Game version
RENEWAL / MONSTERS

Ancient Stalactic Golem

FormlessLargeNeutral 4

ILL_STALACTIC_GOLEM

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Ancient Stalactic Golem

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Elemental damage received Neutral 4 defense

NeutralNeu
100%
WaterWat
100%
EarthEar
100%
FireFir
100%
WindWin
100%
PoisonPoi
100%
HolyHol
100%
DarkDar
100%
GhostGho
0%
UndeadUnd
100%
Level
167
HP
725,400
Base EXP
79,214
Job EXP
59,410

Combat

ATK
2,610–3,779
MATK
576–889
DEF
412
MDEF
5
100% HIT
465
95% FLEE
470

Attributes

STR
105
AGI
98
VIT
122
INT
45
DEX
158
LUK
55
Aggressive

Ancient Stalactic Golem drops

Your rates
0.01%
24.25%
0.15%
10%
2.5%
1.25%
1.25%
0.1%

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
150 ms
Attack Delay
632 ms
Attack Motion
518 ms
Damage Motion
288 ms
Ai
4
Class
Normal

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Ancient Stalactic Golem skills

8
SkillLevelChanceCast / delayState & targetCondition
Earth Attribute AttackWeapon · 185320%No added delay5 s recastattacktarget · cancelable: yesalways0
EndureEndureWeapon · 8150%No added delay10 s recastchaseself · cancelable: yeslongrangeattacked0
GuardGuardWeapon · 249520%No added delay5 min recastchaseself · cancelable: yeslongrangeattacked0
GuardGuardWeapon · 24955%No added delay5 min recastattackself · cancelable: yesalways0
HammerfallHammerfallWeapon · 11055%1.5 s5 s recastattacktarget · cancelable: noalways0
Maximize PowerMaximize PowerWeapon · 114520%No added delay30 s recastchaseself · cancelable: noalways0
Stun AttackWeapon · 17945%1.5 s5 s recastattacktarget · cancelable: noalways0
TeleportTeleportMagic · 26150%No added delay5 s recastidleself · cancelable: yesrudeattacked0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

Hunted in quests

2
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Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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