RENEWAL / MONSTERS
Kobold Archer
#1455DemihumanSmallFire 1
Level108
HP11,472
SP1
Base EXP0
Job EXP0
Base ATK553
Base MATK33
DEF84
MDEF5
STR99
AGI39
VIT48
INT30
DEX124
LUK25
100% HIT347
95% FLEE377
Combat details
- Attack Range
- 9 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1008 ms
- Attack Motion
- 1008 ms
- Damage Motion
- 384 ms
- Ai
- 4
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Fire 1 defenseNeutral100%
Water150%
Earth90%
Fire25%
Wind100%
Poison150%
Holy100%
Dark100%
Ghost100%
Undead90%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Monster skills
4| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Double StrafeWeapon · 46 | 1 | 5% | 1 s5 s recast | angrytarget · cancelable: no | always0 |
Double StrafeWeapon · 46 | 1 | 5% | 1 s5 s recast | attacktarget · cancelable: no | always0 |
| Fire Attribute AttackWeapon · 186 | 2 | 5% | 0.5 s5 s recast | angrytarget · cancelable: no | always0 |
| Fire Attribute AttackWeapon · 186 | 2 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
