RENEWAL / MONSTERS
Evil Druid
#1117UndeadLargeUndead 4
Level80
HP4,720
SP1
Base EXP955
Job EXP766
Base ATK309
Base MATK68
DEF88
MDEF45
STR62
AGI32
VIT24
INT45
DEX85
LUK5
100% HIT312
95% FLEE310
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 300 ms
- Attack Delay
- 2276 ms
- Attack Motion
- 576 ms
- Damage Motion
- 336 ms
- Ai
- 21
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Undead 4 defenseNeutral100%
Water100%
Earth100%
Fire200%
Wind100%
Poison0%
Holy200%
Dark0%
Ghost175%
Undead0%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Biretta [1]Armor · 2217 | 0.05% | 0.05% | |
Crimson Bible [2]Weapon · 28604 | 0.5% | 0.5% | Random options: Group_5 |
Elixir BandagesConsumable · 23256 | 0.05% | 0.05% | |
Evil Bone WandWeapon · 1615 | 0.01% | 0.01% | |
Evil Druid CardCard · 4141 | 0.01% | 0.01% | Cannot be stolen |
Level 7 CookbookMiscellaneous · 7478 | 0.02% | 0.02% | |
Ragamuffin ManteauArmor · 2508 | 0.01% | 0.01% | |
White HerbRestorative · 509 | 10% | 10% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Evil Druid
3 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Glastheim F2Dungeon · gl_cas02 | 9 | 5 s | Map-wide | Source ↗ |
Glastheim MonasteryDungeon · gl_church | 85 | 5 s | Map-wide | Source ↗ |
Glastheim Underground ChurchyardDungeon · gl_chyard | 15 | 5 s | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
10| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Blind AttackWeapon · 177 | 3 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Blind AttackWeapon · 177 | 3 | 20% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
| Curse AttackWeapon · 181 | 3 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
| Curse AttackWeapon · 181 | 3 | 5% | 0.8 s5 s recast | chasetarget · cancelable: no | always0 |
| Energy DrainMagic · 200 | 1 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Energy DrainMagic · 200 | 1 | 5% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
Heaven's DriveMagic · 91 | 5 | 5% | 1.2 s5 s recast | attacktarget · cancelable: yes | always0 |
Heaven's DriveMagic · 91 | 5 | 5% | 1.2 s5 s recast | chasetarget · cancelable: yes | always0 |
| Undead Element AttackWeapon · 347 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Undead Element AttackWeapon · 347 | 3 | 5% | 0.5 s5 s recast | chasetarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.











