RENEWAL / MONSTERS
Twin Capute
#20382FormlessMediumNeutral 3
Level175
HP603,341
SP1
Base EXP0
Job EXP0
Base ATK3,619
Base MATK1,206
DEF618
MDEF196
STR197
AGI90
VIT139
INT35
DEX143
LUK45
100% HIT465
95% FLEE463
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 936 ms
- Attack Motion
- 1020 ms
- Damage Motion
- 420 ms
- Ai
- 24
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Neutral 3 defenseNeutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison100%
Holy100%
Dark100%
Ghost50%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Monster skills
3| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Defense disregard attackWeapon · 170 | 1 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Poison AttackWeapon · 176 | 2 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
| Shadow Attribute AttackWeapon · 190 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.