RENEWAL / MONSTERS
High Hunter Bellare
DemihumanMediumNeutral 3
Elemental damage received Neutral 3 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 100%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 50%
- UndeadUnd
- 100%
- Level
- 165
- HP
- 473,302
- Base EXP
- 43,027
- Job EXP
- 30,119
Combat
- ATK
- 2,247–3,228
- MATK
- 852–1,373
- DEF
- 263
- MDEF
- 37
- 100% HIT
- 466
- 95% FLEE
- 482
Attributes
- STR
- 119
- AGI
- 101
- VIT
- 90
- INT
- 79
- DEX
- 172
- LUK
- 93
High Hunter Bellare drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 9 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 175 ms
- Attack Delay
- 864 ms
- Attack Motion
- 1268 ms
- Damage Motion
- 480 ms
- Ai
- 5
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find High Hunter Bellare
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Rudus, Experiment Waste Disposal F2Town & interior · sp_rudus2 | 40 | 5 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
High Hunter Bellare skills
6| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Blast MineMisc · 122 | 5 | 20% | No added delay1 min recast | idlearound3 · cancelable: yes | always0 |
Blast MineMisc · 122 | 5 | 5% | No added delay5 s recast | attackaround3 · cancelable: yes | always0 |
| Defense disregard attackWeapon · 170 | 1 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Maximize PowerWeapon · 114 | 1 | 10% | No added delay1 min recast | attackself · cancelable: yes | always0 |
| Multi-stage AttackWeapon · 171 | 3 | 5% | 0.7 s5 s recast | attacktarget · cancelable: no | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

















