RENEWAL / MONSTERS
Ashhopper
InsectSmallDark 4
Elemental damage received Dark 4 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 50%
- HolyHol
- 200%
- DarkDar
- 0%
- GhostGho
- 60%
- UndeadUnd
- 0%
- Level
- 185
- HP
- 2,361,429
- Base EXP
- 157,531
- Job EXP
- 110,272
Combat
- ATK
- 4,104–5,963
- MATK
- 1,533–2,570
- DEF
- 305
- MDEF
- 110
- 100% HIT
- 489
- 95% FLEE
- 610
Attributes
- STR
- 201
- AGI
- 104
- VIT
- 40
- INT
- 140
- DEX
- 280
- LUK
- 90
Ashhopper drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 130 ms
- Attack Delay
- 760 ms
- Attack Motion
- 1080 ms
- Damage Motion
- 360 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Ashhopper
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Gw Fild01Field · gw_fild01 | 50 | No added delay | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Ashhopper skills
7| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 5% | No added delay30 s recast | chaseself · cancelable: yes | always0 · 0x0091 |
| EmotionNone · 197 | 1 | 20% | No added delay30 s recast | idleself · cancelable: yes | always0 · 0x3885 |
| Guided AttackWeapon · 172 | 3 | 30% | 0.5 s30 s recast | chasetarget · cancelable: yes | always0 |
| Killing CloudMagic · 739 | 3 | 20% | 0.5 s15 s recast | attacktarget · cancelable: no | always0 |
| Poison Attribute AttackWeapon · 188 | 5 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Poison BusterMagic · 742 | 1 | 20% | 1.5 s30 s recast | attackself · cancelable: no | always0 |
SnapNone · 264 | 1 | 20% | 0.5 s5 s recast | chasetarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.












