Game version
RENEWAL / MONSTERS

Dimik

FormlessMediumFire 2

DIMIK_4

Pre-Renewal
ANIMATION VIEWER

Dimik

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Elemental damage received Fire 2 defense

NeutralNeu
100%
WaterWat
175%
EarthEar
80%
FireFir
0%
WindWin
100%
PoisonPoi
150%
HolyHol
100%
DarkDar
100%
GhostGho
100%
UndeadUnd
80%
Level
116
HP
19,250
Base EXP
2,560
Job EXP
2,452

Combat

ATK
859–1,174
MATK
255–330
DEF
98
MDEF
28
100% HIT
395
95% FLEE
411

Attributes

STR
112
AGI
79
VIT
72
INT
53
DEX
150
LUK
47
Aggressive

Dimik drops

Your rates
0.05%
Dimik CardDimik CardCannot be stolen
0.01%
1.5%
0.35%
0.05%
1.5%
0.25%
10%

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
5 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
200 ms
Attack Delay
576 ms
Attack Motion
720 ms
Damage Motion
432 ms
Ai
4
Class
Normal

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Where to find Dimik

2 static spawns

Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Dimik skills

6
SkillLevelChanceCast / delayState & targetCondition
Fire Attribute AttackWeapon · 18635%No added delay5 s recastattacktarget · cancelable: yesalways0
GuardGuardWeapon · 249520%No added delay5 min recastchaseself · cancelable: yeslongrangeattacked
GuardGuardWeapon · 24955%No added delay5 min recastattackself · cancelable: yesalways0
Multi-stage AttackWeapon · 17145%0.7 s5 s recastattacktarget · cancelable: noalways0
Multi-stage AttackWeapon · 17145%0.7 s5 s recastchasetarget · cancelable: noalways0
TeleportTeleportMagic · 261100%No added delayNo added delay recastidleself · cancelable: yesrudeattacked

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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