5% | Random options: Group_5 |
Desert Wolf CardCard · 4082 | 0.01% | 0.01% | Cannot be stolen |
Durga [1]Weapon · 1287 | 0.01% | 0.01% | |
Katar [2]Weapon · 1253 | 0.01% | 0.01% | |
Mink Coat [1]Armor · 2311 | 0.01% | 0.01% | |
Rough OrideconMiscellaneous · 756 | 0.27% | 0.27% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Desert Wolf
2 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Audumra Grass LandField · ra_fild01 | 145 | 5 s | Map-wide | Source ↗ |
Audumra Grass LandField · ra_fild04 | 23 | 5 s | Map-wide | Source ↗ |
Scripted encounters 3 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Knight RealmTown & interior · job_knt | 1 | Script controlled | 43, 42 | Source ↗ |
Knight RealmTown & interior · job_knt | 1 | Script controlled | 43, 62 | Source ↗ |
Wizard RealmTown & interior · job_wiz | 1 | Script controlled | 54, 89 | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
4| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 6 |
| Fire Attribute AttackWeapon · 186 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Sand AttackWeapon · 149 | 1 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.














