RENEWAL / MONSTERS
Isis
#1421DemonLargeDark 1
Level59
HP2,252
SP1
Base EXP0
Job EXP0
Base ATK146
Base MATK37
DEF83
MDEF5
STR58
AGI43
VIT22
INT5
DEX43
LUK15
100% HIT302
95% FLEE247
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1384 ms
- Attack Motion
- 768 ms
- Damage Motion
- 336 ms
- Ai
- 4
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Dark 1 defenseNeutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison75%
Holy125%
Dark0%
Ghost90%
Undead0%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Isis
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 1 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Time Limit FightTown & interior · force_2-1 | 1 | Script controlled | 179, 25 | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
4| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Defense disregard attackWeapon · 170 | 1 | 5% | 0.5 s5 s recast | angrytarget · cancelable: no | always0 |
| Defense disregard attackWeapon · 170 | 1 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Shadow Attribute AttackWeapon · 190 | 1 | 20% | No added delay5 s recast | angrytarget · cancelable: yes | always0 |
| Shadow Attribute AttackWeapon · 190 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
