Game version
RENEWAL / MONSTERS

Mavka

#1886PlantMediumEarth 3

G_MAVKA

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Mavka

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Level84
HP4,990
Base EXP0
Job EXP0
Base ATK375
Base MATK60
DEF98
MDEF58

Combat details

Aggressive
STR65
AGI31
VIT50
INT35
DEX97
LUK30
Attack Range
7 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
170 ms
Attack Delay
1536 ms
Attack Motion
504 ms
Damage Motion
360 ms
Ai
21
Class
Normal
Fixed Item Drop

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

A different era

Compare the base values at 1× rates.

StatRenewalPre-Renewal
Level8463
HP4,99019,200
DEF9832
MDEF5819

Elemental damage received

Earth 3 defense
Neutral100%
Water100%
Earth0%
Fire200%
Wind70%
Poison125%
Holy100%
Dark100%
Ghost100%
Undead100%

Damage multiplier for each attacking element, before other modifiers. Negative values indicate absorption.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Monster skills

5
SkillLevelChanceCast / delayState & targetCondition
Earth Attribute AttackWeapon · 185430%No added delay5 s recastattacktarget · cancelable: yesalways0
Earth SpikeEarth SpikeMagic · 90450%No added delay10 s recastchasetarget · cancelable: yesalways0
EmotionNone · 197120%No added delay5 s recastidleself · cancelable: yesalways0 · 2
HealHealMagic · 289100%1 s5 s recastidlefriend · cancelable: yesfriendhpltmaxrate50
Silence AttackWeapon · 178420%2 s10 s recastattacktarget · cancelable: yesalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

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All data & sources

View on rAthena ↗

Renewal snapshot e985006171 · Imported 2026-09-08. About data coverage

Full database properties
Id
1886
Aegis Name
G_MAVKA
Name
Mavka
Level
84
Hp
4990
Attack
375
Attack2
60
Defense
98
Magic Defense
58
Str
65
Agi
31
Vit
50
Int
35
Dex
97
Luk
30
Attack Range
7
Skill Range
10
Chase Range
12
Size
Medium
Race
Plant
Element
Earth
Element Level
3
Walk Speed
170
Attack Delay
1536
Attack Motion
504
Client Attack Motion
384
Damage Motion
360
Ai
21
Modes
Fixed Item Drop
Yes
Image Source
iRO/data.grf/data/sprite/몬스터/mavka.spr
Monster Poster Image
/static/assets/monsters/80cc170a4175f3857956576c.webp
Monster Animation
actor
/static/preview/actors/5c92eb499e6b5cbe795c8ccf.json.gz
actions
id
0
name
Idle
directions
0
1
2
3
4
5
6
7
id
1
name
Walk
directions
0
1
2
3
4
5
6
7
id
2
name
Attack
directions
0
1
2
3
4
5
6
7
id
3
name
Hit
directions
0
1
2
3
4
5
6
7
id
4
name
Death
directions
0
1
2
3
4
5
6
7
source
iRO/data.grf
idle direction
0
idle frames
8
idle delay
96.0
idle
/static/assets/monsters/8cff878d9cd845945e5a4544.webp
animated
Yes
width
91
height
138
Full monster skill conditions and values

Earth Attribute Attack

Monster
1886
Info
Mavka@NPC_GROUNDATTACK
State
attack
Skill
185
Level
4
Rate
3000
Cast Time
0
Delay
5000
Cancelable
yes
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat

Earth Spike

Monster
1886
Info
Mavka@WZ_EARTHSPIKE
State
chase
Skill
90
Level
4
Rate
5000
Cast Time
0
Delay
10000
Cancelable
yes
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat

Emotion

Monster
1886
Info
Mavka@NPC_EMOTION
State
idle
Skill
197
Level
1
Rate
2000
Cast Time
0
Delay
5000
Cancelable
yes
Target
self
Condition
always
Condition Value
0
Value1
2
Value2
Value3
Value4
Value5
Emotion
Chat

Heal

Monster
1886
Info
Mavka@AL_HEAL
State
idle
Skill
28
Level
9
Rate
10000
Cast Time
1000
Delay
5000
Cancelable
yes
Target
friend
Condition
friendhpltmaxrate
Condition Value
50
Value1
Value2
Value3
Value4
Value5
Emotion
19
Chat

Silence Attack

Monster
1886
Info
Mavka@NPC_SILENCEATTACK
State
attack
Skill
178
Level
4
Rate
2000
Cast Time
2000
Delay
10000
Cancelable
yes
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
36
Chat
MAKE IT YOURS

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See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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