RENEWAL / MONSTERS
Ancient Wootan Fighter
DemihumanMediumFire 2
Elemental damage received Fire 2 defense
- NeutralNeu
- 100%
- WaterWat
- 175%
- EarthEar
- 80%
- FireFir
- 0%
- WindWin
- 100%
- PoisonPoi
- 150%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 80%
- Level
- 167
- HP
- 725,500
- Base EXP
- 79,225
- Job EXP
- 59,418
Combat
- ATK
- 2,726–3,951
- MATK
- 585–908
- DEF
- 205
- MDEF
- 8
- 100% HIT
- 482
- 95% FLEE
- 470
Attributes
- STR
- 110
- AGI
- 115
- VIT
- 90
- INT
- 42
- DEX
- 158
- LUK
- 42
Ancient Wootan Fighter drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 912 ms
- Attack Motion
- 1344 ms
- Damage Motion
- 480 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Ancient Wootan Fighter skills
7| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Brandish SpearWeapon · 57 | 5 | 20% | No added delay10 s recast | attacktarget · cancelable: yes | always0 |
| Fire Attribute AttackWeapon · 186 | 4 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Magnum BreakWeapon · 7 | 4 | 5% | 0.5 s5 s recast | attackself · cancelable: no | always0 |
Spear StabWeapon · 58 | 5 | 25% | No added delay5 s recast | chasetarget · cancelable: yes | groundattacked0 |
Spear StabWeapon · 58 | 5 | 50% | No added delay5 s recast | chasetarget · cancelable: yes | longrangeattacked0 |
TeleportMagic · 26 | 1 | 50% | No added delay5 s recast | idleself · cancelable: yes | rudeattacked0 |
Two Hand QuickenWeapon · 60 | 5 | 20% | No added delay2 min recast | attackself · cancelable: yes | myhpltmaxrate30 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

















