RENEWAL / MONSTERS
Turtle General
BruteLargeEarth 2MVP
Elemental damage received Earth 2 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 0%
- FireFir
- 175%
- WindWin
- 80%
- PoisonPoi
- 150%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 110
- HP
- 1,442,000
- Base EXP
- 1,206
- Job EXP
- 1,105
Combat
- ATK
- 2,761–4,028
- MATK
- 1,655–2,894
- DEF
- 394
- MDEF
- 123
- 100% HIT
- 433
- 95% FLEE
- 472
Attributes
- STR
- 116
- AGI
- 123
- VIT
- 154
- INT
- 99
- DEX
- 217
- LUK
- 98
Turtle General drops
Your rates
Assaulter CardCannot be stolen0.01%
26.68%
0.4%
0.04%
0.05%
0.25%
0.03%
Turtle ShellMVP reward55%
Yggdrasil BerryMVP reward20%
Yggdrasil BerryMVP reward20%
Each entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 900 ms
- Attack Motion
- 1000 ms
- Damage Motion
- 500 ms
- Ai
- 21
- Class
- Boss
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Turtle General skills
16| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Agility UpNone · 350 | 5 | 100% | No added delay2 min recast | attackself · cancelable: yes | myhpltmaxrate30 |
| Break weaponNone · 343 | 10 | 5% | No added delay20 s recast | attacktarget · cancelable: no | always0 |
| Earth Attribute AttackWeapon · 185 | 5 | 20% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
EndureWeapon · 8 | 1 | 50% | No added delay10 s recast | chaseself · cancelable: yes | longrangeattacked0 |
| Follower SummonsMagic · 196 | 6 | 100% | 0.7 s10 s recast | attackself · cancelable: no | slavele3 · 1364 |
| Follower SummonsMagic · 196 | 6 | 100% | 0.7 s10 s recast | idleself · cancelable: no | slavele3 · 1364 |
Maximize PowerWeapon · 114 | 5 | 5% | No added delay30 s recast | attackself · cancelable: no | always0 |
Maximize PowerWeapon · 114 | 5 | 5% | No added delay30 s recast | chaseself · cancelable: no | always0 |
| Recall SlavesNone · 352 | 1 | 100% | No added delay30 s recast | attackself · cancelable: yes | always0 |
| Recall SlavesNone · 352 | 1 | 100% | No added delay30 s recast | idleself · cancelable: yes | always0 |
Sonic BlowWeapon · 136 | 10 | 20% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
| Stun AttackWeapon · 179 | 5 | 20% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked0 |
TeleportMagic · 26 | 1 | 50% | No added delay5 s recast | walkself · cancelable: yes | rudeattacked0 |
WaterballMagic · 86 | 10 | 100% | 0.5 s5 s recast | chasetarget · cancelable: no | skillused18 |
WaterballMagic · 86 | 5 | 20% | 0.5 s20 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

















