RENEWAL / MONSTERS
Gig
BruteSmallFire 2
Elemental damage received Fire 2 defense
- NeutralNeu
- 100%
- WaterWat
- 175%
- EarthEar
- 80%
- FireFir
- 0%
- WindWin
- 100%
- PoisonPoi
- 150%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 80%
- Level
- 100
- HP
- 6,926
- Base EXP
- 1,387
- Job EXP
- 1,316
Combat
- ATK
- 516–679
- MATK
- 234–307
- DEF
- 104
- MDEF
- 53
- 100% HIT
- 366
- 95% FLEE
- 317
Attributes
- STR
- 92
- AGI
- 66
- VIT
- 60
- INT
- 48
- DEX
- 72
- LUK
- 50
Gig drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 170 ms
- Attack Delay
- 1264 ms
- Attack Motion
- 864 ms
- Damage Motion
- 576 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Gig
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Nogg Road F2Dungeon · mag_dun02 | 10 | 5 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Gig skills
13| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Earth Attribute AttackWeapon · 185 | 2 | 5% | 0.5 s5 s recast | angrytarget · cancelable: no | always0 |
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 9 |
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | followself · cancelable: yes | always0 · 19 |
EnvenomWeapon · 52 | 10 | 5% | 1 s5 s recast | attacktarget · cancelable: no | always0 |
EnvenomWeapon · 52 | 10 | 5% | 1 s5 s recast | angrytarget · cancelable: no | always0 |
| Fire Attribute AttackWeapon · 186 | 2 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
GuardWeapon · 249 | 2 | 5% | No added delay5 min recast | attackself · cancelable: yes | always0 |
GuardWeapon · 249 | 2 | 5% | No added delay5 min recast | angryself · cancelable: yes | always0 |
GuardWeapon · 249 | 2 | 20% | No added delay5 min recast | chaseself · cancelable: yes | longrangeattacked |
GuardWeapon · 249 | 2 | 20% | No added delay5 min recast | followself · cancelable: yes | longrangeattacked |
HidingNone · 51 | 1 | 20% | 0.5 s5 s recast | attackself · cancelable: no | myhpltmaxrate30 |
HidingNone · 51 | 1 | 20% | 0.5 s5 s recast | angryself · cancelable: no | myhpltmaxrate30 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.













