RENEWAL / MONSTERS
Deep Sea Marse
FishSmallWater 2
Elemental damage received Water 2 defense
- NeutralNeu
- 100%
- WaterWat
- 0%
- EarthEar
- 100%
- FireFir
- 80%
- WindWin
- 175%
- PoisonPoi
- 150%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 149
- HP
- 335,141
- Base EXP
- 30,163
- Job EXP
- 21,114
Combat
- ATK
- 2,588–3,729
- MATK
- 530–781
- DEF
- 288
- MDEF
- 100
- 100% HIT
- 409
- 95% FLEE
- 414
Attributes
- STR
- 159
- AGI
- 60
- VIT
- 135
- INT
- 90
- DEX
- 120
- LUK
- 60
Deep Sea Marse drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 270 ms
- Attack Delay
- 1070 ms
- Attack Motion
- 1512 ms
- Damage Motion
- 485 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Deep Sea Marse
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Iz D04 ITown & interior · iz_d04_i | 45 | 5 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Deep Sea Marse skills
7| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Cold BoltMagic · 14 | 9 | 10% | 1 s5 s recast | attacktarget · cancelable: no | always0 |
Cold BoltMagic · 14 | 9 | 10% | 1 s5 s recast | chasetarget · cancelable: no | always0 |
Frost NovaMagic · 88 | 10 | 30% | 1 s10 s recast | chaseself · cancelable: no | always0 |
Frost NovaMagic · 88 | 10 | 30% | 1 s10 s recast | attackself · cancelable: no | always0 |
| Multi-stage AttackWeapon · 171 | 3 | 10% | 0.7 s5 s recast | attacktarget · cancelable: no | always0 |
| Water Attribute AttackWeapon · 184 | 5 | 20% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
| Water Attribute AttackWeapon · 184 | 5 | 20% | No added delay5 s recast | chasetarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
















