RENEWAL / MONSTERS
Silver Sniper
#2042FormlessMediumNeutral 1
Level100
HP4,500
SP1
Base EXP0
Job EXP0
Base ATK390
Base MATK0
DEF80
MDEF10
STR10
AGI60
VIT10
INT10
DEX120
LUK10
100% HIT360
95% FLEE365
Combat details
- Attack Range
- 9 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 1000 ms
- Attack Delay
- 504 ms
- Attack Motion
- 1020 ms
- Damage Motion
- 360 ms
- Ai
- 10
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Neutral 1 defenseNeutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison100%
Holy100%
Dark100%
Ghost90%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
SteelMiscellaneous · 999 | 5% | 5% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Monster skills
1| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| RevengeNone · 333 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | masterattacked0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
